Player Matchup

Aphrodite
Aphrodite
BadReligion98
Aphrodite
Level 27
God Stats
39W - 36L
1,602 SR
Queue Stats
276W - 282L
1,462 Elo+
Party 2
Heimdallr
Heimdallr
JonnyNotJohnny
Heimdallr
Level 16
God Stats
17W - 15L
1,521 SR
Queue Stats
21W - 18L
1,527 Elo+
Party 1
Sol
Sol
SneakyTurtle210
Sol
Level 104
God Stats
131W - 91L
1,531 SR
Queue Stats
482W - 448L
1,453 Elo+
Party 1
Erlang Shen
Erlang Shen
clockwiselake45
Erlang Shen
Level 18
God Stats
16W - 8L
1,719 SR
Queue Stats
74W - 64L
1,429 Elo+
Party 1
Susano
Susano
emosupersensible
Susano
Level 21
God Stats
10W - 11L
1,549 SR
Queue Stats
308W - 342L
1,425 Elo+
Party 2
Team Averages
Level 37
1,584 SR
1,459 Elo+

VS

Team Averages
Level 19
1,392 SR
1,444 Elo+
Fafnir
Fafnir
CrabbCakes
Fafnir
Level 18
God Stats
6W - 7L
1,377 SR
Queue Stats
243W - 294L
1,439 Elo+
Party 3
King Arthur
King Arthur
IkuFox
King Arthur
Level 5
God Stats
3W - 1L
1,500 SR
Queue Stats
107W - 92L
1,394 Elo+
Solo
Scylla
Scylla
MetroBop-it
Scylla
Level 42
God Stats
17W - 17L
1,230 SR
Queue Stats
347W - 327L
1,515 Elo+
Party 3
Danzaburou
Danzaburou
TrashDM
Danzaburou
Level 25
God Stats
54W - 54L
1,453 SR
Queue Stats
396W - 433L
1,477 Elo+
Party 3
Tsukuyomi
Tsukuyomi
puppermintTea
Tsukuyomi
Level 7
God Stats
8W - 5L
1,398 SR
Queue Stats
30W - 24L
1,397 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BadReligion98
Aphrodite
20
14 / 4 / 2
16,781
671
32,882
27,919
16,852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
JonnyNotJohnny
Heimdallr
19
5 / 3 / 9
12,907
516
13,430
17,775
6,922
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
8 / 5 / 14
14,319
573
25,785
22,937
9,016
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Erlang Shen
clockwiselake45
Erlang Shen
18
4 / 6 / 14
12,110
484
13,696
32,208
35,532
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

19
8 / 3 / 7
13,340
534
9,585
14,810
6,682
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
CrabbCakes
Fafnir
16
1 / 7 / 6
11,276
451
8,865
25,413
34,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

King Arthur
IkuFox
King Arthur
20
5 / 5 / 5
14,413
577
13,135
34,729
29,479
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Scylla
18
7 / 10 / 4
12,515
501
21,490
19,978
7,694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
TrashDM
Danzaburou
17
2 / 9 / 3
11,687
467
19,844
22,595
9,427
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tsukuyomi
puppermintTea
Tsukuyomi
16
6 / 8 / 6
11,115
445
21,093
22,356
8,846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
45
39
Kills
21
21
Deaths
39
46
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
BadReligion98
Aphrodite
14
4
2
3.75
L
Fafnir
CrabbCakes
Fafnir
1
7
6
0.57
L
King Arthur
IkuFox
King Arthur
5
5
5
1.5
W
Heimdallr
JonnyNotJohnny
Heimdallr
5
3
9
3.17
L
Scylla
7
10
4
0.9
W
8
5
14
3
L
Danzaburou
TrashDM
Danzaburou
2
9
3
0.39
W
Erlang Shen
clockwiselake45
Erlang Shen
4
6
14
1.83
W
8
3
7
3.83
L
Tsukuyomi
puppermintTea
Tsukuyomi
6
8
6
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,378
Damage
84,427
115,649
Taken
125,071
75,004
Mitigated
89,473
53,186
Healing
39,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
BadReligion98
Aphrodite
32,882
3,986
6,326
21,523
27,919
16,852
2,827
3,218
24,462
123,342
0
L
Fafnir
CrabbCakes
Fafnir
8,865
1,886
807
6,864
25,413
34,027
946
7,449
17,914
24,293
0
L
King Arthur
IkuFox
King Arthur
13,135
1,863
0
14,773
34,729
29,479
429
18,234
15,692
0
104,655
W
Heimdallr
JonnyNotJohnny
Heimdallr
13,430
10,806
0
6,023
17,775
6,922
3,196
6,843
10,830
0
73,400
L
Scylla
21,490
1,413
424
3,808
19,978
7,694
318
12,870
6,985
57,136
0
W
25,785
8,880
0
9,907
22,937
9,016
7,646
8,042
14,601
100,172
0
L
Danzaburou
TrashDM
Danzaburou
19,844
11,456
369
5,876
22,595
9,427
3,733
6,005
16,550
0
95,181
W
Erlang Shen
clockwiselake45
Erlang Shen
13,696
6,571
0
5,661
32,208
35,532
437
6,229
25,862
0
53,474
W
9,585
1,929
0
3,746
14,810
6,682
0
5,168
9,452
0
70,532
L
Tsukuyomi
puppermintTea
Tsukuyomi
21,093
6,777
0
6,384
22,356
8,846
1,832
12,788
9,263
0
63,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,457
Gold Earned
61,006
618
Minions Killed
548
0
Camps Cleared
0
2,321,613
Distance Traveled
2,185,451
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
16,781
671
215
9
0
451,085
2
L
Fafnir
11,276
451
27
1
0
414,320
2
L
King Arthur
14,413
577
200
8
0
452,327
1
W
Heimdallr
12,907
516
118
5
0
381,881
4
L
Scylla
12,515
501
90
4
0
441,255
3
W
Sol
14,319
573
127
5
0
479,552
0
L
Danzaburou
11,687
467
156
6
0
417,926
3
W
Erlang Shen
12,110
484
60
2
0
485,854
3
W
Susano
13,340
534
98
4
0
523,241
0
L
Tsukuyomi
11,115
445
75
3
0
459,623
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role