Player Matchup

Ne Zha
Ne Zha
PshOkay
Ne Zha
Level 14
God Stats
40W - 29L
1,498 SR
Queue Stats
94W - 83L
1,402 Elo+
Party 1
Olorun
Olorun
Sbernardo1
Olorun
Level 9
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 13L
1,529 Elo+
Solo
Cupid
Cupid
ballzzack
Cupid
Level 11
God Stats
1W - 1L
1,683 SR
Queue Stats
1W - 1L
1,660 Elo+
Party 4
Thor
Thor
bm0chop
Thor
Level 7
God Stats
5W - 3L
1,695 SR
Queue Stats
10W - 14L
1,441 Elo+
Party 1
Ymir
Ymir
zigzagsourpatch
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,660 Elo+
Party 4
Team Averages
Level 9
1,575 SR
1,538 Elo+

VS

Team Averages
Level 35
1,570 SR
1,638 Elo+
Bacchus
Bacchus
Dyuhr
Bacchus
Level 15
God Stats
6W - 1L
1,542 SR
Queue Stats
6W - 1L
1,807 Elo+
Party 3
Ullr
Ullr
NinjaskStorm
Ullr
Level 69
God Stats
109W - 108L
1,547 SR
Queue Stats
684W - 675L
1,556 Elo+
Party 2
Tiamat
Tiamat
Saleen581
Tiamat
Level 62
God Stats
79W - 51L
1,614 SR
Queue Stats
494W - 389L
1,561 Elo+
Party 3
Mercury
Mercury
suhmmr
Mercury
Level 21
God Stats
18W - 9L
1,648 SR
Queue Stats
26W - 19L
1,595 Elo+
Party 3
Amaterasu
Amaterasu
uripez
Amaterasu
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,672 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
PshOkay
Ne Zha
18
8 / 6 / 3
12,115
527
11,539
17,462
6,097
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Olorun
Sbernardo1
Olorun
17
4 / 6 / 4
10,932
475
11,277
20,538
7,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cupid
ballzzack
Cupid
13
1 / 9 / 1
8,918
388
4,863
15,111
4,493
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thor
bm0chop
Thor
14
2 / 13 / 5
9,527
414
7,559
22,794
7,279
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

10
0 / 14 / 0
7,537
328
1,953
21,087
13,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Dyuhr
Bacchus
16
4 / 2 / 14
12,326
536
7,325
14,650
15,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
16 / 2 / 7
14,452
628
24,066
13,757
6,056
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
Saleen581
Tiamat
20
17 / 3 / 11
14,357
624
24,790
11,135
8,835
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
suhmmr
Mercury
20
5 / 3 / 9
13,257
576
9,816
19,832
8,341
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Amaterasu
uripez
Amaterasu
17
4 / 7 / 6
11,977
521
7,342
20,136
14,118
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
93
15
Kills
46
48
Deaths
17
13
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Dyuhr
Bacchus
4
2
14
5.5
W
16
2
7
9.75
L
Ne Zha
PshOkay
Ne Zha
8
6
3
1.58
W
Tiamat
Saleen581
Tiamat
17
3
11
7.5
L
Olorun
Sbernardo1
Olorun
4
6
4
1
L
Cupid
ballzzack
Cupid
1
9
1
0.17
L
Thor
bm0chop
Thor
2
13
5
0.35
W
Mercury
suhmmr
Mercury
5
3
9
3.17
W
Amaterasu
uripez
Amaterasu
4
7
6
1
L
0
14
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,191
Damage
73,339
96,992
Taken
79,510
38,329
Mitigated
52,972
16,030
Healing
25,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Dyuhr
Bacchus
7,325
1,068
0
2,093
14,650
15,622
654
2,668
11,982
25,473
0
W
24,066
8,788
0
1,516
13,757
6,056
5,942
440
13,317
0
97,964
L
Ne Zha
PshOkay
Ne Zha
11,539
3,337
0
2,875
17,462
6,097
414
6,506
10,600
0
66,810
W
Tiamat
Saleen581
Tiamat
24,790
3,879
0
5,206
11,135
8,835
2,938
1,323
9,812
85,146
0
L
Olorun
Sbernardo1
Olorun
11,277
6,598
146
8,114
20,538
7,141
668
4,317
15,946
65,959
0
L
Cupid
ballzzack
Cupid
4,863
2,670
0
1,195
15,111
4,493
2,020
3,622
11,284
0
32,587
L
Thor
bm0chop
Thor
7,559
1,690
0
3,278
22,794
7,279
228
10,296
12,113
0
49,916
W
Mercury
suhmmr
Mercury
9,816
5,345
0
9,323
19,832
8,341
979
4,442
15,390
0
109,889
W
Amaterasu
uripez
Amaterasu
7,342
3,894
0
7,499
20,136
14,118
4,032
7,889
12,247
0
45,697
L
1,953
1,135
0
422
21,087
13,319
961
6,344
14,481
10,607
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,029
Gold Earned
66,369
389
Minions Killed
490
0
Camps Cleared
0
1,672,945
Distance Traveled
2,122,955
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
12,326
536
17
1
0
479,664
0
W
Ullr
14,452
628
142
6
0
422,869
1
L
Ne Zha
12,115
527
102
4
0
414,672
6
W
Tiamat
14,357
624
125
5
0
426,376
2
L
Olorun
10,932
475
112
5
0
335,338
1
L
Cupid
8,918
388
74
3
0
327,986
0
L
Thor
9,527
414
81
4
0
310,906
0
W
Mercury
13,257
576
141
6
0
465,669
1
W
Amaterasu
11,977
521
65
3
0
328,377
1
L
Ymir
7,537
328
20
1
0
284,043
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role