Player Matchup

Guan Yu
Guan Yu
Masters
DameNWK
Guan Yu
Masters
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
The Morrigan
The Morrigan
Masters
LeNaptsýýý
The Morrigan
Masters
Level 92
God Stats
8W - 5L
1,762 SR
Queue Stats
163W - 145L
2,522 MMR
Solo
Chernobog
Chernobog
Masters
UnshakenMental
Chernobog
Masters
Level 121
God Stats
1W - 2L
1,589 SR
Queue Stats
165W - 140L
2,439 MMR
Solo
Sobek
Sobek
Masters
WelDisciplinedVC
Sobek
Masters
Level 103
God Stats
11W - 11L
1,813 SR
Queue Stats
308W - 298L
2,437 MMR
Solo
Cerberus
Cerberus
Masters
elztroide
Cerberus
Masters
Level 160
God Stats
14W - 13L
1,627 SR
Queue Stats
229W - 202L
2,552 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 127
1,658 SR
2,290 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 149
1,630 SR
2,322 MMR
Hou Yi
Hou Yi
Diamond IV
Colsivart
Hou Yi
Diamond IV
Level 160
God Stats
100W - 90L
1,775 SR
Queue Stats
727W - 692L
2,329 MMR
Solo
Ao Kuang
Ao Kuang
Masters
LordFire4
Ao Kuang
Masters
Level 160
God Stats
19W - 12L
1,711 SR
Queue Stats
540W - 489L
2,728 MMR
Party 1
Horus
Horus
Masters
Ronngyu
Horus
Masters
Level 160
God Stats
14W - 7L
1,778 SR
Queue Stats
136W - 114L
2,540 MMR
Party 1
Amaterasu
Amaterasu
Diamond I
biggamma
Amaterasu
Diamond I
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ra
Ra
Diamond I
bigyuji
Ra
Diamond I
Level 160
God Stats
3W - 1L
1,385 SR
Queue Stats
148W - 96L
2,512 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DameNWK
Guan Yu
13
2 / 6 / 3
8,142
452
5,984
13,926
6,161
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Morrigan
LeNaptsýýý
The Morrigan
15
0 / 8 / 2
8,808
489
7,352
10,451
3,718
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
UnshakenMental
Chernobog
13
0 / 7 / 4
7,501
417
8,887
15,590
6,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
3 / 3 / 1
9,002
500
7,972
16,863
13,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cerberus
elztroide
Cerberus
16
2 / 4 / 0
9,299
517
8,341
14,517
11,415
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bans
JanusSetYmirPersephoneDanzaburou

VS

Bans
ApolloHeimdallrAphroditeRavanaScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Colsivart
Hou Yi
17
5 / 1 / 5
10,154
564
13,472
13,604
5,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ao Kuang
LordFire4
Ao Kuang
18
16 / 2 / 7
11,849
658
14,904
12,535
5,770
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Horus
Ronngyu
Horus
15
2 / 1 / 14
9,810
545
5,700
18,275
12,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amaterasu
biggamma
Amaterasu
18
2 / 2 / 8
11,432
635
11,042
23,353
16,532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

17
3 / 1 / 10
11,028
613
9,249
15,036
7,492
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
72
7
Kills
28
28
Deaths
7
10
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
Colsivart
Hou Yi
5
1
5
7.5
L
Guan Yu
DameNWK
Guan Yu
2
6
3
0.58
L
The Morrigan
LeNaptsýýý
The Morrigan
0
8
2
0.13
W
Ao Kuang
LordFire4
Ao Kuang
16
2
7
9.75
W
Horus
Ronngyu
Horus
2
1
14
9
L
Chernobog
UnshakenMental
Chernobog
0
7
4
0.29
L
3
3
1
1.17
W
Amaterasu
biggamma
Amaterasu
2
2
8
3
W
3
1
10
8
L
Cerberus
elztroide
Cerberus
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,536
Damage
54,367
71,347
Taken
82,803
41,470
Mitigated
47,495
20,394
Healing
47,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
Colsivart
Hou Yi
13,472
6,339
0
7,037
13,604
5,133
1,290
1,594
12,010
0
80,988
L
Guan Yu
DameNWK
Guan Yu
5,984
689
454
3,532
13,926
6,161
0
5,210
8,604
0
46,908
L
The Morrigan
LeNaptsýýý
The Morrigan
7,352
2,159
0
655
10,451
3,718
0
3,131
7,142
75,751
1,344
W
Ao Kuang
LordFire4
Ao Kuang
14,904
2,962
0
3,697
12,535
5,770
1,237
2,663
9,872
77,874
0
W
Horus
Ronngyu
Horus
5,700
2,031
3,483
5,858
18,275
12,568
272
4,360
13,915
0
23,412
L
Chernobog
UnshakenMental
Chernobog
8,887
5,295
0
4,092
15,590
6,233
0
4,099
11,439
0
53,208
L
7,972
760
0
6,167
16,863
13,943
0
5,301
11,298
21,385
0
W
Amaterasu
biggamma
Amaterasu
11,042
5,668
0
14,607
23,353
16,532
1,957
8,338
14,319
0
85,852
W
9,249
1,640
5,870
7,265
15,036
7,492
942
5,366
9,670
98,105
0
L
Cerberus
elztroide
Cerberus
8,341
695
0
5,494
14,517
11,415
0
5,969
8,271
65,298
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,752
Gold Earned
54,273
508
Minions Killed
631
0
Camps Cleared
0
1,582,936
Distance Traveled
1,768,819
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
10,154
564
122
7
0
303,772
3
L
Guan Yu
8,142
452
90
5
0
329,642
0
L
The Morrigan
8,808
489
153
9
0
303,421
3
W
Ao Kuang
11,849
658
110
6
0
375,753
5
W
Horus
9,810
545
25
1
0
368,333
3
L
Chernobog
7,501
417
92
5
0
282,716
4
L
Sobek
9,002
500
19
1
0
330,810
4
W
Amaterasu
11,432
635
181
10
0
362,040
1
W
Ra
11,028
613
193
11
0
358,921
3
L
Cerberus
9,299
517
154
9
0
336,347
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role