Player Matchup

Mulan
Mulan
Milaneso4534
Mulan
Level 45
God Stats
3W - 3L
1,750 SR
Queue Stats
33W - 38L
1,490 Elo+
Solo
Kumbhakarna
Kumbhakarna
TyR Moss
Kumbhakarna
Level 68
God Stats
1W - 4L
1,713 SR
Queue Stats
30W - 45L
1,421 Elo+
Party 3
Tiamat
Tiamat
inerkclow
Tiamat
Level 160
God Stats
1W - 4L
1,477 SR
Queue Stats
85W - 87L
1,555 Elo+
Party 3
Skadi
Skadi
isra120298
Skadi
Level 103
God Stats
0W - 2L
1,304 SR
Queue Stats
23W - 37L
1,509 Elo+
Party 3
Hera
Hera
o JANY CAT o406
Hera
Level 49
God Stats
3W - 8L
1,404 SR
Queue Stats
122W - 137L
1,573 Elo+
Party 3
Team Averages
Level 85
1,529 SR
1,510 Elo+

VS

Team Averages
Level 55
1,644 SR
1,451 Elo+
Danzaburou
Danzaburou
JoeCid0
Danzaburou
Level 48
God Stats
12W - 6L
1,636 SR
Queue Stats
52W - 58L
1,402 Elo+
Party 1
Artemis
Artemis
LuckyJinx117
Artemis
Level 15
God Stats
4W - 4L
1,879 SR
Queue Stats
255W - 304L
1,462 Elo+
Party 2
Anubis
Anubis
Skryder
Anubis
Level 134
God Stats
6W - 1L
1,618 SR
Queue Stats
59W - 54L
1,429 Elo+
Party 1
Tiamat
Tiamat
crazybatman689
Tiamat
Level 22
God Stats
6W - 0L
1,729 SR
Queue Stats
9W - 3L
1,500 Elo+
Solo
Nu Wa
Nu Wa
xSHAD0WBEAST
Nu Wa
Level 58
God Stats
11W - 6L
1,359 SR
Queue Stats
57W - 69L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 6 / 4
9,238
711
3,867
14,009
11,426
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kumbhakarna
TyR Moss
Kumbhakarna
14
1 / 6 / 2
8,772
675
3,247
15,091
8,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tiamat
inerkclow
Tiamat
16
2 / 6 / 2
8,971
690
5,032
11,347
6,273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
15
1 / 5 / 0
7,999
615
4,058
12,101
3,826
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
0 / 5 / 6
8,405
647
10,249
9,292
3,273
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
JoeCid0
Danzaburou
17
5 / 2 / 14
11,028
848
14,605
10,985
4,481
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Artemis
LuckyJinx117
Artemis
18
4 / 1 / 6
10,678
821
9,226
6,089
2,747
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Anubis
Skryder
Anubis
15
4 / 4 / 9
9,963
766
7,905
8,545
4,321
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
9 / 1 / 10
12,131
933
17,870
9,887
11,437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
6 / 0 / 14
11,423
879
6,211
3,171
1,153
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
81
7
Kills
28
28
Deaths
8
14
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
JoeCid0
Danzaburou
5
2
14
6
W
Artemis
LuckyJinx117
Artemis
4
1
6
7
L
3
6
4
0.83
W
Anubis
Skryder
Anubis
4
4
9
2.13
L
Kumbhakarna
TyR Moss
Kumbhakarna
1
6
2
0.33
W
9
1
10
14
L
Tiamat
inerkclow
Tiamat
2
6
2
0.5
L
Skadi
1
5
0
0.2
L
0
5
6
0.6
W
6
0
14
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,453
Damage
55,817
61,840
Taken
38,677
33,232
Mitigated
24,139
4,172
Healing
10,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
JoeCid0
Danzaburou
14,605
7,442
0
3,586
10,985
4,481
3,096
5,572
5,067
0
35,283
W
Artemis
LuckyJinx117
Artemis
9,226
4,818
0
148
6,089
2,747
2,701
2,605
3,404
0
40,367
L
3,867
372
0
658
14,009
11,426
0
4,804
8,891
0
11,885
W
Anubis
Skryder
Anubis
7,905
660
0
2,065
8,545
4,321
163
4,143
4,262
24,306
0
L
Kumbhakarna
TyR Moss
Kumbhakarna
3,247
0
0
717
15,091
8,434
0
6,731
7,878
13,151
0
W
17,870
1,515
328
4,477
9,887
11,437
875
5,302
4,461
48,370
0
L
Tiamat
inerkclow
Tiamat
5,032
210
0
1,362
11,347
6,273
0
5,627
5,469
37,241
0
L
Skadi
4,058
645
390
795
12,101
3,826
0
7,764
4,031
0
33,299
L
10,249
2,838
0
250
9,292
3,273
0
5,422
3,552
36,938
0
W
6,211
2,318
0
0
3,171
1,153
2,490
1,291
1,880
31,329
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,385
Gold Earned
55,223
281
Minions Killed
322
5
Camps Cleared
9
1,003,127
Distance Traveled
1,085,701
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,028
848
44
3
2
217,430
1
W
Artemis
10,678
821
96
7
0
209,006
0
L
Mulan
9,238
711
31
2
0
189,109
1
W
Anubis
9,963
766
43
3
1
201,812
0
L
Kumbhakarna
8,772
675
25
2
0
222,248
0
W
Tiamat
12,131
933
76
6
4
256,850
1
L
Tiamat
8,971
690
79
6
1
213,452
1
L
Skadi
7,999
615
65
5
3
182,089
1
L
Hera
8,405
647
81
6
1
196,229
3
W
Nu Wa
11,423
879
63
5
2
200,603
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role