Player Matchup

Baron Samedi
Baron Samedi
ImMalsumis
Baron Samedi
Level 5
God Stats
1W - 1L
1,339 SR
Queue Stats
3W - 4L
1,369 Elo+
Party 1
Da Ji
Da Ji
ValarMorghulis98
Da Ji
Level 103
God Stats
1W - 0L
1,277 SR
Queue Stats
78W - 73L
1,558 Elo+
Solo
Artio
Artio
blacksky1414
Artio
Level 79
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 49L
1,369 Elo+
Party 1
Team Averages
Level 62
1,372 SR
1,432 Elo+

VS

Team Averages
Level 63
1,500 SR
1,427 Elo+
Neith
Neith
ItalianStallion8
Neith
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 8L
1,280 Elo+
Party 2
Kumbhakarna
Kumbhakarna
YourLeftFinger
Kumbhakarna
Level 46
God Stats
1W - 3L
1,500 SR
Queue Stats
158W - 174L
1,502 Elo+
Party 2
Nox
Nox
sirmadm
Nox
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ImMalsumis
Baron Samedi
15
4 / 3 / 9
11,205
659
10,324
11,518
4,854
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
10 / 2 / 8
13,223
778
16,666
15,543
7,640
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
5 / 5 / 13
12,893
758
8,734
21,661
18,692
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 12 / 8
10,097
594
7,267
15,974
5,653
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Kumbhakarna
YourLeftFinger
Kumbhakarna
12
1 / 6 / 7
10,267
604
8,505
17,636
14,716
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nox
16
9 / 1 / 1
12,696
747
12,826
10,479
4,570
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
26
19
Kills
10
10
Deaths
19
30
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
ImMalsumis
Baron Samedi
4
3
9
2.83
L
0
12
8
0.33
W
10
2
8
7
L
Kumbhakarna
YourLeftFinger
Kumbhakarna
1
6
7
0.75
W
5
5
13
2.3
L
Nox
9
1
1
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,724
Damage
28,598
48,722
Taken
44,089
31,186
Mitigated
24,939
18,865
Healing
3,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
ImMalsumis
Baron Samedi
10,324
749
939
4,068
11,518
4,854
1,223
6,366
4,944
53,689
0
L
7,267
2,710
0
858
15,974
5,653
350
5,975
9,999
0
35,325
W
16,666
4,334
0
4,152
15,543
7,640
2,214
5,253
10,066
0
63,712
L
Kumbhakarna
YourLeftFinger
Kumbhakarna
8,505
1,701
370
1,546
17,636
14,716
201
10,501
7,135
23,148
1,616
W
8,734
1,495
966
8,740
21,661
18,692
33
9,325
11,852
36,444
0
L
Nox
12,826
791
0
250
10,479
4,570
134
2,582
7,897
70,212
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,321
Gold Earned
33,060
176
Minions Killed
178
0
Camps Cleared
0
894,303
Distance Traveled
863,296
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,205
659
69
4
0
278,873
0
L
Neith
10,097
594
42
2
0
248,876
0
W
Da Ji
13,223
778
75
4
0
323,192
2
L
Kumbhakarna
10,267
604
26
2
0
266,532
5
W
Artio
12,893
758
32
2
0
292,238
0
L
Nox
12,696
747
110
6
0
347,888
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role