Player Matchup

Ymir
Ymir
ALPHA HOLMES
Ymir
Level 29
God Stats
1W - 1L
1,298 SR
Queue Stats
7W - 8L
1,306 Elo+
Solo
Ra
Ra
Big Sarge 98
Ra
Level 28
God Stats
24W - 35L
1,564 SR
Queue Stats
490W - 453L
1,537 Elo+
Party 1
Osiris
Osiris
DoraorDiego
Osiris
Level 34
God Stats
9W - 8L
1,541 SR
Queue Stats
577W - 498L
1,553 Elo+
Party 1
Cupid
Cupid
Giroshie
Cupid
Level 28
God Stats
17W - 22L
1,531 SR
Queue Stats
549W - 526L
1,527 Elo+
Party 1
Mercury
Mercury
Woop_N_Foos420
Mercury
Level 29
God Stats
2W - 0L
1,737 SR
Queue Stats
26W - 18L
1,507 Elo+
Solo
Team Averages
Level 30
1,534 SR
1,486 Elo+

VS

Team Averages
Level 31
1,517 SR
1,603 Elo+
Cu Chulainn
Cu Chulainn
Cryotic Sux
Cu Chulainn
Level 69
God Stats
2W - 2L
1,500 SR
Queue Stats
17W - 15L
1,787 Elo+
Party 2
Artemis
Artemis
MamaFatSack
Artemis
Level 26
God Stats
1W - 2L
1,556 SR
Queue Stats
10W - 11L
1,548 Elo+
Party 3
Da Ji
Da Ji
Snawty
Da Ji
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,713 Elo+
Party 2
Scylla
Scylla
Xmont Villela55
Scylla
Level 29
God Stats
24W - 35L
1,476 SR
Queue Stats
415W - 462L
1,418 Elo+
Solo
Chang'e
Chang'e
xXOMEGA-_-9000Xx
Chang'e
Level 26
God Stats
4W - 4L
1,556 SR
Queue Stats
10W - 11L
1,548 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 3
7,673
451
1,982
10,176
4,945
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

16
3 / 0 / 8
9,957
586
5,655
7,113
2,739
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
18
13 / 0 / 3
11,314
666
16,068
14,817
12,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cupid
Giroshie
Cupid
12
1 / 4 / 3
7,997
470
3,659
9,168
2,790
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

14
2 / 1 / 8
9,184
540
5,552
13,643
5,400
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Cryotic Sux
Cu Chulainn
13
0 / 6 / 1
7,390
435
3,217
13,888
9,864
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Artemis
MamaFatSack
Artemis
12
5 / 3 / 1
7,847
462
9,730
9,326
2,880
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Boots

Boots

+6%
Movement Speed

Da Ji
Snawty
Da Ji
12
3 / 6 / 0
7,709
453
8,073
12,028
4,395
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
0 / 3 / 0
8,223
484
1,504
5,894
1,979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
2 / 2 / 7
8,224
484
9,868
11,232
4,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
19
19
Kills
10
11
Deaths
20
25
Assists
9
Player
Kills
Deaths
Assists
KDA
W
0
6
3
0.25
W
3
0
8
7
L
Cu Chulainn
Cryotic Sux
Cu Chulainn
0
6
1
0.08
W
Osiris
13
0
3
14.5
W
Cupid
Giroshie
Cupid
1
4
3
0.63
L
Artemis
MamaFatSack
Artemis
5
3
1
1.83
L
Da Ji
Snawty
Da Ji
3
6
0
0.5
W
2
1
8
6
L
0
3
0
0
L
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,916
Damage
32,392
54,917
Taken
52,368
28,013
Mitigated
23,397
22,884
Healing
11,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,982
330
246
246
10,176
4,945
1,154
1,513
8,638
29,270
0
W
5,655
806
2,228
3,258
7,113
2,739
692
1,857
5,053
57,720
0
L
Cu Chulainn
Cryotic Sux
Cu Chulainn
3,217
870
0
1,116
13,888
9,864
72
1,240
12,580
0
35,035
W
Osiris
16,068
5,931
0
7,059
14,817
12,139
21
3,065
11,415
0
65,954
W
Cupid
Giroshie
Cupid
3,659
1,869
108
3,489
9,168
2,790
2,923
3,110
6,058
0
37,443
L
Artemis
MamaFatSack
Artemis
9,730
4,637
0
1,675
9,326
2,880
2,134
854
8,414
0
37,948
L
Da Ji
Snawty
Da Ji
8,073
2,291
0
2,966
12,028
4,395
0
1,391
10,521
0
42,470
W
5,552
1,900
0
6,250
13,643
5,400
974
1,609
11,969
0
52,790
L
1,504
0
0
1,092
5,894
1,979
818
894
4,900
47,007
0
L
9,868
1,077
1,116
3,892
11,232
4,279
842
2,894
8,316
37,067
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,125
Gold Earned
39,393
450
Minions Killed
353
0
Camps Cleared
0
1,655,161
Distance Traveled
1,546,067
25
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,673
451
38
2
0
309,959
1
W
Ra
9,957
586
119
7
0
352,414
5
L
Cu Chulainn
7,390
435
81
5
0
304,073
1
W
Osiris
11,314
666
114
7
0
325,316
8
W
Cupid
7,997
470
79
5
0
292,447
1
L
Artemis
7,847
462
68
4
0
265,942
5
L
Da Ji
7,709
453
58
3
0
311,408
1
W
Mercury
9,184
540
100
6
0
375,025
10
L
Scylla
8,223
484
97
6
0
297,491
0
L
Chang'e
8,224
484
49
3
0
367,153
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role