Player Matchup

Thanatos
Thanatos
Filipino Bro 21
Thanatos
Level 109
God Stats
9W - 1L
1,500 SR
Queue Stats
289W - 245L
1,587 Elo+
Party 2
Tiamat
Tiamat
Haydiggy
Tiamat
Level 121
God Stats
11W - 9L
1,623 SR
Queue Stats
459W - 394L
1,589 Elo+
Party 2
Geb
Geb
LilDiggles
Geb
Level 120
God Stats
4W - 3L
1,500 SR
Queue Stats
526W - 448L
1,645 Elo+
Party 2
Rama
Rama
LtdGoobz
Rama
Level 78
God Stats
1W - 1L
1,500 SR
Queue Stats
86W - 86L
1,485 Elo+
Solo
Set
Set
Spideydoo
Set
Level 93
God Stats
22W - 14L
1,720 SR
Queue Stats
711W - 588L
1,649 Elo+
Party 2
Team Averages
Level 104
1,569 SR
1,591 Elo+

VS

Team Averages
Level 97
1,590 SR
1,415 Elo+
Cerberus
Cerberus
BigWh7te
Cerberus
Level 89
God Stats
1W - 1L
1,747 SR
Queue Stats
5W - 12L
1,306 Elo+
Party 3
Nemesis
Nemesis
EnragedFenix
Nemesis
Level 109
God Stats
3W - 4L
1,435 SR
Queue Stats
56W - 58L
1,436 Elo+
Party 1
Janus
Janus
Ijustbefartin
Janus
Level 114
God Stats
0W - 4L
1,571 SR
Queue Stats
40W - 35L
1,511 Elo+
Party 3
Nike
Nike
NOTMEMERO
Nike
Level 65
God Stats
1W - 1L
1,748 SR
Queue Stats
102W - 119L
1,491 Elo+
Solo
Izanami
Izanami
TheOldWolfMAster
Izanami
Level 106
God Stats
7W - 12L
1,450 SR
Queue Stats
444W - 524L
1,333 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
12
2 / 1 / 2
6,409
583
3,423
7,452
2,332
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tiamat
Haydiggy
Tiamat
11
0 / 0 / 0
6,154
559
1,843
2,663
870
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 0 / 6
5,569
506
3,150
5,971
2,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rama
11
2 / 1 / 2
6,032
548
5,854
6,954
1,644
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
8 / 0 / 1
7,629
694
8,336
7,359
2,897
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BigWh7te
Cerberus
9
1 / 1 / 1
5,301
482
3,324
7,161
2,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
EnragedFenix
Nemesis
9
0 / 3 / 1
5,413
492
1,925
6,591
1,869
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
1 / 2 / 0
6,230
566
4,028
5,159
1,448
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Nike
8
0 / 4 / 0
5,053
459
4,577
9,537
4,675
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
0 / 2 / 0
4,996
454
3,012
6,271
1,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
4
12
Kills
2
2
Deaths
12
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cerberus
BigWh7te
Cerberus
1
1
1
1.5
L
Nemesis
EnragedFenix
Nemesis
0
3
1
0.17
W
Thanatos
2
1
2
3
W
Tiamat
Haydiggy
Tiamat
0
0
0
0
L
1
2
0
0.5
W
0
0
6
3
W
Rama
2
1
2
3
L
Nike
0
4
0
0
W
8
0
1
8.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,606
Damage
16,866
30,399
Taken
34,719
10,205
Mitigated
12,423
16,965
Healing
7,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
BigWh7te
Cerberus
3,324
51
210
2,058
7,161
2,773
0
1,161
5,986
9,002
0
L
Nemesis
EnragedFenix
Nemesis
1,925
767
0
678
6,591
1,869
0
219
6,294
0
29,052
W
Thanatos
3,423
821
0
6,951
7,452
2,332
0
2,079
5,198
0
36,199
W
Tiamat
Haydiggy
Tiamat
1,843
410
0
2,044
2,663
870
484
1,229
1,336
39,906
0
L
4,028
290
0
1,315
5,159
1,448
0
1,292
3,657
40,555
0
W
3,150
647
0
2,261
5,971
2,462
0
1,844
4,052
17,236
0
W
Rama
5,854
5,070
0
2,569
6,954
1,644
0
1,812
5,078
0
31,837
L
Nike
4,577
420
0
1,545
9,537
4,675
0
819
8,718
0
27,663
W
8,336
3,479
0
3,140
7,359
2,897
556
51
6,958
0
42,694
L
3,012
1,850
0
2,087
6,271
1,658
0
1,200
5,071
0
29,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,793
Gold Earned
26,993
343
Minions Killed
309
0
Camps Cleared
0
1,048,142
Distance Traveled
969,016
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,301
482
23
2
0
182,363
1
L
Nemesis
5,413
492
66
6
0
238,662
1
W
Thanatos
6,409
583
84
8
0
233,475
3
W
Tiamat
6,154
559
98
9
0
191,379
2
L
Janus
6,230
566
101
9
0
201,160
3
W
Geb
5,569
506
21
2
0
242,553
4
W
Rama
6,032
548
61
6
0
159,174
0
L
Nike
5,053
459
56
5
0
181,818
2
W
Set
7,629
694
79
7
0
221,561
3
L
Izanami
4,996
454
63
6
0
165,013
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role