Player Matchup

Kali
Kali
 
Kali
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Yemoja
Yemoja
 
Yemoja
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
AWingedWalrus
Jing Wei
Level 40
God Stats
0W - 1L
1,241 SR
Queue Stats
24W - 26L
1,534 Elo+
Party 3
Nu Wa
Nu Wa
Based_Heis
Nu Wa
Level 67
God Stats
10W - 3L
1,692 SR
Queue Stats
72W - 72L
1,447 Elo+
Party 3
Cu Chulainn
Cu Chulainn
bAiLaDoR-99
Cu Chulainn
Level 37
God Stats
101W - 71L
1,656 SR
Queue Stats
633W - 564L
1,627 Elo+
Party 1
Team Averages
Level 59
1,518 SR
1,521 Elo+

VS

Team Averages
Level 80
1,584 SR
1,546 Elo+
Pele
Pele
Egnoramoose
Pele
Level 16
God Stats
13W - 7L
1,748 SR
Queue Stats
203W - 170L
1,607 Elo+
Party 2
Tiamat
Tiamat
Fr3ddyP
Tiamat
Level 46
God Stats
11W - 5L
1,680 SR
Queue Stats
41W - 40L
1,417 Elo+
Solo
Cthulhu
Cthulhu
QuadDash
Cthulhu
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 58L
1,583 Elo+
Party 2
Cernunnos
Cernunnos
StarGoki
Cernunnos
Level 146
God Stats
6W - 4L
1,578 SR
Queue Stats
254W - 242L
1,555 Elo+
Party 2
Chaac
Chaac
TiigerBiite
Chaac
Level 35
God Stats
17W - 13L
1,413 SR
Queue Stats
167W - 139L
1,569 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
14
3 / 2 / 1
8,459
529
7,563
12,760
5,424
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Yemoja
 
Yemoja
11
0 / 3 / 1
6,658
416
2,687
10,714
5,552
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jing Wei
AWingedWalrus
Jing Wei
12
0 / 4 / 1
7,175
448
2,873
9,626
2,775
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
14
1 / 2 / 0
8,229
514
1,829
5,931
2,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
bAiLaDoR-99
Cu Chulainn
13
1 / 5 / 1
7,785
487
11,198
13,767
10,911
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 3
7,579
474
3,285
9,768
3,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tiamat
Fr3ddyP
Tiamat
17
2 / 0 / 0
9,681
605
5,469
4,953
2,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
QuadDash
Cthulhu
12
3 / 0 / 6
8,385
524
6,860
11,091
10,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cernunnos
StarGoki
Cernunnos
16
5 / 1 / 2
9,289
581
9,545
9,636
3,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
5 / 0 / 2
8,859
554
10,713
13,924
9,185
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
29
5
Kills
16
16
Deaths
5
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
3
2
1
1.75
L
Yemoja
 
Yemoja
0
3
1
0.17
L
Jing Wei
AWingedWalrus
Jing Wei
0
4
1
0.13
L
Nu Wa
1
2
0
0.5
W
1
4
3
0.63
W
Tiamat
Fr3ddyP
Tiamat
2
0
0
2
W
Cthulhu
QuadDash
Cthulhu
3
0
6
6
W
Cernunnos
StarGoki
Cernunnos
5
1
2
6
W
5
0
2
6
L
Cu Chulainn
bAiLaDoR-99
Cu Chulainn
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,150
Damage
35,872
52,798
Taken
49,372
26,808
Mitigated
29,555
13,660
Healing
24,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
7,563
4,317
0
3,433
12,760
5,424
0
1,962
10,672
0
67,339
L
Yemoja
 
Yemoja
2,687
885
2,623
3,220
10,714
5,552
0
2,417
8,247
17,667
0
L
Jing Wei
AWingedWalrus
Jing Wei
2,873
2,228
0
1,010
9,626
2,775
0
2,314
7,254
0
39,135
L
Nu Wa
1,829
265
0
500
5,931
2,146
0
3,888
1,739
53,007
0
W
3,285
802
0
3,483
9,768
3,327
0
857
8,861
0
38,908
W
Tiamat
Fr3ddyP
Tiamat
5,469
330
0
2,333
4,953
2,588
227
625
4,238
68,206
0
W
Cthulhu
QuadDash
Cthulhu
6,860
804
227
1,553
11,091
10,867
0
2,321
8,546
23,532
0
W
Cernunnos
StarGoki
Cernunnos
9,545
3,583
0
6,967
9,636
3,588
2,918
889
8,737
0
66,129
W
10,713
2,619
0
9,867
13,924
9,185
766
1,866
11,548
0
44,462
L
Cu Chulainn
bAiLaDoR-99
Cu Chulainn
11,198
2,831
0
2,874
13,767
10,911
0
1,360
11,781
8,220
45,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,306
Gold Earned
43,793
460
Minions Killed
474
0
Camps Cleared
0
1,537,147
Distance Traveled
1,516,595
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
8,459
529
108
7
0
349,213
4
L
Yemoja
6,658
416
25
2
0
306,925
4
L
Jing Wei
7,175
448
76
5
0
296,825
0
L
Nu Wa
8,229
514
151
9
0
287,391
0
W
Pele
7,579
474
75
5
0
343,767
0
W
Tiamat
9,681
605
148
9
0
266,967
3
W
Cthulhu
8,385
524
44
3
0
325,977
2
W
Cernunnos
9,289
581
123
8
0
263,956
4
W
Chaac
8,859
554
84
5
0
315,928
5
L
Cu Chulainn
7,785
487
100
6
0
296,793
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role