Player Matchup

King Arthur
King Arthur
DJD5671
King Arthur
Level 23
God Stats
4W - 12L
1,217 SR
Queue Stats
27W - 40L
1,276 Elo+
Party 1
Anhur
Anhur
Deucalion1296
Anhur
Level 69
God Stats
2W - 2L
1,253 SR
Queue Stats
161W - 193L
1,341 Elo+
Party 1
Awilix
Awilix
NoX Juke
Awilix
Level 154
God Stats
39W - 29L
1,579 SR
Queue Stats
563W - 618L
1,479 Elo+
Solo
Zeus
Zeus
Oregon_duck262
Zeus
Level 27
God Stats
12W - 7L
1,787 SR
Queue Stats
72W - 83L
1,398 Elo+
Party 1
Sobek
Sobek
PnutButter9000
Sobek
Level 29
God Stats
1W - 1L
1,246 SR
Queue Stats
83W - 96L
1,332 Elo+
Party 1
Team Averages
Level 60
1,417 SR
1,365 Elo+

VS

Team Averages
Level 60
1,462 SR
1,426 Elo+
Khepri
Khepri
Kiritoplayer102
Khepri
Level 62
God Stats
9W - 9L
1,484 SR
Queue Stats
695W - 784L
1,373 Elo+
Solo
Chaac
Chaac
LiquidSodaa
Chaac
Level 26
God Stats
15W - 14L
1,309 SR
Queue Stats
142W - 164L
1,369 Elo+
Party 2
Serqet
Serqet
RHYATV
Serqet
Level 68
God Stats
7W - 8L
1,500 SR
Queue Stats
361W - 412L
1,413 Elo+
Party 2
Tiamat
Tiamat
SquirtleSquadd-
Tiamat
Level 143
God Stats
8W - 12L
1,519 SR
Queue Stats
531W - 545L
1,475 Elo+
Party 2
Chernobog
Chernobog
snagyewboards--
Chernobog
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DJD5671
King Arthur
9
0 / 1 / 1
4,725
591
633
3,487
1,658
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

8
2 / 0 / 1
4,746
593
1,058
2,763
654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Awilix
NoX Juke
Awilix
8
2 / 1 / 1
5,263
658
1,694
4,150
1,088
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
2 / 0 / 0
5,188
649
2,139
1,233
272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

7
2 / 0 / 2
4,707
588
1,182
3,842
1,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 0
3,915
489
1,049
2,378
756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

8
2 / 0 / 0
4,864
608
1,756
1,614
581
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Serqet
RHYATV
Serqet
6
0 / 3 / 0
4,148
519
525
4,962
1,229
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 2 / 0
4,131
516
1,115
3,437
1,674
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chernobog
snagyewboards--
Chernobog
1
0 / 2 / 0
3,166
396
158
1,182
265
Short Bow

Short Bow

+15%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
2
8
Kills
2
2
Deaths
8
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
King Arthur
DJD5671
King Arthur
0
1
1
0.5
W
2
0
1
2.5
L
0
1
0
0
L
2
0
0
2
W
Awilix
NoX Juke
Awilix
2
1
1
2.5
W
2
0
0
2
W
2
0
2
3
L
Serqet
RHYATV
Serqet
0
3
0
0
L
0
2
0
0
L
Chernobog
snagyewboards--
Chernobog
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,706
Damage
4,603
15,475
Taken
13,573
5,441
Mitigated
4,505
5,956
Healing
3,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
DJD5671
King Arthur
633
49
0
675
3,487
1,658
199
0
3,487
0
12,586
W
1,058
830
0
1,430
2,763
654
863
882
1,829
0
17,796
L
1,049
60
0
411
2,378
756
0
381
1,997
8,721
0
L
1,756
8
0
366
1,614
581
0
0
1,464
0
13,056
W
Awilix
NoX Juke
Awilix
1,694
581
0
1,084
4,150
1,088
0
49
3,910
0
23,582
W
2,139
63
0
659
1,233
272
404
353
780
22,426
0
W
1,182
234
0
2,108
3,842
1,769
0
662
3,136
12,236
0
L
Serqet
RHYATV
Serqet
525
124
0
1,648
4,962
1,229
0
129
4,808
0
13,409
L
1,115
86
0
1,264
3,437
1,674
0
2,163
1,274
14,893
0
L
Chernobog
snagyewboards--
Chernobog
158
153
0
0
1,182
265
0
648
534
0
525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,629
Gold Earned
20,224
180
Minions Killed
110
0
Camps Cleared
0
814,256
Distance Traveled
628,456
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
4,725
591
28
4
0
160,451
3
W
Anhur
4,746
593
34
4
0
150,756
1
L
Khepri
3,915
489
11
1
0
122,676
0
L
Chaac
4,864
608
36
5
0
131,358
0
W
Awilix
5,263
658
49
6
0
166,534
3
W
Zeus
5,188
649
54
7
0
157,335
0
W
Sobek
4,707
588
15
2
0
179,180
2
L
Serqet
4,148
519
39
5
0
155,092
0
L
Tiamat
4,131
516
24
3
0
113,085
0
L
Chernobog
3,166
396
0
0
0
106,245
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role