Player Matchup

Odin
Odin
AngryMuffs407
Odin
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
938 Elo+
Party 1
Ares
Ares
Calamitxy
Ares
Level 5
God Stats
7W - 6L
1,500 SR
Queue Stats
305W - 259L
1,500 Elo+
Party 2
Ra
Ra
HOFsniperr
Ra
Level 2
God Stats
0W - 1L
1,274 SR
Queue Stats
132W - 126L
1,500 Elo+
Party 2
Thor
Thor
MentalyCorupted
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,136 Elo+
Party 1
Zeus
Zeus
Oscarlusca_Panda
Zeus
Level 5
God Stats
0W - 3L
1,192 SR
Queue Stats
0W - 4L
981 Elo+
Party 1
Team Averages
Level 5
1,393 SR
1,211 Elo+

VS

Team Averages
Level 26
1,433 SR
1,346 Elo+
Ares
Ares
GamesterJamesFC
Ares
Level 35
God Stats
14W - 14L
1,677 SR
Queue Stats
365W - 465L
1,418 Elo+
Party 3
Scylla
Scylla
Rileyisthename
Scylla
Level 10
God Stats
5W - 4L
1,500 SR
Queue Stats
35W - 30L
1,300 Elo+
Solo
Thanatos
Thanatos
Tttttttt3235
Thanatos
Level 29
God Stats
7W - 17L
1,041 SR
Queue Stats
131W - 164L
1,206 Elo+
Solo
Erlang Shen
Erlang Shen
its Cybersoul
Erlang Shen
Level 28
God Stats
4W - 0L
1,711 SR
Queue Stats
166W - 217L
1,391 Elo+
Party 3
Chiron
Chiron
magicalarcher
Chiron
Level 29
God Stats
6W - 9L
1,239 SR
Queue Stats
222W - 312L
1,415 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 15 / 0
7,871
414
8,630
21,978
13,387
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ares
12
3 / 14 / 1
8,696
458
10,498
24,515
18,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
1 / 13 / 3
7,574
399
11,794
16,023
6,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 12 / 2
6,715
353
2,379
14,531
4,725
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Mace

Mace

+10
Physical Power

2
0 / 2 / 0
5,274
278
41
1,094
111
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 0 / 28
11,426
601
12,373
14,716
18,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
20 / 1 / 9
13,356
703
22,800
10,380
4,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
Tttttttt3235
Thanatos
17
10 / 2 / 10
11,277
594
7,059
13,892
6,016
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Erlang Shen
its Cybersoul
Erlang Shen
14
3 / 2 / 12
9,710
511
9,052
16,775
8,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
14 / 1 / 15
11,224
591
12,845
9,732
4,527
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
129
6
Kills
55
56
Deaths
6
6
Assists
74
Player
Kills
Deaths
Assists
KDA
L
2
15
0
0.13
L
Ares
3
14
1
0.25
W
8
0
28
22
L
1
13
3
0.19
L
0
12
2
0.08
L
0
2
0
0
W
20
1
9
24.5
W
Thanatos
Tttttttt3235
Thanatos
10
2
10
7.5
W
Erlang Shen
its Cybersoul
Erlang Shen
3
2
12
4.5
W
14
1
15
21.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,342
Damage
64,129
78,141
Taken
65,495
43,051
Mitigated
42,061
5,558
Healing
33,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,630
5,036
0
150
21,978
13,387
0
10,975
11,003
0
24,210
L
Ares
10,498
1,574
0
831
24,515
18,509
294
9,987
14,528
21,909
0
W
12,373
1,397
0
1,962
14,716
18,332
2,630
4,515
10,151
23,244
0
L
11,794
2,262
1,997
2,520
16,023
6,319
278
7,871
8,152
42,154
0
L
2,379
1,291
0
60
14,531
4,725
0
5,691
8,840
0
12,988
L
41
41
0
0
1,094
111
0
649
445
1,789
0
W
22,800
1,883
0
2,617
10,380
4,706
3,301
2,302
8,053
100,236
0
W
Thanatos
Tttttttt3235
Thanatos
7,059
2,872
0
14,265
13,892
6,016
0
826
13,016
0
69,239
W
Erlang Shen
its Cybersoul
Erlang Shen
9,052
5,959
385
7,230
16,775
8,480
3,333
9,734
6,966
0
33,978
W
12,845
5,602
1,516
5,282
9,732
4,527
4,349
4,956
4,701
0
53,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,130
Gold Earned
56,993
129
Minions Killed
449
0
Camps Cleared
0
1,188,150
Distance Traveled
1,794,058
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,871
414
32
2
0
290,049
0
L
Ares
8,696
458
20
1
0
326,514
0
W
Ares
11,426
601
21
1
0
371,817
1
L
Ra
7,574
399
59
3
0
285,441
0
L
Thor
6,715
353
15
1
0
236,544
2
L
Zeus
5,274
278
3
0
0
49,602
0
W
Scylla
13,356
703
162
9
0
378,999
0
W
Thanatos
11,277
594
123
6
0
371,270
1
W
Erlang Shen
9,710
511
54
3
0
375,228
0
W
Chiron
11,224
591
89
5
0
296,744
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role