Player Matchup

Baron Samedi
Baron Samedi
Cinnamonrosez
Baron Samedi
Level 108
God Stats
1W - 1L
1,371 SR
Queue Stats
16W - 3L
1,787 Elo+
Party 2
Erlang Shen
Erlang Shen
StopThrowinShih
Erlang Shen
Level 29
God Stats
1W - 0L
1,663 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
cyber000x
Danzaburou
Level 119
God Stats
1W - 0L
1,695 SR
Queue Stats
8W - 6L
1,510 Elo+
Party 2
Team Averages
Level 85
1,576 SR
1,599 Elo+

VS

Team Averages
Level 40
1,624 SR
1,470 Elo+
Arachne
Arachne
Smoove sama
Arachne
Level 29
God Stats
2W - 6L
1,643 SR
Queue Stats
164W - 194L
1,415 Elo+
Party 1
Chaac
Chaac
saiah671
Chaac
Level 83
God Stats
2W - 2L
1,441 SR
Queue Stats
100W - 125L
1,424 Elo+
Party 1
Skadi
Skadi
theanimebrodie
Skadi
Level 7
God Stats
6W - 2L
1,790 SR
Queue Stats
7W - 3L
1,572 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Cinnamonrosez
Baron Samedi
11
6 / 0 / 6
8,257
826
6,562
3,127
2,595
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Erlang Shen
StopThrowinShih
Erlang Shen
11
2 / 1 / 8
7,112
711
5,146
5,262
3,559
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
cyber000x
Danzaburou
10
5 / 1 / 6
7,860
786
8,454
5,835
2,624
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Smoove sama
Arachne
9
1 / 5 / 1
6,436
644
2,326
7,686
2,494
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chaac
saiah671
Chaac
10
1 / 3 / 1
6,534
653
6,053
10,514
9,672
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
0 / 5 / 1
5,838
584
3,033
7,865
2,360
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
5
13
Kills
2
2
Deaths
13
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Cinnamonrosez
Baron Samedi
6
0
6
9
L
Arachne
Smoove sama
Arachne
1
5
1
0.3
W
Erlang Shen
StopThrowinShih
Erlang Shen
2
1
8
6
W
Danzaburou
cyber000x
Danzaburou
5
1
6
8
L
Chaac
saiah671
Chaac
1
3
1
0.5
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,162
Damage
11,412
14,224
Taken
26,065
8,778
Mitigated
14,526
5,558
Healing
6,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Cinnamonrosez
Baron Samedi
6,562
776
925
1,502
3,127
2,595
132
0
3,002
18,489
0
L
Arachne
Smoove sama
Arachne
2,326
1,418
576
1,315
7,686
2,494
0
2,374
5,312
0
5,875
W
Erlang Shen
StopThrowinShih
Erlang Shen
5,146
1,630
0
1,574
5,262
3,559
0
8
5,167
0
16,805
W
Danzaburou
cyber000x
Danzaburou
8,454
3,103
0
1,557
5,835
2,624
448
32
5,653
0
28,697
L
Chaac
saiah671
Chaac
6,053
781
282
2,720
10,514
9,672
0
2,414
8,100
0
23,978
L
3,033
1,079
311
1,481
7,865
2,360
0
1,795
6,070
0
15,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,229
Gold Earned
18,808
111
Minions Killed
85
0
Camps Cleared
0
489,969
Distance Traveled
478,408
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,257
826
33
3
0
148,653
0
L
Arachne
6,436
644
13
1
0
176,143
1
W
Erlang Shen
7,112
711
34
3
0
177,748
2
W
Danzaburou
7,860
786
44
4
0
163,568
3
L
Chaac
6,534
653
36
4
0
161,420
0
L
Skadi
5,838
584
36
4
0
140,845
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role