Player Matchup

Odin
Odin
 
Odin
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
JDNV27
Chernobog
Level 27
God Stats
2W - 5L
1,325 SR
Queue Stats
116W - 132L
1,563 Elo+
Solo
Thanatos
Thanatos
Koshiki Furikku
Thanatos
Level 16
God Stats
3W - 3L
1,749 SR
Queue Stats
71W - 68L
1,570 Elo+
Party 1
Nox
Nox
Mmkay101
Nox
Level 14
God Stats
5W - 5L
1,550 SR
Queue Stats
17W - 28L
1,509 Elo+
Solo
Jormungandr
Jormungandr
Tofu484
Jormungandr
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 70L
1,825 Elo+
Party 1
Team Averages
Level 19
1,525 SR
1,593 Elo+

VS

Team Averages
Level 20
1,539 SR
1,576 Elo+
Cupid
Cupid
EarthCake785378
Cupid
Level 22
God Stats
2W - 0L
1,798 SR
Queue Stats
2W - 3L
1,470 Elo+
Solo
Tiamat
Tiamat
GermanDncYT
Tiamat
Level 27
God Stats
3W - 3L
1,526 SR
Queue Stats
13W - 12L
1,572 Elo+
Solo
Kali
Kali
RoSaPaRksFR
Kali
Level 16
God Stats
5W - 8L
1,287 SR
Queue Stats
36W - 35L
1,705 Elo+
Solo
Apollo
Apollo
Tswui
Apollo
Level 18
God Stats
23W - 17L
1,631 SR
Queue Stats
127W - 134L
1,557 Elo+
Solo
Cerberus
Cerberus
river_runner95
Cerberus
Level 17
God Stats
2W - 0L
1,452 SR
Queue Stats
15W - 5L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
12
3 / 2 / 1
7,291
456
4,576
8,909
5,899
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Chernobog
JDNV27
Chernobog
10
1 / 6 / 1
6,226
389
5,563
13,257
3,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
12
3 / 7 / 2
7,526
470
6,459
12,593
4,334
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
0 / 5 / 1
6,327
395
2,266
7,454
2,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jormungandr
Tofu484
Jormungandr
10
0 / 8 / 2
6,241
390
3,255
14,996
6,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 2 / 7
9,646
603
11,046
10,203
3,606
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tiamat
13
4 / 2 / 3
8,550
534
8,350
7,247
5,221
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
8 / 0 / 3
10,587
662
6,814
7,432
4,819
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Apollo
Tswui
Apollo
15
4 / 2 / 6
9,111
569
7,612
9,661
2,694
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
11
3 / 1 / 8
8,256
516
7,172
10,177
7,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
55
7
Kills
28
28
Deaths
7
7
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
3
2
1
1.75
W
9
2
7
6.25
W
Tiamat
4
2
3
2.75
L
Chernobog
JDNV27
Chernobog
1
6
1
0.25
L
Thanatos
3
7
2
0.57
L
0
5
1
0.1
W
8
0
3
9.5
L
Jormungandr
Tofu484
Jormungandr
0
8
2
0.13
W
Apollo
Tswui
Apollo
4
2
6
3.5
W
Cerberus
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,119
Damage
40,994
57,209
Taken
44,720
22,910
Mitigated
23,359
12,773
Healing
16,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
4,576
1,064
0
2,545
8,909
5,899
512
2,316
6,465
0
28,979
W
11,046
7,151
1,277
3,326
10,203
3,606
3,742
1,515
8,688
0
57,489
W
Tiamat
8,350
366
0
1,487
7,247
5,221
588
978
6,149
39,833
0
L
Chernobog
JDNV27
Chernobog
5,563
3,461
0
3,199
13,257
3,273
0
2,231
10,966
0
33,384
L
Thanatos
6,459
1,477
0
6,602
12,593
4,334
720
1,782
10,663
0
36,169
L
2,266
576
0
0
7,454
2,544
0
3,225
3,933
28,049
0
W
6,814
3,757
0
2,842
7,432
4,819
299
248
7,096
0
72,040
L
Jormungandr
Tofu484
Jormungandr
3,255
813
0
427
14,996
6,860
130
5,336
9,660
17,793
0
W
Apollo
Tswui
Apollo
7,612
5,289
0
5,296
9,661
2,694
2,533
997
8,489
0
47,530
W
Cerberus
7,172
878
0
1,835
10,177
7,019
800
1,783
8,394
21,629
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,611
Gold Earned
46,150
258
Minions Killed
461
0
Camps Cleared
0
1,361,053
Distance Traveled
1,489,726
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,291
456
53
3
0
312,753
4
W
Cupid
9,646
603
108
7
0
291,112
2
W
Tiamat
8,550
534
86
5
0
288,335
0
L
Chernobog
6,226
389
49
3
0
259,506
3
L
Thanatos
7,526
470
79
5
0
288,062
4
L
Nox
6,327
395
49
3
0
263,384
2
W
Kali
10,587
662
132
8
0
337,708
2
L
Jormungandr
6,241
390
28
2
0
237,348
0
W
Apollo
9,111
569
104
7
0
270,055
0
W
Cerberus
8,256
516
31
2
0
302,516
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role