Player Matchup

Tiamat
Tiamat
AGodNamedJae
Tiamat
Level 78
God Stats
82W - 66L
1,564 SR
Queue Stats
454W - 547L
1,478 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Kurikaze
Cu Chulainn
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 29L
1,500 Elo+
Solo
Fenrir
Fenrir
vKam
Fenrir
Level 23
God Stats
28W - 22L
1,558 SR
Queue Stats
52W - 46L
1,503 Elo+
Party 1
Team Averages
Level 35
1,541 SR
1,494 Elo+

VS

Team Averages
Level 54
1,450 SR
1,567 Elo+
Tiamat
Tiamat
KraftDunked
Tiamat
Level 29
God Stats
0W - 2L
1,337 SR
Queue Stats
11W - 11L
1,584 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Pershon
Ah Muzen Cab
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 11L
1,584 Elo+
Party 2
Cu Chulainn
Cu Chulainn
PitPitLoiseau
Cu Chulainn
Level 107
God Stats
2W - 1L
1,513 SR
Queue Stats
150W - 135L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
16
5 / 5 / 15
11,585
772
10,206
11,961
9,062
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cu Chulainn
Kurikaze
Cu Chulainn
15
6 / 3 / 11
11,360
757
11,121
14,934
12,824
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
vKam
Fenrir
16
11 / 4 / 8
12,533
836
14,742
16,886
11,765
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
13
4 / 5 / 8
10,561
704
10,013
11,202
8,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Muzen Cab
Pershon
Ah Muzen Cab
12
2 / 9 / 4
9,780
652
7,626
14,745
5,318
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cu Chulainn
PitPitLoiseau
Cu Chulainn
14
6 / 8 / 2
10,840
723
15,517
16,134
14,255
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
26
22
Kills
12
12
Deaths
22
34
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Tiamat
5
5
15
2.5
L
Tiamat
4
5
8
1.6
W
Cu Chulainn
Kurikaze
Cu Chulainn
6
3
11
3.83
L
Ah Muzen Cab
Pershon
Ah Muzen Cab
2
9
4
0.44
L
Cu Chulainn
PitPitLoiseau
Cu Chulainn
6
8
2
0.88
W
Fenrir
vKam
Fenrir
11
4
8
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,069
Damage
33,156
43,781
Taken
42,081
33,651
Mitigated
28,305
13,275
Healing
5,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
10,206
382
531
3,370
11,961
9,062
724
2,813
9,148
54,960
0
L
Tiamat
10,013
1,438
0
1,590
11,202
8,732
15
2,446
8,526
33,060
0
W
Cu Chulainn
Kurikaze
Cu Chulainn
11,121
1,369
0
2,731
14,934
12,824
280
3,394
11,540
5,449
31,075
L
Ah Muzen Cab
Pershon
Ah Muzen Cab
7,626
4,635
0
3,218
14,745
5,318
203
4,789
9,657
0
23,550
L
Cu Chulainn
PitPitLoiseau
Cu Chulainn
15,517
3,029
0
689
16,134
14,255
0
4,661
11,057
0
70,006
W
Fenrir
vKam
Fenrir
14,742
1,607
1,053
5,590
16,886
11,765
1,096
3,962
12,924
0
48,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,478
Gold Earned
31,181
198
Minions Killed
169
0
Camps Cleared
0
812,584
Distance Traveled
698,379
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,585
772
91
6
0
258,955
0
L
Tiamat
10,561
704
39
3
0
252,240
1
W
Cu Chulainn
11,360
757
46
3
0
271,118
1
L
Ah Muzen Cab
9,780
652
47
3
0
216,700
1
L
Cu Chulainn
10,840
723
83
6
0
229,439
0
W
Fenrir
12,533
836
61
4
0
282,511
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role