Player Matchup

Jormungandr
Jormungandr
Lux Veto
Jormungandr
Level 128
God Stats
1W - 1L
1,290 SR
Queue Stats
210W - 155L
1,751 Elo+
Party 2
Cerberus
Cerberus
PusPusioden
Cerberus
Level 146
God Stats
5W - 3L
1,500 SR
Queue Stats
235W - 138L
1,727 Elo+
Party 2
Ares
Ares
TNT PorkMiester
Ares
Level 88
God Stats
4W - 1L
1,640 SR
Queue Stats
37W - 29L
1,615 Elo+
Party 2
Team Averages
Level 121
1,477 SR
1,697 Elo+

VS

Team Averages
Level 87
1,368 SR
1,593 Elo+
Ra
Ra
BlueDragonOfDark
Ra
Level 6
God Stats
0W - 1L
1,255 SR
Queue Stats
1W - 12L
1,399 Elo+
Solo
Anhur
Anhur
HALOSOLDIER6
Anhur
Level 128
God Stats
6W - 18L
1,469 SR
Queue Stats
346W - 357L
1,719 Elo+
Party 1
Sobek
Sobek
Killer222343
Sobek
Level 127
God Stats
1W - 2L
1,380 SR
Queue Stats
182W - 166L
1,661 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Lux Veto
Jormungandr
11
5 / 0 / 8
7,795
780
7,109
5,721
4,119
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cerberus
PusPusioden
Cerberus
11
4 / 2 / 8
8,188
819
4,573
8,401
4,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
5 / 0 / 9
8,506
851
4,907
5,819
3,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 8 / 1
5,603
560
2,478
7,781
2,603
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 2 / 1
6,588
659
3,198
5,355
2,062
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 4 / 1
6,598
660
3,420
9,196
8,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
5
14
Kills
2
2
Deaths
14
25
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
8
1
0.06
L
1
2
1
0.75
L
1
4
1
0.38
W
Jormungandr
Lux Veto
Jormungandr
5
0
8
9
W
Cerberus
PusPusioden
Cerberus
4
2
8
4
W
5
0
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,589
Damage
9,096
19,941
Taken
22,332
11,767
Mitigated
12,712
7,840
Healing
3,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,478
642
174
860
7,781
2,603
0
6,815
766
10,756
0
L
3,198
1,054
0
0
5,355
2,062
0
4,118
1,112
0
21,091
L
3,420
151
0
2,481
9,196
8,047
0
5,175
3,846
11,931
0
W
Jormungandr
Lux Veto
Jormungandr
7,109
1,545
0
1,680
5,721
4,119
174
2,305
3,416
38,812
0
W
Cerberus
PusPusioden
Cerberus
4,573
259
0
4,012
8,401
4,368
65
1,499
6,902
29,140
0
W
4,907
0
0
2,148
5,819
3,280
118
2,154
3,665
10,963
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,489
Gold Earned
18,789
146
Minions Killed
91
0
Camps Cleared
0
547,581
Distance Traveled
450,465
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,603
560
16
2
0
150,149
0
L
Anhur
6,588
659
57
6
0
146,725
3
L
Sobek
6,598
660
18
2
0
153,591
2
W
Jormungandr
7,795
780
79
8
0
182,258
2
W
Cerberus
8,188
819
51
5
0
190,704
2
W
Ares
8,506
851
16
2
0
174,619
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role