Player Matchup

Medusa
Medusa
Silver II
Beezee72
Medusa
Silver II
Level 138
God Stats
10W - 6L
1,973 SR
Queue Stats
241W - 214L
1,649 MMR
Party 3
Sobek
Sobek
Silver II
Lofidelity
Sobek
Silver II
Level 128
God Stats
24W - 17L
1,418 SR
Queue Stats
32W - 27L
1,611 MMR
Party 3
Nu Wa
Nu Wa
Gold V
Phármakon
Nu Wa
Gold V
Level 145
God Stats
2W - 1L
1,318 SR
Queue Stats
11W - 8L
1,668 MMR
Solo
Guan Yu
Guan Yu
Gold I
TangledAnt50083
Guan Yu
Gold I
Level 146
God Stats
1W - 1L
1,759 SR
Queue Stats
72W - 61L
1,650 MMR
Solo
Thor
Thor
Platinum I
rg1550
Thor
Platinum I
Level 160
God Stats
16W - 20L
1,608 SR
Queue Stats
1,154W - 1,137L
1,637 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 143
1,615 SR
1,643 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 117
1,648 SR
1,566 MMR
Cupid
Cupid
Gold IV
Dolivery
Cupid
Gold IV
Level 95
God Stats
0W - 2L
1,299 SR
Queue Stats
455W - 461L
1,675 MMR
Party 1
Raijin
Raijin
Silver I
LargestSword
Raijin
Silver I
Level 106
God Stats
2W - 3L
1,881 SR
Queue Stats
13W - 10L
1,633 MMR
Solo
Zhong Kui
Zhong Kui
Gold V
Oloyutre
Zhong Kui
Gold V
Level 121
God Stats
2W - 2L
1,770 SR
Queue Stats
291W - 277L
1,441 MMR
Party 2
Cabrakan
Cabrakan
Gold IV
ZoMbIeLiTe117
Cabrakan
Gold IV
Level 139
God Stats
5W - 9L
1,788 SR
Queue Stats
730W - 726L
1,579 MMR
Party 1
Bastet
Bastet
Platinum IV
oTheSazcuash
Bastet
Platinum IV
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Beezee72
Medusa
20
15 / 1 / 2
15,878
690
16,498
11,572
6,774
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sobek
15
1 / 3 / 17
10,896
474
8,349
20,110
20,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nu Wa
19
5 / 2 / 15
12,264
533
23,158
13,865
5,539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
5 / 5 / 14
11,641
506
9,568
23,329
23,747
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thor
rg1550
Thor
18
7 / 4 / 9
11,963
520
13,736
17,395
6,717
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
PersephoneDanzaburouSetCu ChulainnTsukuyomi

VS

Bans
ScyllaAwilixErlang ShenApolloCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Dolivery
Cupid
19
2 / 5 / 2
11,586
504
6,014
17,168
6,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Raijin
18
3 / 10 / 4
11,633
506
12,652
18,899
8,495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
Oloyutre
Zhong Kui
18
5 / 6 / 3
11,872
516
16,906
17,963
15,527
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cabrakan
ZoMbIeLiTe117
Cabrakan
16
3 / 5 / 6
10,020
436
10,183
21,529
19,878
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bastet
17
2 / 7 / 4
10,820
470
11,851
19,566
6,980
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
34
33
Kills
15
15
Deaths
33
57
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Medusa
Beezee72
Medusa
15
1
2
16
L
Cupid
Dolivery
Cupid
2
5
2
0.6
L
Raijin
3
10
4
0.5
W
Sobek
1
3
17
3.17
L
Zhong Kui
Oloyutre
Zhong Kui
5
6
3
1.08
W
Nu Wa
5
2
15
6.25
W
5
5
14
2.4
L
Cabrakan
ZoMbIeLiTe117
Cabrakan
3
5
6
1.2
L
Bastet
2
7
4
0.57
W
Thor
rg1550
Thor
7
4
9
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,309
Damage
57,606
86,271
Taken
95,125
63,645
Mitigated
57,135
25,688
Healing
27,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Beezee72
Medusa
16,498
8,714
0
4,680
11,572
6,774
4,749
2,599
8,871
0
163,283
L
Cupid
Dolivery
Cupid
6,014
4,052
331
9,554
17,168
6,255
147
3,342
13,632
0
86,989
L
Raijin
12,652
871
123
2,920
18,899
8,495
0
6,242
12,280
90,834
0
W
Sobek
8,349
854
0
4,879
20,110
20,868
0
11,208
8,722
27,102
0
L
Zhong Kui
Oloyutre
Zhong Kui
16,906
2,286
0
5,298
17,963
15,527
747
6,086
11,198
86,939
0
W
Nu Wa
23,158
4,383
400
3,179
13,865
5,539
1,787
7,215
6,380
96,396
0
W
9,568
2,250
578
7,468
23,329
23,747
0
9,980
13,261
174
49,544
L
Cabrakan
ZoMbIeLiTe117
Cabrakan
10,183
1,209
340
4,419
21,529
19,878
35
8,215
13,004
30,627
0
L
Bastet
11,851
3,039
0
4,812
19,566
6,980
0
6,634
12,578
0
76,823
W
Thor
rg1550
Thor
13,736
2,504
0
4,504
17,395
6,717
0
8,149
9,176
0
94,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,642
Gold Earned
55,931
615
Minions Killed
647
0
Camps Cleared
0
2,179,527
Distance Traveled
2,057,374
21
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
15,878
690
233
10
0
419,307
1
L
Cupid
11,586
504
160
7
0
409,933
5
L
Raijin
11,633
506
176
8
0
374,227
1
W
Sobek
10,896
474
26
1
0
459,140
11
L
Zhong Kui
11,872
516
166
7
0
397,884
10
W
Nu Wa
12,264
533
147
6
0
427,461
3
W
Guan Yu
11,641
506
86
4
0
441,644
2
L
Cabrakan
10,020
436
25
1
0
427,959
6
L
Bastet
10,820
470
120
5
0
447,371
0
W
Thor
11,963
520
123
5
0
431,975
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role