Player Matchup

The Morrigan
The Morrigan
Burritochallenge
The Morrigan
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 7L
1,732 Elo+
Solo
Pele
Pele
Eu souu L
Pele
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 39L
1,598 Elo+
Party 1
Neith
Neith
Guh Monstrao
Neith
Level 24
God Stats
4W - 4L
1,500 SR
Queue Stats
235W - 263L
1,589 Elo+
Party 1
Tiamat
Tiamat
ICantL0veMyself
Tiamat
Level 17
God Stats
18W - 15L
1,573 SR
Queue Stats
50W - 42L
1,534 Elo+
Solo
Jormungandr
Jormungandr
LuanM299
Jormungandr
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Team Averages
Level 18
1,515 SR
1,591 Elo+

VS

Team Averages
Level 19
1,503 SR
1,547 Elo+
Ymir
Ymir
DaniloDh1
Ymir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,663 Elo+
Solo
Nemesis
Nemesis
SorFilotea
Nemesis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
The Morrigan
The Morrigan
lSimonelJuriol
The Morrigan
Level 29
God Stats
3W - 5L
1,688 SR
Queue Stats
94W - 88L
1,618 Elo+
Party 2
Scylla
Scylla
nahue-starlite7
Scylla
Level 11
God Stats
0W - 4L
1,186 SR
Queue Stats
6W - 11L
1,397 Elo+
Solo
Skadi
Skadi
notvidela
Skadi
Level 19
God Stats
33W - 29L
1,640 SR
Queue Stats
170W - 195L
1,558 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Burritochallenge
The Morrigan
19
4 / 1 / 0
11,448
603
7,814
6,240
2,760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pele
12
1 / 5 / 1
8,032
423
4,468
11,147
3,101
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
3 / 2 / 7
9,551
503
10,982
7,915
2,985
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
5 / 0 / 4
11,151
587
15,714
9,604
9,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jormungandr
LuanM299
Jormungandr
14
3 / 3 / 6
9,582
504
5,382
11,641
8,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
1 / 3 / 7
8,897
468
5,350
14,836
12,371
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate

Breastplate

+20
Physical Protection

Nemesis
SorFilotea
Nemesis
16
2 / 4 / 0
9,430
496
6,596
17,086
6,430
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

The Morrigan
lSimonelJuriol
The Morrigan
15
3 / 2 / 1
9,158
482
6,215
9,563
3,383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
0 / 2 / 1
7,084
373
1,951
6,460
2,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
notvidela
Skadi
14
5 / 6 / 2
9,379
494
8,148
17,257
5,946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
22
16
Kills
11
11
Deaths
17
18
Assists
11
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
Burritochallenge
The Morrigan
4
1
0
4
L
Ymir
1
3
7
1.5
W
Pele
1
5
1
0.3
W
3
2
7
3.25
W
5
0
4
7
W
Jormungandr
LuanM299
Jormungandr
3
3
6
2
L
Nemesis
SorFilotea
Nemesis
2
4
0
0.5
L
The Morrigan
lSimonelJuriol
The Morrigan
3
2
1
1.75
L
0
2
1
0.25
L
Skadi
notvidela
Skadi
5
6
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,360
Damage
28,260
46,547
Taken
65,202
26,357
Mitigated
30,219
16,901
Healing
12,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
Burritochallenge
The Morrigan
7,814
1,115
0
2,962
6,240
2,760
756
498
5,690
87,450
3,575
L
Ymir
5,350
1,091
401
1,485
14,836
12,371
115
6,060
8,647
32,240
0
W
Pele
4,468
955
156
3,546
11,147
3,101
494
2,538
8,484
0
39,446
W
10,982
5,688
0
3,204
7,915
2,985
1,282
2,915
4,876
0
55,988
W
15,714
1,947
0
6,079
9,604
9,268
268
1,755
7,627
90,603
0
W
Jormungandr
LuanM299
Jormungandr
5,382
783
0
954
11,641
8,243
156
5,011
6,354
24,149
0
L
Nemesis
SorFilotea
Nemesis
6,596
2,142
0
3,860
17,086
6,430
672
8,844
7,882
0
67,618
L
The Morrigan
lSimonelJuriol
The Morrigan
6,215
1,609
0
1,552
9,563
3,383
0
3,649
5,564
63,685
0
L
1,951
73
0
0
6,460
2,089
0
3,028
3,282
24,204
0
L
Skadi
notvidela
Skadi
8,148
4,306
0
5,224
17,257
5,946
3,151
5,557
11,555
0
69,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,764
Gold Earned
43,948
569
Minions Killed
498
0
Camps Cleared
0
1,800,484
Distance Traveled
1,709,780
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
11,448
603
193
10
0
359,318
3
L
Ymir
8,897
468
57
3
0
344,094
2
W
Pele
8,032
423
71
4
0
378,681
0
W
Neith
9,551
503
97
5
0
308,992
1
W
Tiamat
11,151
587
165
9
0
379,251
2
W
Jormungandr
9,582
504
43
2
0
374,242
2
L
Nemesis
9,430
496
136
7
0
391,963
1
L
The Morrigan
9,158
482
132
7
0
342,560
3
L
Scylla
7,084
373
50
3
0
329,363
0
L
Skadi
9,379
494
123
6
0
301,800
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role