Player Matchup

Artemis
Artemis
DeltaWolf09
Artemis
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 15L
1,545 Elo+
Party 1
Sobek
Sobek
Renex7
Sobek
Level 58
God Stats
3W - 1L
1,758 SR
Queue Stats
9W - 7L
1,577 Elo+
Party 1
Baron Samedi
Baron Samedi
belshnikel
Baron Samedi
Level 62
God Stats
5W - 7L
1,389 SR
Queue Stats
33W - 55L
1,467 Elo+
Solo
Team Averages
Level 66
1,549 SR
1,530 Elo+

VS

Team Averages
Level 109
1,576 SR
1,416 Elo+
Chaac
Chaac
Birynn
Chaac
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 82L
1,578 Elo+
Party 2
Baron Samedi
Baron Samedi
KingLouiejk19
Baron Samedi
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 28L
1,489 Elo+
Party 2
Tsukuyomi
Tsukuyomi
SoulBlazerX
Tsukuyomi
Level 59
God Stats
0W - 1L
1,728 SR
Queue Stats
4W - 15L
1,181 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DeltaWolf09
Artemis
19
11 / 6 / 7
16,631
723
31,926
20,291
12,081
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sobek
Renex7
Sobek
20
4 / 0 / 20
16,326
710
16,956
27,761
49,910
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baron Samedi
belshnikel
Baron Samedi
19
9 / 7 / 6
15,609
679
15,836
21,270
11,697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Birynn
Chaac
19
6 / 3 / 6
14,992
652
21,374
33,831
46,774
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baron Samedi
KingLouiejk19
Baron Samedi
18
4 / 8 / 7
14,235
619
18,599
24,945
14,185
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
SoulBlazerX
Tsukuyomi
15
3 / 13 / 9
14,055
611
14,843
23,580
18,297
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
35
24
Kills
13
13
Deaths
24
33
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Chaac
Birynn
Chaac
6
3
6
3
W
Artemis
DeltaWolf09
Artemis
11
6
7
2.42
L
Baron Samedi
KingLouiejk19
Baron Samedi
4
8
7
0.94
W
Sobek
Renex7
Sobek
4
0
20
14
L
Tsukuyomi
SoulBlazerX
Tsukuyomi
3
13
9
0.58
W
Baron Samedi
belshnikel
Baron Samedi
9
7
6
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,718
Damage
54,816
69,322
Taken
82,356
73,688
Mitigated
79,256
23,959
Healing
23,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Birynn
Chaac
21,374
3,676
0
12,885
33,831
46,774
147
10,386
23,021
0
91,914
W
Artemis
DeltaWolf09
Artemis
31,926
23,188
0
6,726
20,291
12,081
2,707
4,589
15,702
0
106,728
L
Baron Samedi
KingLouiejk19
Baron Samedi
18,599
1,937
3,494
6,940
24,945
14,185
150
13,022
11,616
69,993
0
W
Sobek
Renex7
Sobek
16,956
2,629
0
7,090
27,761
49,910
387
9,095
18,666
51,224
0
L
Tsukuyomi
SoulBlazerX
Tsukuyomi
14,843
3,391
0
647
23,580
18,297
0
8,572
14,825
0
44,479
W
Baron Samedi
belshnikel
Baron Samedi
15,836
208
2,997
7,146
21,270
11,697
112
5,485
15,785
74,580
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,566
Gold Earned
43,282
248
Minions Killed
230
0
Camps Cleared
0
1,157,254
Distance Traveled
1,115,741
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
14,992
652
103
4
0
429,356
3
W
Artemis
16,631
723
111
5
0
352,729
4
L
Baron Samedi
14,235
619
88
4
0
335,813
1
W
Sobek
16,326
710
48
2
0
437,087
1
L
Tsukuyomi
14,055
611
39
2
0
350,572
0
W
Baron Samedi
15,609
679
89
4
0
367,438
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role