Player Matchup

Pele
Pele
 
Pele
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
AgentDeanWhalen
Hera
Level 83
God Stats
19W - 14L
1,629 SR
Queue Stats
289W - 266L
1,545 Elo+
Party 3
Bellona
Bellona
GSLegendary
Bellona
Level 124
God Stats
53W - 46L
1,605 SR
Queue Stats
995W - 892L
1,566 Elo+
Party 3
Danzaburou
Danzaburou
Gs_YourMother
Danzaburou
Level 27
God Stats
83W - 63L
1,616 SR
Queue Stats
131W - 114L
1,559 Elo+
Party 3
Chang'e
Chang'e
NikPDot
Chang'e
Level 24
God Stats
42W - 23L
1,776 SR
Queue Stats
67W - 54L
1,679 Elo+
Party 1
Team Averages
Level 79
1,625 SR
1,570 Elo+

VS

Team Averages
Level 78
1,515 SR
1,558 Elo+
Sol
Sol
AAKNK
Sol
Level 33
God Stats
105W - 113L
1,518 SR
Queue Stats
113W - 122L
1,445 Elo+
Solo
Tiamat
Tiamat
BlueSnowKing
Tiamat
Level 107
God Stats
4W - 2L
1,591 SR
Queue Stats
472W - 491L
1,521 Elo+
Party 2
Guan Yu
Guan Yu
F I G ZuXii
Guan Yu
Level 127
God Stats
1W - 1L
1,747 SR
Queue Stats
286W - 256L
1,629 Elo+
Party 2
Nu Wa
Nu Wa
I Sugilite I
Nu Wa
Level 106
God Stats
7W - 6L
1,220 SR
Queue Stats
172W - 162L
1,595 Elo+
Party 2
Awilix
Awilix
Saweeetieee
Awilix
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 18L
1,601 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
14
6 / 3 / 4
8,091
578
6,528
10,404
3,464
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
1 / 4 / 6
6,832
488
4,555
6,690
2,045
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
GSLegendary
Bellona
12
4 / 2 / 7
7,511
537
4,624
11,902
6,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
Gs_YourMother
Danzaburou
12
2 / 1 / 6
7,350
525
5,491
8,099
2,883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
NikPDot
Chang'e
13
3 / 2 / 4
7,402
529
6,630
9,959
6,347
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
AAKNK
Sol
11
0 / 4 / 3
6,066
433
3,019
7,088
2,985
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tiamat
14
2 / 4 / 1
7,400
529
3,456
8,675
8,149
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Guan Yu
F I G ZuXii
Guan Yu
10
1 / 3 / 4
6,333
452
3,102
8,371
4,812
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
3 / 5 / 6
7,801
557
8,253
6,610
1,919
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
14
6 / 0 / 3
8,276
591
6,767
8,161
3,096
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
29
16
Kills
12
12
Deaths
16
27
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
6
3
4
2.67
L
Sol
AAKNK
Sol
0
4
3
0.38
W
1
4
6
1
L
Tiamat
2
4
1
0.63
L
Guan Yu
F I G ZuXii
Guan Yu
1
3
4
1
W
Bellona
GSLegendary
Bellona
4
2
7
3.75
W
Danzaburou
Gs_YourMother
Danzaburou
2
1
6
5
L
3
5
6
1.2
W
Chang'e
NikPDot
Chang'e
3
2
4
2.5
L
Awilix
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,828
Damage
24,597
47,054
Taken
38,905
21,085
Mitigated
20,961
16,600
Healing
10,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
6,528
1,215
0
834
10,404
3,464
0
2,717
7,510
0
52,824
L
Sol
AAKNK
Sol
3,019
513
195
1,706
7,088
2,985
0
923
6,134
25,447
2,619
W
4,555
1,109
0
1,021
6,690
2,045
513
1,959
4,512
31,173
0
L
Tiamat
3,456
353
0
2,337
8,675
8,149
0
4,016
4,283
32,664
0
L
Guan Yu
F I G ZuXii
Guan Yu
3,102
49
224
2,094
8,371
4,812
0
2,106
6,112
0
20,895
W
Bellona
GSLegendary
Bellona
4,624
1,584
0
4,352
11,902
6,346
360
3,427
8,215
0
33,440
W
Danzaburou
Gs_YourMother
Danzaburou
5,491
1,972
0
4,244
8,099
2,883
662
2,173
5,736
0
39,007
L
8,253
839
0
467
6,610
1,919
392
1,719
4,703
38,584
0
W
Chang'e
NikPDot
Chang'e
6,630
160
1,764
4,385
9,959
6,347
348
3,385
6,482
37,772
0
L
Awilix
6,767
2,648
0
3,268
8,161
3,096
0
1,562
6,488
0
47,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,186
Gold Earned
35,876
370
Minions Killed
318
0
Camps Cleared
0
1,298,857
Distance Traveled
1,259,430
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
8,091
578
99
7
0
281,476
0
L
Sol
6,066
433
59
4
0
230,025
1
W
Hera
6,832
488
77
6
0
230,506
5
L
Tiamat
7,400
529
57
4
0
213,039
2
L
Guan Yu
6,333
452
35
3
0
257,670
2
W
Bellona
7,511
537
66
5
0
280,450
5
W
Danzaburou
7,350
525
57
4
0
248,656
1
L
Nu Wa
7,801
557
75
5
0
242,085
4
W
Chang'e
7,402
529
71
5
0
257,769
0
L
Awilix
8,276
591
92
7
0
316,611
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role