Player Matchup

Sylvanus
Sylvanus
DA S0LUTI0N
Sylvanus
Level 148
God Stats
9W - 5L
1,797 SR
Queue Stats
244W - 240L
1,525 Elo+
Party 1
Eset
Eset
Hermetic_Hermit
Eset
Level 141
God Stats
8W - 12L
1,454 SR
Queue Stats
895W - 1,002L
1,519 Elo+
Party 1
Merlin
Merlin
MunchieSlayer
Merlin
Level 154
God Stats
5W - 7L
1,319 SR
Queue Stats
802W - 859L
1,534 Elo+
Party 1
Osiris
Osiris
SpeedySeal
Osiris
Level 85
God Stats
4W - 2L
1,425 SR
Queue Stats
237W - 201L
1,552 Elo+
Solo
Kumbhakarna
Kumbhakarna
newell1502
Kumbhakarna
Level 104
God Stats
3W - 6L
1,185 SR
Queue Stats
477W - 467L
1,478 Elo+
Party 1
Team Averages
Level 126
1,436 SR
1,522 Elo+

VS

Team Averages
Level 104
1,544 SR
1,480 Elo+
Da Ji
Da Ji
FuhhQueue
Da Ji
Level 89
God Stats
1W - 4L
1,500 SR
Queue Stats
94W - 125L
1,380 Elo+
Solo
Tyr
Tyr
G15D02
Tyr
Level 115
God Stats
4W - 5L
1,738 SR
Queue Stats
216W - 194L
1,503 Elo+
Solo
Chang'e
Chang'e
GodMuggy
Chang'e
Level 68
God Stats
0W - 2L
1,479 SR
Queue Stats
56W - 62L
1,542 Elo+
Solo
Thanatos
Thanatos
SYC The JoKeR
Thanatos
Level 128
God Stats
1W - 4L
1,500 SR
Queue Stats
154W - 149L
1,472 Elo+
Solo
Raijin
Raijin
TrickShots_Xx21
Raijin
Level 120
God Stats
2W - 4L
1,500 SR
Queue Stats
166W - 171L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DA S0LUTI0N
Sylvanus
20
6 / 2 / 19
13,799
726
13,739
20,359
31,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
11 / 4 / 17
13,556
713
21,769
22,792
15,203
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

20
8 / 2 / 19
13,957
735
30,663
13,198
7,069
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Osiris
SpeedySeal
Osiris
20
3 / 3 / 24
12,529
659
19,160
45,394
43,020
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kumbhakarna
newell1502
Kumbhakarna
17
2 / 6 / 17
11,216
590
8,843
25,798
22,799
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
FuhhQueue
Da Ji
19
3 / 4 / 9
11,217
590
11,669
17,716
8,546
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tyr
G15D02
Tyr
20
3 / 7 / 11
12,297
647
14,694
27,385
38,235
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chang'e
GodMuggy
Chang'e
20
4 / 1 / 12
12,576
662
26,180
16,101
7,085
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Thanatos
SYC The JoKeR
Thanatos
16
2 / 7 / 7
10,532
554
14,736
21,241
8,244
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

19
4 / 11 / 7
11,733
618
25,690
25,147
9,649
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
62
30
Kills
16
17
Deaths
30
96
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
DA S0LUTI0N
Sylvanus
6
2
19
7.75
L
Da Ji
FuhhQueue
Da Ji
3
4
9
1.88
L
Tyr
G15D02
Tyr
3
7
11
1.21
L
Chang'e
GodMuggy
Chang'e
4
1
12
10
W
11
4
17
4.88
W
8
2
19
8.75
L
Thanatos
SYC The JoKeR
Thanatos
2
7
7
0.79
W
Osiris
SpeedySeal
Osiris
3
3
24
5
L
4
11
7
0.68
W
Kumbhakarna
newell1502
Kumbhakarna
2
6
17
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,174
Damage
92,969
127,541
Taken
107,590
119,278
Mitigated
71,759
76,104
Healing
54,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
DA S0LUTI0N
Sylvanus
13,739
2,681
22,812
10,076
20,359
31,187
1,203
9,666
10,693
20,420
0
L
Da Ji
FuhhQueue
Da Ji
11,669
1,087
3,033
3,275
17,716
8,546
1,120
13,480
4,224
0
15,587
L
Tyr
G15D02
Tyr
14,694
1,281
4,609
7,176
27,385
38,235
374
16,754
10,537
0
28,564
L
Chang'e
GodMuggy
Chang'e
26,180
2,844
10,771
8,747
16,101
7,085
1,339
11,552
4,537
54,643
0
W
21,769
1,031
7,611
4,574
22,792
15,203
604
10,091
12,701
39,365
0
W
30,663
1,639
3,745
2,268
13,198
7,069
558
4,927
8,271
75,039
0
L
Thanatos
SYC The JoKeR
Thanatos
14,736
2,022
2,095
7,872
21,241
8,244
253
14,696
6,505
0
24,718
W
Osiris
SpeedySeal
Osiris
19,160
8,224
1,711
19,256
45,394
43,020
3,954
16,341
29,053
0
40,602
L
25,690
1,688
1,165
5,834
25,147
9,649
866
18,308
6,773
55,816
0
W
Kumbhakarna
newell1502
Kumbhakarna
8,843
556
2,554
1,497
25,798
22,799
136
10,845
14,953
18,651
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,057
Gold Earned
58,355
197
Minions Killed
179
0
Camps Cleared
0
1,630,961
Distance Traveled
1,641,955
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
13,799
726
13
1
0
309,049
0
L
Da Ji
11,217
590
14
1
0
353,465
6
L
Tyr
12,297
647
21
1
0
353,398
2
L
Chang'e
12,576
662
58
3
0
378,126
0
W
Eset
13,556
713
36
2
0
332,260
0
W
Merlin
13,957
735
108
6
0
314,587
3
L
Thanatos
10,532
554
28
1
0
304,633
1
W
Osiris
12,529
659
33
2
0
345,017
0
L
Raijin
11,733
618
58
3
0
252,333
3
W
Kumbhakarna
11,216
590
7
0
0
330,048
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role