Player Matchup

Mulan
Mulan
Bronze III
ImperiumGrim47
Mulan
Bronze III
Level 101
God Stats
7W - 4L
1,500 SR
Queue Stats
144W - 147L
1,405 MMR
Solo
Medusa
Medusa
Bronze III
KingWildin
Medusa
Bronze III
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 18L
1,427 MMR
Party 1
Hercules
Hercules
Bronze III
NovaWildin
Hercules
Bronze III
Level 31
God Stats
0W - 1L
1,325 SR
Queue Stats
3W - 6L
1,354 MMR
Party 1
Erlang Shen
Erlang Shen
Bronze III
Phaze_Ph1sh-_-
Erlang Shen
Bronze III
Level 30
God Stats
0W - 2L
1,709 SR
Queue Stats
0W - 5L
1,400 MMR
Solo
Merlin
Merlin
Bronze III
SpaceCowboyTony
Merlin
Bronze III
Level 107
God Stats
3W - 3L
1,781 SR
Queue Stats
6W - 9L
1,420 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 67
1,563 SR
1,401 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 100
1,534 SR
1,401 MMR
Scylla
Scylla
Gold V
Budachh
Scylla
Gold V
Level 82
God Stats
9W - 15L
1,538 SR
Queue Stats
424W - 412L
1,511 MMR
Party 2
Terra
Terra
Gold III
OoIIDEMONIIoO
Terra
Gold III
Level 143
God Stats
2W - 1L
1,479 SR
Queue Stats
344W - 333L
1,394 MMR
Solo
Thor
Thor
Gold II
The Astounding
Thor
Gold II
Level 160
God Stats
23W - 35L
1,502 SR
Queue Stats
680W - 678L
1,406 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold II
sacred_pot_leaf
Cu Chulainn
Gold II
Level 81
God Stats
5W - 7L
1,488 SR
Queue Stats
398W - 401L
1,384 MMR
Solo
Artemis
Artemis
Bronze III
xWendt_
Artemis
Bronze III
Level 34
God Stats
7W - 9L
1,662 SR
Queue Stats
15W - 24L
1,310 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 6 / 4
10,909
519
13,444
23,254
24,011
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Medusa
KingWildin
Medusa
16
4 / 5 / 3
10,176
485
7,218
12,932
4,616
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hercules
NovaWildin
Hercules
15
2 / 7 / 7
9,366
446
5,981
23,943
14,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Erlang Shen
Phaze_Ph1sh-_-
Erlang Shen
16
3 / 3 / 4
9,691
461
10,253
18,444
10,202
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
1 / 6 / 3
9,043
431
11,369
11,803
3,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
AnubisSetDanzaburouApolloChaac

VS

Bans
TsukuyomiArachneCthulhuNemesisBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Budachh
Scylla
17
8 / 1 / 5
11,134
530
22,336
12,243
5,048
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
6 / 1 / 11
10,410
496
7,390
13,015
14,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
5 / 3 / 9
10,087
480
13,222
15,917
6,481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mace

Mace

+10
Physical Power

Cu Chulainn
sacred_pot_leaf
Cu Chulainn
19
5 / 3 / 5
11,612
553
17,699
19,769
16,086
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Artemis
xWendt_
Artemis
15
3 / 7 / 9
9,766
465
12,704
16,172
6,613
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
66
15
Kills
27
27
Deaths
15
21
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Scylla
Budachh
Scylla
8
1
5
10.5
L
5
6
4
1.17
L
Medusa
KingWildin
Medusa
4
5
3
1.1
L
Hercules
NovaWildin
Hercules
2
7
7
0.79
W
6
1
11
11.5
L
Erlang Shen
Phaze_Ph1sh-_-
Erlang Shen
3
3
4
1.67
L
1
6
3
0.42
W
5
3
9
3.17
W
Cu Chulainn
sacred_pot_leaf
Cu Chulainn
5
3
5
2.5
W
Artemis
xWendt_
Artemis
3
7
9
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,265
Damage
73,351
90,376
Taken
77,116
56,362
Mitigated
48,259
23,315
Healing
26,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Budachh
Scylla
22,336
1,188
385
6,077
12,243
5,048
118
4,579
7,388
76,111
0
L
13,444
1,437
0
8,118
23,254
24,011
0
5,971
17,245
769
62,297
L
Medusa
KingWildin
Medusa
7,218
2,242
0
3,838
12,932
4,616
242
3,952
8,890
0
61,710
L
Hercules
NovaWildin
Hercules
5,981
1,092
0
6,421
23,943
14,240
0
11,910
11,614
0
30,633
W
7,390
616
3,112
4,178
13,015
14,031
0
2,495
10,316
40,471
0
L
Erlang Shen
Phaze_Ph1sh-_-
Erlang Shen
10,253
6,225
0
2,499
18,444
10,202
0
6,110
12,145
0
71,892
L
11,369
751
0
2,439
11,803
3,293
0
3,695
7,822
52,684
0
W
13,222
2,128
0
4,392
15,917
6,481
530
936
14,893
0
67,034
W
Cu Chulainn
sacred_pot_leaf
Cu Chulainn
17,699
2,795
0
4,055
19,769
16,086
32
1,351
18,358
10,730
76,499
W
Artemis
xWendt_
Artemis
12,704
7,261
0
4,393
16,172
6,613
1,400
2,002
14,060
0
48,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,185
Gold Earned
53,009
494
Minions Killed
518
0
Camps Cleared
0
1,887,433
Distance Traveled
1,969,930
12
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,134
530
131
6
0
406,748
3
L
Mulan
10,909
519
136
6
0
341,421
1
L
Medusa
10,176
485
117
6
0
375,580
2
L
Hercules
9,366
446
44
2
0
413,627
1
W
Terra
10,410
496
69
3
0
392,574
5
L
Erlang Shen
9,691
461
94
4
0
427,094
3
L
Merlin
9,043
431
103
5
0
329,711
5
W
Thor
10,087
480
97
5
0
409,579
1
W
Cu Chulainn
11,612
553
151
7
0
428,132
11
W
Artemis
9,766
465
70
3
0
332,897
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role