Player Matchup

Discordia
Discordia
D3Audi
Discordia
Level 109
God Stats
126W - 165L
1,469 SR
Queue Stats
301W - 402L
1,364 Elo+
Solo
Ymir
Ymir
corenthius1
Ymir
Level 123
God Stats
3W - 1L
1,611 SR
Queue Stats
52W - 54L
1,422 Elo+
Solo
Chaac
Chaac
thehunter756
Chaac
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 12L
1,718 Elo+
Solo
Team Averages
Level 106
1,527 SR
1,501 Elo+

VS

Team Averages
Level 65
1,529 SR
1,380 Elo+
Heimdallr
Heimdallr
Codster926
Heimdallr
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
165W - 204L
1,392 Elo+
Party 1
He Bo
He Bo
Titanfamily3573
He Bo
Level 44
God Stats
9W - 17L
1,344 SR
Queue Stats
143W - 200L
1,313 Elo+
Party 1
Terra
Terra
dashaun1104
Terra
Level 66
God Stats
1W - 1L
1,744 SR
Queue Stats
32W - 37L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
D3Audi
Discordia
12
2 / 2 / 6
8,135
740
10,113
5,560
1,705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
3 / 3 / 4
7,903
718
4,147
9,981
5,140
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

11
4 / 0 / 3
7,891
717
9,585
9,283
6,508
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Codster926
Heimdallr
10
1 / 5 / 4
7,325
666
4,750
8,394
3,874
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 3 / 0
7,175
652
5,126
8,935
2,851
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

11
2 / 1 / 3
8,228
748
6,335
12,270
10,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
12
9
Kills
5
5
Deaths
9
13
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Codster926
Heimdallr
1
5
4
0.6
W
Discordia
D3Audi
Discordia
2
2
6
2.5
L
2
3
0
0.67
W
3
3
4
1.67
L
2
1
3
3.5
W
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,845
Damage
16,211
24,824
Taken
29,599
13,353
Mitigated
17,470
7,319
Healing
9,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Codster926
Heimdallr
4,750
1,985
0
850
8,394
3,874
0
5,193
2,937
0
22,575
W
Discordia
D3Audi
Discordia
10,113
164
0
1,250
5,560
1,705
0
2,528
3,032
36,587
0
L
5,126
117
0
410
8,935
2,851
141
4,240
4,320
21,691
0
W
4,147
1,198
663
1,738
9,981
5,140
0
4,657
5,324
24,193
0
L
6,335
900
2,255
5,780
12,270
10,745
0
3,780
8,045
23,338
0
W
9,585
1,981
0
3,668
9,283
6,508
0
4,379
4,904
0
25,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,929
Gold Earned
22,728
124
Minions Killed
104
0
Camps Cleared
0
589,074
Distance Traveled
584,118
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,325
666
36
3
0
192,495
2
W
Discordia
8,135
740
63
6
0
197,167
1
L
He Bo
7,175
652
38
3
0
199,120
2
W
Ymir
7,903
718
30
3
0
159,786
2
L
Terra
8,228
748
30
3
0
192,503
0
W
Chaac
7,891
717
31
3
0
232,121
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role