Player Matchup

Sol
Sol
AMAURYENS
Sol
Level 57
God Stats
0W - 5L
1,373 SR
Queue Stats
24W - 37L
1,453 Elo+
Solo
Kuzenbo
Kuzenbo
Avedog
Kuzenbo
Level 27
God Stats
1W - 1L
1,811 SR
Queue Stats
62W - 66L
1,536 Elo+
Party 1
Artemis
Artemis
Millikan16
Artemis
Level 102
God Stats
3W - 6L
1,500 SR
Queue Stats
91W - 98L
1,536 Elo+
Party 1
Set
Set
grim96
Set
Level 64
God Stats
0W - 2L
1,338 SR
Queue Stats
110W - 113L
1,550 Elo+
Party 1
Janus
Janus
iamandrus1
Janus
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 129L
1,547 Elo+
Party 1
Team Averages
Level 62
1,505 SR
1,524 Elo+

VS

Team Averages
Level 62
1,599 SR
1,630 Elo+
Chiron
Chiron
LizzyIX
Chiron
Level 160
God Stats
9W - 3L
1,500 SR
Queue Stats
499W - 486L
1,482 Elo+
Solo
Bakasura
Bakasura
MrFinesse5
Bakasura
Level 22
God Stats
3W - 1L
1,719 SR
Queue Stats
88W - 64L
1,698 Elo+
Party 2
Hera
Hera
MuffinKillua
Hera
Level 6
God Stats
19W - 10L
1,500 SR
Queue Stats
157W - 98L
1,798 Elo+
Party 2
Cabrakan
Cabrakan
Nadyi
Cabrakan
Level 59
God Stats
12W - 7L
1,719 SR
Queue Stats
212W - 145L
1,603 Elo+
Party 2
Athena
Athena
SamwithThePhatD1
Athena
Level 64
God Stats
13W - 3L
1,557 SR
Queue Stats
228W - 193L
1,567 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 2
8,068
504
9,406
11,764
5,221
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kuzenbo
Avedog
Kuzenbo
10
0 / 3 / 0
6,741
421
3,805
10,980
10,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Artemis
Millikan16
Artemis
11
0 / 6 / 0
6,872
430
5,064
8,212
2,019
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Set
grim96
Set
14
2 / 5 / 1
8,208
513
6,022
11,941
3,995
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Janus
12
2 / 3 / 0
7,746
484
5,404
5,515
1,786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
LizzyIX
Chiron
16
7 / 0 / 1
10,153
635
7,700
8,283
2,890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Bakasura
MrFinesse5
Bakasura
16
4 / 2 / 5
10,076
630
6,253
12,901
5,962
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
5 / 0 / 3
9,472
592
5,010
5,113
1,762
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cabrakan
Nadyi
Cabrakan
17
5 / 4 / 4
10,414
651
10,685
13,333
9,174
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
0 / 1 / 11
7,924
495
1,601
11,140
5,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
45
7
Kills
21
21
Deaths
7
3
Assists
24
Player
Kills
Deaths
Assists
KDA
L
3
4
2
1
L
Kuzenbo
Avedog
Kuzenbo
0
3
0
0
W
Chiron
LizzyIX
Chiron
7
0
1
7.5
L
Artemis
Millikan16
Artemis
0
6
0
0
W
Bakasura
MrFinesse5
Bakasura
4
2
5
3.25
W
5
0
3
6.5
W
Cabrakan
Nadyi
Cabrakan
5
4
4
1.75
W
0
1
11
5.5
L
Set
grim96
Set
2
5
1
0.5
L
Janus
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,701
Damage
31,249
48,412
Taken
50,770
23,539
Mitigated
25,597
14,002
Healing
25,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,406
3,054
0
4,320
11,764
5,221
788
6,793
4,689
44,860
3,952
L
Kuzenbo
Avedog
Kuzenbo
3,805
1,479
0
3,676
10,980
10,518
0
2,062
8,771
22,367
0
W
Chiron
LizzyIX
Chiron
7,700
3,154
989
5,789
8,283
2,890
1,808
2,279
6,004
0
73,980
L
Artemis
Millikan16
Artemis
5,064
2,568
0
1,475
8,212
2,019
0
1,503
6,615
0
36,421
W
Bakasura
MrFinesse5
Bakasura
6,253
4,759
0
8,506
12,901
5,962
0
2,210
10,659
0
62,228
W
5,010
1,416
0
3,051
5,113
1,762
731
2,219
2,792
64,271
0
W
Cabrakan
Nadyi
Cabrakan
10,685
1,502
0
5,461
13,333
9,174
0
7,221
6,000
63,687
0
W
1,601
577
0
1,594
11,140
5,809
268
3,774
7,199
16,701
0
L
Set
grim96
Set
6,022
3,437
0
3,776
11,941
3,995
0
3,440
8,182
0
60,201
L
Janus
5,404
232
0
755
5,515
1,786
0
3,194
2,133
49,511
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,635
Gold Earned
48,039
403
Minions Killed
545
0
Camps Cleared
0
1,417,646
Distance Traveled
1,637,208
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,068
504
88
6
0
224,382
3
L
Kuzenbo
6,741
421
16
1
0
290,525
2
W
Chiron
10,153
635
143
9
0
323,159
4
L
Artemis
6,872
430
79
5
0
256,168
3
W
Bakasura
10,076
630
133
8
0
366,958
1
W
Hera
9,472
592
125
8
0
320,591
3
W
Cabrakan
10,414
651
127
8
0
298,570
0
W
Athena
7,924
495
17
1
0
327,930
6
L
Set
8,208
513
106
7
0
338,169
5
L
Janus
7,746
484
114
7
0
308,402
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role