Player Matchup

Kukulkan
Kukulkan
Broseph7
Kukulkan
Level 144
God Stats
14W - 10L
1,899 SR
Queue Stats
245W - 171L
1,640 Elo+
Party 3
Serqet
Serqet
DireHydra
Serqet
Level 128
God Stats
2W - 3L
1,804 SR
Queue Stats
263W - 214L
1,652 Elo+
Party 3
Horus
Horus
Lentils8041
Horus
Level 65
God Stats
0W - 3L
1,648 SR
Queue Stats
29W - 33L
1,531 Elo+
Party 1
Mulan
Mulan
Narya99
Mulan
Level 40
God Stats
11W - 14L
1,448 SR
Queue Stats
259W - 212L
1,629 Elo+
Party 3
Artemis
Artemis
i8 HypNoSiS 8i
Artemis
Level 108
God Stats
9W - 4L
1,810 SR
Queue Stats
122W - 102L
1,594 Elo+
Party 1
Team Averages
Level 97
1,722 SR
1,609 Elo+

VS

Team Averages
Level 62
1,559 SR
1,677 Elo+
Tiamat
Tiamat
Esco11211
Tiamat
Level 88
God Stats
53W - 26L
1,613 SR
Queue Stats
280W - 206L
1,606 Elo+
Party 2
Ullr
Ullr
Mattwazhere
Ullr
Level 46
God Stats
15W - 9L
1,877 SR
Queue Stats
334W - 204L
1,887 Elo+
Party 2
Mercury
Mercury
Nawlage
Mercury
Level 73
God Stats
1W - 1L
1,297 SR
Queue Stats
181W - 102L
1,725 Elo+
Party 2
Fafnir
Fafnir
SirCoochiie
Fafnir
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
gingersnap68
Anhur
Level 43
God Stats
7W - 7L
1,511 SR
Queue Stats
285W - 231L
1,669 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Broseph7
Kukulkan
16
2 / 6 / 2
10,310
469
10,528
12,448
5,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
DireHydra
Serqet
15
2 / 7 / 2
9,587
436
8,134
17,079
7,003
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 7 / 3
7,893
359
3,224
21,249
17,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Mulan
Narya99
Mulan
15
1 / 6 / 1
9,364
426
6,892
20,831
17,048
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
1 / 8 / 0
9,564
435
9,252
19,090
5,945
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Esco11211
Tiamat
20
5 / 1 / 10
13,458
612
17,741
12,984
24,773
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
11 / 1 / 6
13,301
605
19,615
13,682
6,115
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mercury
Nawlage
Mercury
20
9 / 2 / 10
12,701
577
16,106
18,401
9,750
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fafnir
15
1 / 2 / 16
10,218
464
6,750
12,233
11,861
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
8 / 0 / 9
12,895
586
11,776
10,970
4,599
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
85
6
Kills
34
34
Deaths
6
8
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Broseph7
Kukulkan
2
6
2
0.5
L
Serqet
DireHydra
Serqet
2
7
2
0.43
W
Tiamat
Esco11211
Tiamat
5
1
10
10
L
0
7
3
0.21
W
11
1
6
14
L
Mulan
Narya99
Mulan
1
6
1
0.25
W
Mercury
Nawlage
Mercury
9
2
10
7
W
Fafnir
1
2
16
4.5
W
8
0
9
12.5
L
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,030
Damage
71,988
90,697
Taken
68,270
52,477
Mitigated
57,098
21,198
Healing
24,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Broseph7
Kukulkan
10,528
829
0
635
12,448
5,316
0
2,490
9,958
72,088
0
L
Serqet
DireHydra
Serqet
8,134
2,212
0
5,203
17,079
7,003
0
2,489
14,590
0
63,174
W
Tiamat
Esco11211
Tiamat
17,741
2,075
0
6,322
12,984
24,773
763
1,127
11,216
86,218
0
L
3,224
1,433
2,067
3,924
21,249
17,165
0
4,051
17,198
0
13,028
W
19,615
8,902
0
1,838
13,682
6,115
3,465
3,592
9,052
0
107,349
L
Mulan
Narya99
Mulan
6,892
742
0
5,217
20,831
17,048
0
12,775
8,056
82
54,854
W
Mercury
Nawlage
Mercury
16,106
8,656
0
5,153
18,401
9,750
736
2,346
15,742
0
112,795
W
Fafnir
6,750
1,499
764
4,651
12,233
11,861
1,065
2,438
9,403
25,806
0
W
11,776
4,559
0
5,618
10,970
4,599
5,653
569
10,361
0
88,508
L
9,252
3,109
0
4,152
19,090
5,945
0
2,686
16,404
0
63,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,718
Gold Earned
62,573
566
Minions Killed
687
0
Camps Cleared
0
1,854,812
Distance Traveled
2,212,323
21
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,310
469
182
8
0
391,181
10
L
Serqet
9,587
436
109
5
0
427,365
1
W
Tiamat
13,458
612
153
7
0
419,497
2
L
Horus
7,893
359
17
1
0
358,588
2
W
Ullr
13,301
605
192
9
0
426,303
3
L
Mulan
9,364
426
141
6
0
331,268
6
W
Mercury
12,701
577
147
7
0
542,248
3
W
Fafnir
10,218
464
32
1
0
438,897
7
W
Anhur
12,895
586
163
7
0
385,378
6
L
Artemis
9,564
435
117
5
0
346,410
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role