Player Matchup

Thanatos
Thanatos
Coryath
Thanatos
Level 7
God Stats
8W - 1L
1,739 SR
Queue Stats
18W - 9L
1,539 Elo+
Party 2
Hades
Hades
Dwn2Clwn
Hades
Level 15
God Stats
7W - 3L
1,678 SR
Queue Stats
20W - 17L
1,481 Elo+
Party 2
Tiamat
Tiamat
VoiceOfUnreason
Tiamat
Level 23
God Stats
8W - 6L
1,541 SR
Queue Stats
31W - 27L
1,469 Elo+
Party 2
Ra
Ra
倔强的大牛子
Ra
Level 26
God Stats
1W - 1L
1,248 SR
Queue Stats
44W - 29L
1,546 Elo+
Party 3
Izanami
Izanami
爸爸好1314
Izanami
Level 17
God Stats
3W - 3L
1,511 SR
Queue Stats
30W - 17L
1,580 Elo+
Party 3
Team Averages
Level 18
1,543 SR
1,523 Elo+

VS

Team Averages
Level 15
1,581 SR
1,532 Elo+
Thor
Thor
AngryTyping1
Thor
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 21L
1,435 Elo+
Solo
Cupid
Cupid
Gusti_akaMcfly
Cupid
Level 17
God Stats
6W - 8L
1,524 SR
Queue Stats
88W - 75L
1,612 Elo+
Party 1
Ymir
Ymir
Joaqoo12
Ymir
Level 17
God Stats
21W - 18L
1,677 SR
Queue Stats
171W - 165L
1,562 Elo+
Party 1
Nemesis
Nemesis
NotKNAM
Nemesis
Level 27
God Stats
1W - 1L
1,705 SR
Queue Stats
28W - 27L
1,482 Elo+
Solo
Kukulkan
Kukulkan
Skirck
Kukulkan
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 7L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Coryath
Thanatos
18
12 / 2 / 10
11,940
569
11,364
14,028
5,559
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hades
Dwn2Clwn
Hades
18
8 / 1 / 10
11,687
557
10,194
9,295
6,253
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
14 / 2 / 8
11,488
547
16,050
12,427
10,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
7 / 2 / 11
11,353
541
11,741
11,548
6,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
19
3 / 5 / 8
11,681
556
9,606
20,166
6,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 7 / 4
9,531
454
6,188
14,764
4,743
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

13
4 / 10 / 4
9,139
435
11,699
16,735
6,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ymir
13
3 / 8 / 4
9,344
445
6,001
15,636
11,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nemesis
NotKNAM
Nemesis
15
1 / 8 / 3
9,507
453
11,975
18,387
6,855
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
Skirck
Kukulkan
12
2 / 11 / 3
8,492
404
5,990
12,720
3,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
30
44
Kills
12
12
Deaths
44
47
Assists
18
Player
Kills
Deaths
Assists
KDA
L
2
7
4
0.57
W
Thanatos
Coryath
Thanatos
12
2
10
8.5
W
Hades
Dwn2Clwn
Hades
8
1
10
13
L
4
10
4
0.6
L
Ymir
3
8
4
0.63
L
Nemesis
NotKNAM
Nemesis
1
8
3
0.31
L
Kukulkan
Skirck
Kukulkan
2
11
3
0.32
W
14
2
8
9
W
7
2
11
6.25
W
Izanami
3
5
8
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,955
Damage
41,853
67,464
Taken
78,242
34,967
Mitigated
33,029
43,467
Healing
13,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,188
1,900
0
2,957
14,764
4,743
0
6,817
7,719
0
46,061
W
Thanatos
Coryath
Thanatos
11,364
2,426
0
16,060
14,028
5,559
0
969
13,000
0
75,636
W
Hades
Dwn2Clwn
Hades
10,194
1,376
253
4,649
9,295
6,253
2,437
1,185
8,110
48,370
0
L
11,699
6,146
283
2,940
16,735
6,243
684
8,602
7,944
0
54,582
L
Ymir
6,001
970
0
1,380
15,636
11,253
0
9,303
6,011
26,976
0
L
Nemesis
NotKNAM
Nemesis
11,975
5,796
0
5,867
18,387
6,855
1,032
5,231
12,808
0
55,456
L
Kukulkan
Skirck
Kukulkan
5,990
925
0
0
12,720
3,935
530
6,908
5,296
29,034
0
W
16,050
1,232
0
3,950
12,427
10,122
1,322
2,661
9,766
49,085
0
W
11,741
1,563
4,332
6,220
11,548
6,096
2,232
4,096
7,379
65,848
0
W
Izanami
9,606
7,809
0
8,003
20,166
6,937
4,927
3,080
16,720
0
85,211

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,149
Gold Earned
46,013
563
Minions Killed
367
0
Camps Cleared
0
1,868,235
Distance Traveled
1,765,083
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,531
454
85
4
0
376,363
0
W
Thanatos
11,940
569
119
6
0
380,810
0
W
Hades
11,687
557
97
5
0
380,779
1
L
Cupid
9,139
435
79
4
0
331,864
6
L
Ymir
9,344
445
34
2
0
371,876
4
L
Nemesis
9,507
453
100
5
0
361,004
0
L
Kukulkan
8,492
404
69
3
0
323,976
1
W
Tiamat
11,488
547
69
3
0
385,174
1
W
Ra
11,353
541
134
6
0
388,749
4
W
Izanami
11,681
556
144
7
0
332,723
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role