Player Matchup

Scylla
Scylla
Bronze III
BigBuj
Scylla
Bronze III
Level 160
God Stats
2W - 0L
1,530 SR
Queue Stats
22W - 3L
1,825 MMR
Party 1
Hou Yi
Hou Yi
Bronze III
Brett Banana
Hou Yi
Bronze III
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 1L
1,768 MMR
Party 1
Guan Yu
Guan Yu
Bronze III
XJ Dwaj JX
Guan Yu
Bronze III
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 1L
1,768 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 90
1,510 SR
1,787 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 144
1,578 SR
1,759 MMR
Cabrakan
Cabrakan
Gold V
SWindsong
Cabrakan
Gold V
Level 149
God Stats
12W - 10L
1,558 SR
Queue Stats
33W - 26L
1,735 MMR
Party 2
Bastet
Bastet
Gold III
mack-toluca
Bastet
Gold III
Level 141
God Stats
3W - 1L
1,500 SR
Queue Stats
250W - 304L
1,809 MMR
Solo
Vulcan
Vulcan
Gold V
xchaoticsxx
Vulcan
Gold V
Level 143
God Stats
13W - 7L
1,677 SR
Queue Stats
35W - 28L
1,735 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BigBuj
Scylla
13
5 / 2 / 9
9,224
769
9,702
6,305
1,744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
14
9 / 1 / 9
10,337
861
9,956
10,366
4,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Guan Yu
XJ Dwaj JX
Guan Yu
13
5 / 1 / 11
9,354
780
6,606
10,139
9,071
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bans
CthulhuAphroditeCu ChulainnPersephoneDanzaburou

VS

Bans
SobekNu WaKumbhakarnaRaGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
SWindsong
Cabrakan
9
0 / 8 / 3
7,538
628
4,398
12,795
10,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bastet
11
1 / 4 / 1
7,467
622
6,421
9,470
3,727
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
11
3 / 7 / 0
8,236
686
8,827
8,239
2,530
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
8
19
Kills
4
4
Deaths
19
29
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Scylla
BigBuj
Scylla
5
2
9
4.75
W
Hou Yi
9
1
9
13.5
L
Cabrakan
SWindsong
Cabrakan
0
8
3
0.19
W
Guan Yu
XJ Dwaj JX
Guan Yu
5
1
11
10.5
L
Bastet
1
4
1
0.38
L
Vulcan
3
7
0
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,264
Damage
19,646
26,810
Taken
30,504
15,150
Mitigated
16,486
9,893
Healing
1,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
BigBuj
Scylla
9,702
811
0
990
6,305
1,744
189
3,264
2,915
40,202
0
W
Hou Yi
9,956
5,636
0
3,788
10,366
4,335
1,537
4,151
6,004
0
48,567
L
Cabrakan
SWindsong
Cabrakan
4,398
603
0
888
12,795
10,229
0
3,417
8,903
11,637
0
W
Guan Yu
XJ Dwaj JX
Guan Yu
6,606
921
1,829
3,286
10,139
9,071
0
5,291
4,554
0
25,671
L
Bastet
6,421
944
0
0
9,470
3,727
0
3,066
5,971
0
21,319
L
Vulcan
8,827
2,351
0
758
8,239
2,530
0
2,639
5,387
29,607
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,915
Gold Earned
23,241
188
Minions Killed
104
0
Camps Cleared
0
704,382
Distance Traveled
654,316
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,224
769
58
5
0
220,022
3
W
Hou Yi
10,337
861
101
8
0
228,209
2
L
Cabrakan
7,538
628
11
1
0
199,053
1
W
Guan Yu
9,354
780
29
2
0
256,151
1
L
Bastet
7,467
622
34
3
0
239,657
1
L
Vulcan
8,236
686
59
5
0
215,606
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role