Player Matchup

Terra
Terra
DJCole
Terra
Level 120
God Stats
11W - 4L
1,715 SR
Queue Stats
343W - 164L
1,725 Elo+
Party 1
Heimdallr
Heimdallr
Diminish3d
Heimdallr
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
RadiolarianLake
Vulcan
Level 89
God Stats
10W - 6L
1,158 SR
Queue Stats
532W - 228L
1,740 Elo+
Party 1
Amaterasu
Amaterasu
Slayer75413
Amaterasu
Level 75
God Stats
3W - 2L
1,735 SR
Queue Stats
682W - 292L
1,743 Elo+
Party 1
Cu Chulainn
Cu Chulainn
SoldierAngelo
Cu Chulainn
Level 73
God Stats
2W - 4L
1,367 SR
Queue Stats
139W - 81L
1,722 Elo+
Party 1
Team Averages
Level 100
1,495 SR
1,686 Elo+

VS

Team Averages
Level 137
1,654 SR
1,874 Elo+
Guan Yu
Guan Yu
Antasticly
Guan Yu
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
171W - 166L
1,685 Elo+
Solo
Ra
Ra
BobMingChang
Ra
Level 81
God Stats
9W - 2L
1,533 SR
Queue Stats
130W - 60L
1,901 Elo+
Party 2
Athena
Athena
DongaviusII
Athena
Level 124
God Stats
2W - 2L
1,500 SR
Queue Stats
26W - 8L
1,981 Elo+
Party 2
Thanatos
Thanatos
Rice
Thanatos
Level 160
God Stats
3W - 0L
1,850 SR
Queue Stats
114W - 56L
1,889 Elo+
Party 2
Heimdallr
Heimdallr
ZeuoGod
Heimdallr
Level 158
God Stats
19W - 4L
1,889 SR
Queue Stats
101W - 34L
1,913 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
DJCole
Terra
13
2 / 6 / 7
9,422
449
10,501
23,289
21,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
Diminish3d
Heimdallr
18
0 / 5 / 1
10,749
512
11,711
15,851
8,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
7 / 5 / 1
10,747
512
14,118
10,868
4,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
Slayer75413
Amaterasu
18
0 / 5 / 4
11,485
547
9,094
24,926
18,213
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cu Chulainn
SoldierAngelo
Cu Chulainn
17
3 / 6 / 6
10,831
516
14,994
19,475
11,371
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Antasticly
Guan Yu
16
3 / 4 / 14
10,705
510
11,264
23,485
12,840
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
2 / 2 / 14
11,165
532
13,722
15,055
9,179
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Athena
17
3 / 2 / 12
11,411
543
12,328
24,161
21,768
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thanatos
Rice
Thanatos
18
8 / 5 / 9
11,469
546
9,466
18,914
11,028
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mace

Mace

+10
Physical Power

Heimdallr
ZeuoGod
Heimdallr
20
9 / 0 / 11
14,205
676
24,422
19,190
12,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
85
12
Kills
25
27
Deaths
13
19
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Antasticly
Guan Yu
3
4
14
2.5
W
2
2
14
4.5
L
Terra
DJCole
Terra
2
6
7
0.92
L
Heimdallr
Diminish3d
Heimdallr
0
5
1
0.1
W
Athena
3
2
12
4.5
L
7
5
1
1.5
W
Thanatos
Rice
Thanatos
8
5
9
2.5
L
Amaterasu
Slayer75413
Amaterasu
0
5
4
0.4
L
Cu Chulainn
SoldierAngelo
Cu Chulainn
3
6
6
1
W
Heimdallr
ZeuoGod
Heimdallr
9
0
11
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,418
Damage
71,202
94,409
Taken
100,805
63,385
Mitigated
67,157
22,967
Healing
49,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Antasticly
Guan Yu
11,264
3,265
2,607
7,385
23,485
12,840
366
7,525
14,924
0
49,726
W
13,722
2,228
5,248
6,021
15,055
9,179
1,320
6,263
8,630
76,178
0
L
Terra
DJCole
Terra
10,501
806
1,014
6,790
23,289
21,276
99
5,223
17,723
22,530
0
L
Heimdallr
Diminish3d
Heimdallr
11,711
7,492
0
4,422
15,851
8,394
706
2,279
13,451
0
96,105
W
Athena
12,328
4,150
0
7,948
24,161
21,768
527
6,667
17,368
70,734
0
L
14,118
4,784
0
220
10,868
4,131
377
4,935
5,731
79,091
0
W
Thanatos
Rice
Thanatos
9,466
1,557
449
11,117
18,914
11,028
169
6,311
12,567
0
30,166
L
Amaterasu
Slayer75413
Amaterasu
9,094
3,609
0
10,060
24,926
18,213
0
6,733
17,674
431
79,563
L
Cu Chulainn
SoldierAngelo
Cu Chulainn
14,994
3,476
0
461
19,475
11,371
0
5,849
13,307
4,614
92,423
W
Heimdallr
ZeuoGod
Heimdallr
24,422
13,345
0
9,024
19,190
12,342
9,990
4,660
14,453
0
133,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,234
Gold Earned
58,955
624
Minions Killed
559
0
Camps Cleared
0
2,028,758
Distance Traveled
2,275,027
19
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
10,705
510
66
3
0
483,622
7
W
Ra
11,165
532
133
6
0
459,761
3
L
Terra
9,422
449
20
1
0
426,025
8
L
Heimdallr
10,749
512
162
8
0
384,586
7
W
Athena
11,411
543
125
6
0
461,280
2
L
Vulcan
10,747
512
144
7
0
369,598
2
W
Thanatos
11,469
546
36
2
0
464,336
3
L
Amaterasu
11,485
547
161
8
0
442,617
0
L
Cu Chulainn
10,831
516
137
7
0
405,932
2
W
Heimdallr
14,205
676
199
9
0
406,028
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role