Player Matchup

Sol
Sol
FlipyBeFlip
Sol
Level 148
God Stats
13W - 11L
1,618 SR
Queue Stats
742W - 765L
1,534 Elo+
Party 1
Cerberus
Cerberus
TruthfulHalo577
Cerberus
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 32L
1,209 Elo+
Party 1
Danzaburou
Danzaburou
heartsickcholy
Danzaburou
Level 64
God Stats
12W - 8L
1,682 SR
Queue Stats
479W - 499L
1,523 Elo+
Party 1
Team Averages
Level 76
1,600 SR
1,422 Elo+

VS

Team Averages
Level 60
1,541 SR
1,462 Elo+
Neith
Neith
FULLthrowWILL
Neith
Level 6
God Stats
1W - 2L
1,601 SR
Queue Stats
4W - 4L
1,738 Elo+
Party 2
Chaac
Chaac
SpankySizzle
Chaac
Level 25
God Stats
3W - 6L
1,516 SR
Queue Stats
193W - 244L
1,347 Elo+
Solo
Eset
Eset
xvotumx
Eset
Level 149
God Stats
2W - 6L
1,506 SR
Queue Stats
38W - 35L
1,301 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 4 / 11
11,947
703
16,518
13,247
4,442
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cerberus
14
3 / 1 / 15
11,940
702
6,623
15,162
16,122
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
heartsickcholy
Danzaburou
16
13 / 3 / 6
13,074
769
13,118
12,799
7,257
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 9 / 6
9,175
540
5,660
14,283
5,093
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

13
3 / 7 / 4
10,558
621
9,763
13,951
11,678
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Eset
xvotumx
Eset
14
4 / 6 / 4
11,532
678
10,020
13,835
4,201
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
21
22
Kills
7
8
Deaths
22
32
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
9
6
0.33
W
6
4
11
2.88
L
3
7
4
0.71
W
Cerberus
3
1
15
10.5
W
Danzaburou
heartsickcholy
Danzaburou
13
3
6
5.33
L
Eset
xvotumx
Eset
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,259
Damage
25,443
41,208
Taken
42,069
27,821
Mitigated
20,972
13,306
Healing
7,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,660
2,050
0
1,268
14,283
5,093
0
6,606
7,677
0
11,880
W
16,518
3,788
0
3,589
13,247
4,442
2,333
2,757
10,490
67,546
0
L
9,763
1,932
403
1,717
13,951
11,678
0
8,426
5,525
0
36,088
W
Cerberus
6,623
218
882
4,565
15,162
16,122
209
5,197
9,965
22,920
0
W
Danzaburou
heartsickcholy
Danzaburou
13,118
5,047
1,133
3,137
12,799
7,257
358
2,077
10,722
0
46,969
L
Eset
xvotumx
Eset
10,020
416
14
3,691
13,835
4,201
0
8,151
5,684
42,930
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,961
Gold Earned
31,265
173
Minions Killed
120
0
Camps Cleared
0
941,821
Distance Traveled
648,639
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,175
540
16
1
0
205,895
3
W
Sol
11,947
703
90
5
0
281,369
2
L
Chaac
10,558
621
36
2
0
236,252
2
W
Cerberus
11,940
702
28
2
0
336,535
4
W
Danzaburou
13,074
769
55
3
0
323,917
7
L
Eset
11,532
678
68
4
0
206,492
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role