Player Matchup

Artemis
Artemis
CommendedBasher
Artemis
Level 112
God Stats
10W - 4L
1,672 SR
Queue Stats
13W - 14L
1,482 Elo+
Party 1
Tyr
Tyr
CreepyFour61
Tyr
Level 136
God Stats
16W - 12L
1,385 SR
Queue Stats
88W - 83L
1,529 Elo+
Party 1
Ares
Ares
SpTk x Reptar
Ares
Level 157
God Stats
17W - 12L
1,583 SR
Queue Stats
432W - 406L
1,529 Elo+
Party 4
Tsukuyomi
Tsukuyomi
duenestor
Tsukuyomi
Level 84
God Stats
27W - 25L
1,658 SR
Queue Stats
182W - 151L
1,515 Elo+
Solo
The Morrigan
The Morrigan
wizzywizard
The Morrigan
Level 146
God Stats
7W - 7L
1,566 SR
Queue Stats
300W - 287L
1,516 Elo+
Party 4
Team Averages
Level 127
1,573 SR
1,514 Elo+

VS

Team Averages
Level 62
1,488 SR
1,367 Elo+
Heimdallr
Heimdallr
Dripp01
Heimdallr
Level 20
God Stats
7W - 7L
1,500 SR
Queue Stats
82W - 95L
1,166 Elo+
Party 2
Chaac
Chaac
King_Doh-Ble
Chaac
Level 128
God Stats
25W - 25L
1,509 SR
Queue Stats
175W - 175L
1,482 Elo+
Party 3
Athena
Athena
Paul_Protocol
Athena
Level 45
God Stats
4W - 15L
1,186 SR
Queue Stats
93W - 103L
1,184 Elo+
Party 2
Loki
Loki
TheLiLBuddha
Loki
Level 82
God Stats
6W - 13L
1,660 SR
Queue Stats
24W - 25L
1,529 Elo+
Party 3
Hades
Hades
vanzboy7
Hades
Level 35
God Stats
9W - 7L
1,584 SR
Queue Stats
35W - 33L
1,475 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 2 / 14
12,371
495
16,125
9,965
5,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

20
5 / 1 / 13
13,597
544
18,556
24,606
24,274
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

17
7 / 4 / 16
13,234
529
15,626
27,221
38,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
duenestor
Tsukuyomi
20
9 / 2 / 11
15,324
613
15,259
21,338
11,495
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

The Morrigan
wizzywizard
The Morrigan
20
6 / 3 / 11
13,586
543
15,150
9,251
4,845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Dripp01
Heimdallr
16
3 / 10 / 3
10,844
434
9,649
20,944
8,698
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

18
0 / 6 / 3
11,511
460
18,298
27,164
31,379
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
1 / 7 / 4
9,905
396
6,268
20,416
13,161
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
6 / 4 / 2
12,694
508
10,641
20,393
8,610
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hades
vanzboy7
Hades
15
1 / 7 / 3
9,939
398
6,908
18,504
11,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
26
34
Kills
11
12
Deaths
34
65
Assists
15
Player
Kills
Deaths
Assists
KDA
W
7
2
14
7
W
5
1
13
11.5
L
Heimdallr
Dripp01
Heimdallr
3
10
3
0.45
L
0
6
3
0.25
L
1
7
4
0.43
W
7
4
16
3.75
L
6
4
2
1.75
W
Tsukuyomi
duenestor
Tsukuyomi
9
2
11
7.25
L
Hades
vanzboy7
Hades
1
7
3
0.36
W
The Morrigan
wizzywizard
The Morrigan
6
3
11
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,716
Damage
51,764
92,381
Taken
107,421
84,436
Mitigated
73,190
27,229
Healing
30,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,125
8,341
378
3,962
9,965
5,541
4,761
2,018
7,947
0
60,462
W
18,556
2,127
0
8,172
24,606
24,274
600
1,367
23,239
0
83,799
L
Heimdallr
Dripp01
Heimdallr
9,649
4,765
537
5,673
20,944
8,698
1,049
7,270
13,582
0
76,381
L
18,298
3,888
0
9,648
27,164
31,379
290
3,592
23,566
0
93,912
L
6,268
1,559
0
3,902
20,416
13,161
477
7,559
12,803
29,648
0
W
15,626
857
0
3,917
27,221
38,281
1,779
7,171
20,050
45,168
0
L
10,641
2,113
0
4,461
20,393
8,610
0
6,203
14,059
0
78,513
W
Tsukuyomi
duenestor
Tsukuyomi
15,259
4,748
0
8,878
21,338
11,495
2,880
1,071
20,267
0
148,910
L
Hades
vanzboy7
Hades
6,908
762
255
5,600
18,504
11,342
619
5,778
12,635
54,663
0
W
The Morrigan
wizzywizard
The Morrigan
15,150
2,219
0
1,922
9,251
4,845
5,956
1,549
7,695
86,212
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,112
Gold Earned
54,893
625
Minions Killed
536
0
Camps Cleared
0
2,233,897
Distance Traveled
2,072,846
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
12,371
495
97
4
0
401,591
0
W
Tyr
13,597
544
143
6
0
506,526
3
L
Heimdallr
10,844
434
115
5
0
360,667
1
L
Chaac
11,511
460
159
6
0
426,021
5
L
Athena
9,905
396
38
2
0
440,220
2
W
Ares
13,234
529
39
2
0
439,074
5
L
Loki
12,694
508
129
5
0
487,441
2
W
Tsukuyomi
15,324
613
203
8
0
500,209
4
L
Hades
9,939
398
95
4
0
358,497
0
W
The Morrigan
13,586
543
143
6
0
386,497
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role