Player Matchup

Cupid
Cupid
Badscorpio09
Cupid
Level 67
God Stats
1W - 1L
1,831 SR
Queue Stats
4W - 4L
1,486 Elo+
Party 2
Amaterasu
Amaterasu
BudEnbyGayming
Amaterasu
Level 40
God Stats
4W - 7L
1,362 SR
Queue Stats
122W - 166L
1,366 Elo+
Party 2
Aphrodite
Aphrodite
GottenApollo560
Aphrodite
Level 126
God Stats
3W - 3L
1,507 SR
Queue Stats
606W - 544L
1,613 Elo+
Party 1
Fafnir
Fafnir
Nomad96
Fafnir
Level 72
God Stats
29W - 19L
1,631 SR
Queue Stats
352W - 310L
1,600 Elo+
Party 1
Tiamat
Tiamat
SpikedBounty666
Tiamat
Level 114
God Stats
8W - 6L
1,668 SR
Queue Stats
345W - 304L
1,544 Elo+
Party 1
Team Averages
Level 84
1,600 SR
1,522 Elo+

VS

Team Averages
Level 95
1,546 SR
1,419 Elo+
Artemis
Artemis
EddaStark
Artemis
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
FishyBoi
Agni
Level 87
God Stats
2W - 1L
1,500 SR
Queue Stats
24W - 16L
1,603 Elo+
Solo
Cerberus
Cerberus
JuanPablo_880
Cerberus
Level 74
God Stats
2W - 0L
1,737 SR
Queue Stats
5W - 10L
1,262 Elo+
Solo
Amaterasu
Amaterasu
Kosen91
Amaterasu
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 13L
1,412 Elo+
Solo
Set
Set
roylagrey
Set
Level 81
God Stats
3W - 4L
1,493 SR
Queue Stats
31W - 45L
1,316 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 1
7,276
404
4,841
7,920
2,301
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Amaterasu
BudEnbyGayming
Amaterasu
15
2 / 2 / 1
8,546
475
6,031
12,975
6,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Aphrodite
GottenApollo560
Aphrodite
16
7 / 4 / 2
9,749
542
10,471
12,068
4,470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
Nomad96
Fafnir
13
0 / 4 / 2
8,273
460
8,075
15,894
13,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
6 / 1 / 5
9,327
518
8,800
12,883
8,163
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
EddaStark
Artemis
14
3 / 3 / 4
9,035
502
7,844
9,319
3,223
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Agni
17
4 / 3 / 3
10,398
578
9,348
10,859
4,054
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
JuanPablo_880
Cerberus
13
1 / 3 / 8
8,816
490
5,402
14,149
9,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Amaterasu
Kosen91
Amaterasu
15
3 / 3 / 3
9,590
533
8,145
14,113
7,707
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
3 / 3 / 6
9,309
517
8,124
12,075
4,542
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
38
15
Kills
14
14
Deaths
15
11
Assists
24
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
L
Amaterasu
BudEnbyGayming
Amaterasu
2
2
1
1.25
W
Artemis
EddaStark
Artemis
3
3
4
1.67
W
Agni
4
3
3
1.83
L
Aphrodite
GottenApollo560
Aphrodite
7
4
2
2
W
Cerberus
JuanPablo_880
Cerberus
1
3
8
1.67
W
Amaterasu
Kosen91
Amaterasu
3
3
3
1.5
L
Fafnir
Nomad96
Fafnir
0
4
2
0.25
L
6
1
5
8.5
W
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,218
Damage
38,863
61,740
Taken
60,515
34,722
Mitigated
29,497
26,786
Healing
17,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,841
1,947
491
1,987
7,920
2,301
894
2,003
5,828
0
33,053
L
Amaterasu
BudEnbyGayming
Amaterasu
6,031
3,359
0
6,727
12,975
6,438
0
431
12,139
0
46,904
W
Artemis
EddaStark
Artemis
7,844
4,323
0
4,024
9,319
3,223
1,412
4,768
4,479
0
46,278
W
Agni
9,348
406
0
988
10,859
4,054
242
5,642
5,135
77,056
0
L
Aphrodite
GottenApollo560
Aphrodite
10,471
1,217
3,542
5,560
12,068
4,470
0
4,501
7,204
55,362
0
W
Cerberus
JuanPablo_880
Cerberus
5,402
255
0
3,786
14,149
9,971
35
5,771
8,260
24,350
0
W
Amaterasu
Kosen91
Amaterasu
8,145
3,417
0
5,092
14,113
7,707
355
4,563
9,486
0
48,017
L
Fafnir
Nomad96
Fafnir
8,075
1,554
0
2,466
15,894
13,350
0
3,416
12,322
37,574
0
L
8,800
853
0
6,013
12,883
8,163
0
3,846
8,967
52,421
0
W
8,124
3,247
0
3,938
12,075
4,542
0
6,102
5,809
0
60,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,171
Gold Earned
47,148
381
Minions Killed
467
0
Camps Cleared
0
1,657,355
Distance Traveled
1,691,957
7
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
7,276
404
69
4
0
300,020
1
L
Amaterasu
8,546
475
74
4
0
296,710
3
W
Artemis
9,035
502
85
5
0
300,789
1
W
Agni
10,398
578
139
8
0
348,818
7
L
Aphrodite
9,749
542
116
6
0
346,900
2
W
Cerberus
8,816
490
48
3
0
351,445
6
W
Amaterasu
9,590
533
95
5
0
311,836
5
L
Fafnir
8,273
460
42
2
0
313,452
1
L
Tiamat
9,327
518
80
4
0
400,273
0
W
Set
9,309
517
100
6
0
379,069
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role