Player Matchup

Ares
Ares
Bwisti
Ares
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 29L
1,716 Elo+
Party 1
Cthulhu
Cthulhu
DeltaTank
Cthulhu
Level 8
God Stats
1W - 1L
1,724 SR
Queue Stats
13W - 11L
1,299 Elo+
Party 1
Artio
Artio
TEMUJEN269
Artio
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 19L
1,150 Elo+
Party 1
Team Averages
Level 55
1,575 SR
1,388 Elo+

VS

Team Averages
Level 75
1,459 SR
1,477 Elo+
Rama
Rama
Epicroce
Rama
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 66L
1,508 Elo+
Party 2
Discordia
Discordia
GuzTsilent
Discordia
Level 122
God Stats
2W - 1L
1,465 SR
Queue Stats
20W - 25L
1,438 Elo+
Party 2
Hel
Hel
KouriKimura
Hel
Level 17
God Stats
3W - 3L
1,411 SR
Queue Stats
19W - 18L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Bwisti
Ares
7
0 / 3 / 0
5,534
553
1,746
6,796
3,680
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
DeltaTank
Cthulhu
8
1 / 4 / 0
6,015
602
4,852
9,728
4,256
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artio
9
1 / 4 / 1
6,205
621
5,440
9,164
5,278
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
11
6 / 0 / 4
7,602
760
10,062
7,849
2,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
GuzTsilent
Discordia
11
5 / 0 / 5
7,689
769
6,498
3,642
1,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
0 / 2 / 9
7,261
726
637
5,353
2,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
29
2
Kills
11
11
Deaths
2
1
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ares
Bwisti
Ares
0
3
0
0
L
Cthulhu
DeltaTank
Cthulhu
1
4
0
0.25
W
Rama
6
0
4
8
W
Discordia
GuzTsilent
Discordia
5
0
5
7.5
W
0
2
9
2.25
L
Artio
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,038
Damage
17,197
25,688
Taken
16,844
13,214
Mitigated
5,967
5,883
Healing
8,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
Bwisti
Ares
1,746
131
0
1,506
6,796
3,680
0
2,138
4,374
7,055
0
L
Cthulhu
DeltaTank
Cthulhu
4,852
168
150
912
9,728
4,256
0
1,292
8,231
17,292
0
W
Rama
10,062
8,397
0
3,867
7,849
2,647
796
6,053
1,796
0
26,425
W
Discordia
GuzTsilent
Discordia
6,498
418
0
465
3,642
1,046
390
1,305
2,337
27,606
0
W
637
191
2,114
2,390
5,353
2,274
209
4,688
665
5,407
0
L
Artio
5,440
615
512
2,803
9,164
5,278
0
2,954
5,900
15,176
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,754
Gold Earned
22,552
53
Minions Killed
86
0
Camps Cleared
0
463,374
Distance Traveled
519,869
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,534
553
13
1
0
132,347
1
L
Cthulhu
6,015
602
25
3
0
168,346
0
W
Rama
7,602
760
33
3
0
174,109
2
W
Discordia
7,689
769
43
4
0
177,421
2
W
Hel
7,261
726
10
1
0
168,339
0
L
Artio
6,205
621
15
2
0
162,681
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role