Player Matchup

Ne Zha
Ne Zha
Bhicken
Ne Zha
Level 109
God Stats
1W - 3L
1,704 SR
Queue Stats
239W - 174L
1,592 Elo+
Solo
Vamana
Vamana
ChubNuttz
Vamana
Level 148
God Stats
4W - 5L
1,542 SR
Queue Stats
125W - 117L
1,592 Elo+
Solo
Heimdallr
Heimdallr
ColboltLion
Heimdallr
Level 143
God Stats
0W - 2L
1,500 SR
Queue Stats
47W - 41L
1,527 Elo+
Solo
Horus
Horus
ProjectNox5
Horus
Level 139
God Stats
31W - 37L
1,538 SR
Queue Stats
236W - 239L
1,531 Elo+
Party 2
Scylla
Scylla
Wkeywarrior
Scylla
Level 149
God Stats
7W - 5L
1,965 SR
Queue Stats
331W - 305L
1,601 Elo+
Party 2
Team Averages
Level 138
1,650 SR
1,569 Elo+

VS

Team Averages
Level 119
1,442 SR
1,522 Elo+
Awilix
Awilix
MayorMcCheesepls
Awilix
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
145W - 128L
1,632 Elo+
Party 3
Ymir
Ymir
PLegendarioO
Ymir
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 21L
1,582 Elo+
Solo
Janus
Janus
RhymewithDoom
Janus
Level 147
God Stats
2W - 3L
1,185 SR
Queue Stats
46W - 46L
1,400 Elo+
Party 1
King Arthur
King Arthur
TSAESCl
King Arthur
Level 113
God Stats
9W - 3L
1,500 SR
Queue Stats
246W - 200L
1,576 Elo+
Party 1
Cernunnos
Cernunnos
shoelessjoe123
Cernunnos
Level 88
God Stats
10W - 9L
1,523 SR
Queue Stats
831W - 790L
1,421 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Bhicken
Ne Zha
15
1 / 1 / 2
8,916
557
4,245
8,766
3,215
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vamana
ChubNuttz
Vamana
13
1 / 5 / 2
7,853
491
7,680
18,258
8,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heimdallr
ColboltLion
Heimdallr
15
4 / 2 / 3
8,747
547
8,298
11,584
4,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 5 / 0
6,678
417
4,322
12,360
5,617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Scylla
13
3 / 4 / 1
7,989
499
7,085
10,420
3,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 2 / 5
9,539
596
10,263
12,685
4,598
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

14
3 / 2 / 8
9,192
575
6,684
12,206
5,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 1 / 4
8,472
530
5,546
6,670
1,888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
TSAESCl
King Arthur
16
4 / 1 / 6
9,708
607
13,793
11,729
8,501
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cernunnos
shoelessjoe123
Cernunnos
13
1 / 5 / 2
8,071
504
3,788
12,399
3,935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
41
11
Kills
16
17
Deaths
11
8
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Bhicken
Ne Zha
1
1
2
2
L
Vamana
ChubNuttz
Vamana
1
5
2
0.4
L
Heimdallr
ColboltLion
Heimdallr
4
2
3
2.75
W
7
2
5
4.75
W
3
2
8
3.5
L
2
5
0
0.4
W
1
1
4
3
W
King Arthur
TSAESCl
King Arthur
4
1
6
7
L
Scylla
3
4
1
0.88
W
Cernunnos
shoelessjoe123
Cernunnos
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,630
Damage
40,074
61,388
Taken
55,689
24,603
Mitigated
24,897
26,692
Healing
14,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Bhicken
Ne Zha
4,245
879
0
5,918
8,766
3,215
0
579
8,129
0
63,028
L
Vamana
ChubNuttz
Vamana
7,680
5,055
0
7,645
18,258
8,504
0
1,100
17,134
0
47,909
L
Heimdallr
ColboltLion
Heimdallr
8,298
4,016
0
6,218
11,584
4,150
734
2,436
9,114
0
55,908
W
10,263
3,779
0
4,299
12,685
4,598
758
2,146
10,431
0
70,384
W
6,684
1,056
0
2,714
12,206
5,975
0
2,195
9,881
40,633
0
L
4,322
1,823
483
3,601
12,360
5,617
223
4,786
7,484
0
22,173
W
5,546
400
0
829
6,670
1,888
136
1,583
4,993
41,988
0
W
King Arthur
TSAESCl
King Arthur
13,793
2,846
0
1,806
11,729
8,501
142
0
11,729
0
59,710
L
Scylla
7,085
850
0
2,827
10,420
3,117
0
2,969
7,222
57,305
0
W
Cernunnos
shoelessjoe123
Cernunnos
3,788
1,816
0
4,749
12,399
3,935
336
791
11,570
0
50,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,183
Gold Earned
44,982
447
Minions Killed
456
0
Camps Cleared
0
1,524,125
Distance Traveled
1,729,464
15
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
8,916
557
119
7
0
365,982
2
L
Vamana
7,853
491
90
6
0
304,894
4
L
Heimdallr
8,747
547
89
6
0
287,411
3
W
Awilix
9,539
596
110
7
0
384,892
1
W
Ymir
9,192
575
63
4
0
323,872
6
L
Horus
6,678
417
38
2
0
270,237
2
W
Janus
8,472
530
91
6
0
381,009
7
W
King Arthur
9,708
607
102
6
0
355,122
2
L
Scylla
7,989
499
111
7
0
295,601
4
W
Cernunnos
8,071
504
90
6
0
284,569
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role