Player Matchup

Nemesis
Nemesis
Silver I
ArkelRothv2
Nemesis
Silver I
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
44W - 53L
1,445 MMR
Solo
Hou Yi
Hou Yi
Bronze III
Darudin2
Hou Yi
Bronze III
Level 106
God Stats
0W - 1L
1,446 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Tyr
Tyr
Gold III
FeelFear
Tyr
Gold III
Level 47
God Stats
8W - 13L
1,484 SR
Queue Stats
138W - 132L
1,447 MMR
Solo
Guan Yu
Guan Yu
Silver II
NAZHEEEEEE
Guan Yu
Silver II
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 16L
1,480 MMR
Solo
Sol
Sol
Gold III
zDKiller
Sol
Gold III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 107
1,486 SR
1,474 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 140
1,434 SR
1,509 MMR
Nu Wa
Nu Wa
Gold I
 
Nu Wa
Gold I
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Set
Set
Gold II
Cårecå
Set
Gold II
Level 153
God Stats
1W - 2L
1,170 SR
Queue Stats
92W - 96L
1,545 MMR
Solo
Horus
Horus
Bronze III
ForbidenGyn
Horus
Bronze III
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cernunnos
Cernunnos
Gold V
MiitsukiL
Cernunnos
Gold V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Silver V
SirPher
Ra
Silver V
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ArkelRothv2
Nemesis
9
1 / 2 / 1
5,591
621
1,719
6,592
1,798
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hou Yi
Darudin2
Hou Yi
6
0 / 5 / 0
4,022
447
2,055
5,413
872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
1 / 0 / 4
5,884
654
4,108
5,785
2,283
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Guan Yu
NAZHEEEEEE
Guan Yu
9
4 / 3 / 2
5,592
621
5,196
7,365
2,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 0 / 2
5,746
638
3,091
5,545
1,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bans
PersephoneApolloDanzaburouTsukuyomiJanus

VS

Bans
The MorriganSylvanusRamaSobekIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
1 / 1 / 2
5,463
607
5,333
3,962
1,003
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
0 / 1 / 2
4,683
520
2,785
5,684
1,776
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
2 / 2 / 4
5,160
573
3,955
7,224
3,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cernunnos
MiitsukiL
Cernunnos
10
7 / 1 / 0
6,315
702
4,938
5,928
1,249
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 2 / 0
5,036
560
2,898
4,329
2,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
18
7
Kills
10
10
Deaths
7
9
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
1
1
2
2
L
Nemesis
ArkelRothv2
Nemesis
1
2
1
0.75
W
0
1
2
1
L
Hou Yi
Darudin2
Hou Yi
0
5
0
0
L
1
0
4
3
W
2
2
4
2
W
Cernunnos
MiitsukiL
Cernunnos
7
1
0
7
L
Guan Yu
NAZHEEEEEE
Guan Yu
4
3
2
1.67
W
0
2
0
0
L
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,169
Damage
19,909
30,700
Taken
27,127
9,215
Mitigated
9,621
10,653
Healing
11,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
5,333
1,020
0
1,420
3,962
1,003
0
1,000
2,962
35,246
0
L
Nemesis
ArkelRothv2
Nemesis
1,719
267
0
737
6,592
1,798
0
1,787
4,649
0
25,904
W
2,785
1,176
0
2,163
5,684
1,776
0
1,013
4,671
0
19,595
L
Hou Yi
Darudin2
Hou Yi
2,055
1,174
0
869
5,413
872
0
160
5,219
0
11,414
L
4,108
443
0
3,312
5,785
2,283
0
2,791
2,932
0
30,523
W
3,955
2,137
256
3,106
7,224
3,259
0
709
6,515
0
11,854
W
Cernunnos
MiitsukiL
Cernunnos
4,938
3,103
0
2,584
5,928
1,249
670
369
5,559
0
34,714
L
Guan Yu
NAZHEEEEEE
Guan Yu
5,196
990
450
1,978
7,365
2,974
0
1,306
5,967
0
18,230
W
2,898
248
0
1,943
4,329
2,334
0
0
4,329
26,252
0
L
3,091
932
0
3,307
5,545
1,288
277
1,657
3,702
39,028
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,835
Gold Earned
26,657
272
Minions Killed
264
0
Camps Cleared
0
887,662
Distance Traveled
891,063
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
5,463
607
78
9
0
179,517
5
L
Nemesis
5,591
621
51
6
0
190,597
1
W
Set
4,683
520
42
5
0
191,112
2
L
Hou Yi
4,022
447
19
2
0
119,427
1
L
Tyr
5,884
654
76
8
0
196,941
3
W
Horus
5,160
573
19
2
0
177,454
3
W
Cernunnos
6,315
702
58
6
0
166,201
4
L
Guan Yu
5,592
621
34
4
0
201,046
1
W
Ra
5,036
560
67
7
0
176,779
1
L
Sol
5,746
638
92
10
0
179,651
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role