Player Matchup

Thor
Thor
AlonsoFrijoles
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Solo
Nike
Nike
LUMPYPUMP
Nike
Level 5
God Stats
6W - 8L
1,736 SR
Queue Stats
14W - 16L
1,184 Elo+
Solo
Cernunnos
Cernunnos
MoJoManc
Cernunnos
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 8L
1,500 Elo+
Solo
Nemesis
Nemesis
SoJuuXD
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Xing Tian
Xing Tian
xRhec
Xing Tian
Level 25
God Stats
17W - 11L
1,500 SR
Queue Stats
193W - 257L
1,328 Elo+
Solo
Team Averages
Level 12
1,547 SR
1,402 Elo+

VS

Team Averages
Level 23
1,532 SR
1,376 Elo+
Tsukuyomi
Tsukuyomi
DeadAcePool
Tsukuyomi
Level 17
God Stats
8W - 11L
1,500 SR
Queue Stats
96W - 109L
1,325 Elo+
Party 1
Sobek
Sobek
EnragedDeku
Sobek
Level 29
God Stats
2W - 2L
1,675 SR
Queue Stats
69W - 78L
1,529 Elo+
Solo
Danzaburou
Danzaburou
GonzaLoL00
Danzaburou
Level 27
God Stats
12W - 17L
1,500 SR
Queue Stats
74W - 122L
1,270 Elo+
Solo
Awilix
Awilix
Theakston16
Awilix
Level 28
God Stats
56W - 38L
1,487 SR
Queue Stats
84W - 76L
1,392 Elo+
Solo
Chernobog
Chernobog
Wozdamack87
Chernobog
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 78L
1,363 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 9 / 0
5,876
420
4,975
11,464
3,297
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Nike
10
1 / 6 / 0
6,132
438
3,951
8,964
4,492
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cernunnos
MoJoManc
Cernunnos
11
4 / 2 / 0
6,709
479
6,258
6,827
2,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
SoJuuXD
Nemesis
9
0 / 4 / 1
5,826
416
1,408
9,661
2,596
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
xRhec
Xing Tian
9
0 / 4 / 4
6,281
449
4,020
11,429
8,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DeadAcePool
Tsukuyomi
13
8 / 2 / 2
8,931
638
7,917
8,517
3,111
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
1 / 1 / 3
6,773
484
2,971
8,871
4,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
GonzaLoL00
Danzaburou
10
0 / 3 / 3
6,850
489
2,622
6,375
1,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Awilix
16
10 / 0 / 0
9,317
666
9,292
7,482
2,776
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chernobog
Wozdamack87
Chernobog
10
3 / 1 / 5
7,042
503
3,358
7,307
1,841
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
35
7
Kills
22
25
Deaths
7
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
2
9
0
0.22
W
Tsukuyomi
DeadAcePool
Tsukuyomi
8
2
2
4.5
W
1
1
3
2.5
W
Danzaburou
GonzaLoL00
Danzaburou
0
3
3
0.5
L
Nike
1
6
0
0.17
L
Cernunnos
MoJoManc
Cernunnos
4
2
0
2
L
Nemesis
SoJuuXD
Nemesis
0
4
1
0.13
W
Awilix
10
0
0
10
W
Chernobog
Wozdamack87
Chernobog
3
1
5
5.5
L
Xing Tian
xRhec
Xing Tian
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,612
Damage
26,160
48,345
Taken
38,552
21,421
Mitigated
13,672
11,549
Healing
12,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,975
2,113
0
1,015
11,464
3,297
0
0
11,464
0
16,849
W
Tsukuyomi
DeadAcePool
Tsukuyomi
7,917
2,663
0
1,797
8,517
3,111
3,928
0
8,442
0
40,269
W
2,971
203
0
4,739
8,871
4,029
52
1,721
7,150
12,454
0
W
Danzaburou
GonzaLoL00
Danzaburou
2,622
1,454
0
2,154
6,375
1,915
124
2,126
4,249
0
30,545
L
Nike
3,951
838
0
1,200
8,964
4,492
470
0
8,964
0
28,151
L
Cernunnos
MoJoManc
Cernunnos
6,258
2,914
0
3,373
6,827
2,149
0
1,565
5,262
0
31,301
L
Nemesis
SoJuuXD
Nemesis
1,408
651
0
3,922
9,661
2,596
0
334
9,327
0
26,040
W
Awilix
9,292
5,858
0
3,090
7,482
2,776
1,420
173
7,234
0
62,409
W
Chernobog
Wozdamack87
Chernobog
3,358
1,930
0
1,096
7,307
1,841
656
0
7,182
0
21,315
L
Xing Tian
xRhec
Xing Tian
4,020
498
0
2,039
11,429
8,887
0
1,072
10,357
17,018
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,824
Gold Earned
38,913
213
Minions Killed
307
0
Camps Cleared
0
1,184,143
Distance Traveled
1,336,251
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,876
420
28
2
0
223,366
0
W
Tsukuyomi
8,931
638
83
6
0
255,499
3
W
Sobek
6,773
484
10
1
0
294,540
0
W
Danzaburou
6,850
489
67
5
0
216,317
2
L
Nike
6,132
438
40
3
0
215,660
1
L
Cernunnos
6,709
479
73
5
0
238,284
6
L
Nemesis
5,826
416
54
4
0
219,241
2
W
Awilix
9,317
666
106
8
0
297,003
0
W
Chernobog
7,042
503
41
3
0
272,892
1
L
Xing Tian
6,281
449
18
1
0
287,592
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role