Player Matchup

Yemoja
Yemoja
Elementfe87
Yemoja
Level 140
God Stats
2W - 2L
1,500 SR
Queue Stats
473W - 480L
1,610 Elo+
Solo
Sol
Sol
Existias
Sol
Level 128
God Stats
3W - 1L
1,406 SR
Queue Stats
75W - 62L
1,456 Elo+
Party 2
Heimdallr
Heimdallr
LuckyNumber14
Heimdallr
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
SpuntCookie1017
Merlin
Level 160
God Stats
6W - 2L
1,645 SR
Queue Stats
218W - 201L
1,595 Elo+
Solo
Fafnir
Fafnir
tobi9_9_9
Fafnir
Level 129
God Stats
3W - 2L
1,500 SR
Queue Stats
358W - 346L
1,480 Elo+
Party 2
Team Averages
Level 143
1,510 SR
1,528 Elo+

VS

Team Averages
Level 113
1,493 SR
1,557 Elo+
Bellona
Bellona
FaTa1xExalted
Bellona
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 37L
1,630 Elo+
Solo
Tyr
Tyr
GrandpaWally
Tyr
Level 99
God Stats
44W - 47L
1,464 SR
Queue Stats
1,486W - 1,258L
1,520 Elo+
Solo
Yemoja
Yemoja
Helpedsole18
Yemoja
Level 129
God Stats
3W - 5L
1,500 SR
Queue Stats
381W - 346L
1,505 Elo+
Party 1
Erlang Shen
Erlang Shen
Zereleous
Erlang Shen
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 88L
1,548 Elo+
Party 1
Jormungandr
Jormungandr
omaragzz550
Jormungandr
Level 94
God Stats
3W - 1L
1,500 SR
Queue Stats
124W - 108L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
20
4 / 3 / 14
12,662
703
12,577
13,274
7,681
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

20
11 / 6 / 8
14,278
793
40,093
20,450
9,641
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Heimdallr
LuckyNumber14
Heimdallr
17
1 / 10 / 16
11,859
659
16,546
18,273
9,328
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

20
4 / 5 / 15
13,043
725
36,066
19,559
10,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fafnir
tobi9_9_9
Fafnir
20
2 / 5 / 18
12,750
708
10,565
25,414
37,493
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
20
5 / 5 / 16
13,698
761
16,585
41,824
29,827
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

20
6 / 2 / 15
12,564
698
15,929
27,649
33,610
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Yemoja
19
2 / 2 / 18
11,662
648
6,713
18,800
19,395
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Erlang Shen
Zereleous
Erlang Shen
18
5 / 8 / 15
12,116
673
17,986
36,447
34,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Jormungandr
omaragzz550
Jormungandr
20
11 / 6 / 12
13,674
760
31,172
29,756
25,299
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
105
22
Kills
29
29
Deaths
23
71
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Yemoja
4
3
14
3.67
W
11
6
8
2.5
L
Bellona
5
5
16
2.6
L
6
2
15
6.75
L
Yemoja
2
2
18
5.5
W
Heimdallr
LuckyNumber14
Heimdallr
1
10
16
0.9
W
4
5
15
2.3
L
Erlang Shen
Zereleous
Erlang Shen
5
8
15
1.56
L
Jormungandr
omaragzz550
Jormungandr
11
6
12
2.83
W
Fafnir
tobi9_9_9
Fafnir
2
5
18
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,847
Damage
88,385
96,970
Taken
154,476
75,075
Mitigated
142,546
34,102
Healing
86,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
12,577
3,661
15,769
4,273
13,274
7,681
1,084
6,608
6,666
24,806
0
W
40,093
14,483
0
3,676
20,450
9,641
4,691
6,967
13,483
61,739
0
L
Bellona
16,585
1,967
3,992
13,863
41,824
29,827
797
24,113
17,075
0
37,760
L
15,929
1,924
7,693
9,839
27,649
33,610
1,067
16,417
10,726
0
22,301
L
Yemoja
6,713
1,513
26,414
5,855
18,800
19,395
1,096
12,787
5,702
14,023
0
W
Heimdallr
LuckyNumber14
Heimdallr
16,546
4,077
1,910
960
18,273
9,328
0
8,288
9,985
0
37,948
W
36,066
1,838
432
3,018
19,559
10,932
606
6,179
13,380
65,734
0
L
Erlang Shen
Zereleous
Erlang Shen
17,986
8,128
3,509
9,337
36,447
34,415
1,041
24,577
11,020
0
30,115
L
Jormungandr
omaragzz550
Jormungandr
31,172
5,215
2,960
2,589
29,756
25,299
756
18,519
10,652
70,319
0
W
Fafnir
tobi9_9_9
Fafnir
10,565
2,786
0
4,064
25,414
37,493
331
9,843
15,571
23,194
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,592
Gold Earned
63,714
192
Minions Killed
168
0
Camps Cleared
0
1,388,845
Distance Traveled
1,771,054
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
12,662
703
29
2
0
281,596
2
W
Sol
14,278
793
50
3
0
254,359
0
L
Bellona
13,698
761
45
3
0
354,735
1
L
Tyr
12,564
698
18
1
0
442,670
4
L
Yemoja
11,662
648
13
1
0
363,168
0
W
Heimdallr
11,859
659
38
2
0
279,225
2
W
Merlin
13,043
725
51
3
0
308,716
2
L
Erlang Shen
12,116
673
22
1
0
347,653
0
L
Jormungandr
13,674
760
70
4
0
262,828
0
W
Fafnir
12,750
708
24
1
0
264,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role