Player Matchup

Danzaburou
Danzaburou
Flydorito
Danzaburou
Level 28
God Stats
1W - 2L
1,363 SR
Queue Stats
15W - 14L
1,541 Elo+
Solo
Cabrakan
Cabrakan
Willaracha
Cabrakan
Level 8
God Stats
2W - 1L
1,754 SR
Queue Stats
14W - 8L
1,444 Elo+
Solo
Tiamat
Tiamat
la hunt6628
Tiamat
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
82W - 76L
1,554 Elo+
Solo
Odin
Odin
moist-sweater
Odin
Level 14
God Stats
1W - 1L
1,440 SR
Queue Stats
64W - 92L
1,373 Elo+
Party 2
Nemesis
Nemesis
poonjarb
Nemesis
Level 14
God Stats
0W - 2L
1,322 SR
Queue Stats
94W - 109L
1,458 Elo+
Party 2
Team Averages
Level 18
1,476 SR
1,474 Elo+

VS

Team Averages
Level 23
1,540 SR
1,522 Elo+
Ganesha
Ganesha
DiabolikalMush
Ganesha
Level 28
God Stats
10W - 10L
1,694 SR
Queue Stats
207W - 198L
1,481 Elo+
Party 1
Danzaburou
Danzaburou
Dirge-4ever
Danzaburou
Level 25
God Stats
106W - 79L
1,507 SR
Queue Stats
164W - 161L
1,446 Elo+
Party 1
King Arthur
King Arthur
Platypus489
King Arthur
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
136W - 106L
1,443 Elo+
Solo
He Bo
He Bo
TonicTundra330
He Bo
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
79W - 68L
1,648 Elo+
Solo
Loki
Loki
thehunter100
Loki
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 20L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Flydorito
Danzaburou
11
1 / 1 / 0
6,458
431
4,236
9,196
2,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
Willaracha
Cabrakan
9
0 / 7 / 1
5,656
377
3,400
10,402
5,537
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tiamat
11
3 / 8 / 0
7,386
492
4,238
11,581
5,877
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
1 / 4 / 0
7,059
471
2,996
7,879
2,657
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
poonjarb
Nemesis
12
0 / 3 / 1
6,842
456
2,316
8,537
2,534
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 12
7,596
506
6,821
8,455
6,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Danzaburou
Dirge-4ever
Danzaburou
12
8 / 1 / 2
8,011
534
8,830
6,668
2,423
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

King Arthur
Platypus489
King Arthur
13
2 / 0 / 3
7,532
502
2,863
6,615
3,311
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

16
9 / 3 / 2
9,614
641
11,027
8,593
3,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 0 / 2
8,234
549
4,786
7,305
3,112
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
44
5
Kills
23
23
Deaths
5
2
Assists
21
Player
Kills
Deaths
Assists
KDA
W
0
1
12
6
W
Danzaburou
Dirge-4ever
Danzaburou
8
1
2
9
L
Danzaburou
Flydorito
Danzaburou
1
1
0
1
W
King Arthur
Platypus489
King Arthur
2
0
3
3.5
W
9
3
2
3.33
L
Cabrakan
Willaracha
Cabrakan
0
7
1
0.07
L
Tiamat
3
8
0
0.38
L
1
4
0
0.25
L
Nemesis
poonjarb
Nemesis
0
3
1
0.17
W
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,186
Damage
34,327
47,595
Taken
37,636
19,073
Mitigated
18,349
10,784
Healing
9,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,821
849
0
2,006
8,455
6,494
215
1,698
6,745
17,758
0
W
Danzaburou
Dirge-4ever
Danzaburou
8,830
5,997
0
1,996
6,668
2,423
1,374
1,981
4,603
0
35,714
L
Danzaburou
Flydorito
Danzaburou
4,236
1,652
0
4,323
9,196
2,468
448
3,653
5,500
0
40,857
W
King Arthur
Platypus489
King Arthur
2,863
313
0
1,903
6,615
3,311
40
0
6,615
0
27,844
W
11,027
1,785
0
1,500
8,593
3,009
2,522
3,242
4,951
66,038
0
L
Cabrakan
Willaracha
Cabrakan
3,400
860
0
451
10,402
5,537
350
2,827
7,560
10,552
0
L
Tiamat
4,238
752
0
2,548
11,581
5,877
123
7,109
4,128
21,527
0
L
2,996
973
306
1,254
7,879
2,657
0
2,290
5,507
0
24,297
L
Nemesis
poonjarb
Nemesis
2,316
224
0
1,902
8,537
2,534
723
1,473
7,052
0
30,080
W
4,786
2,328
0
2,201
7,305
3,112
0
185
7,084
0
56,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,401
Gold Earned
40,987
233
Minions Killed
360
0
Camps Cleared
0
1,400,993
Distance Traveled
1,442,239
18
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
7,596
506
6
0
0
296,665
8
W
Danzaburou
8,011
534
89
6
0
273,380
3
L
Danzaburou
6,458
431
65
4
0
273,524
4
W
King Arthur
7,532
502
39
3
0
289,656
1
W
He Bo
9,614
641
131
9
0
268,174
2
L
Cabrakan
5,656
377
21
1
0
257,567
6
L
Tiamat
7,386
492
28
2
0
272,426
2
L
Odin
7,059
471
57
4
0
284,824
3
L
Nemesis
6,842
456
62
4
0
312,652
3
W
Loki
8,234
549
95
6
0
314,364
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role