Player Matchup

Erlang Shen
Erlang Shen
Keddelele
Erlang Shen
Level 26
God Stats
3W - 7L
1,658 SR
Queue Stats
71W - 52L
1,733 Elo+
Solo
Olorun
Olorun
Ozaka7
Olorun
Level 28
God Stats
2W - 2L
1,812 SR
Queue Stats
140W - 176L
1,474 Elo+
Solo
Danzaburou
Danzaburou
TearDar
Danzaburou
Level 25
God Stats
1W - 4L
1,342 SR
Queue Stats
19W - 36L
1,534 Elo+
Solo
Ao Kuang
Ao Kuang
YaTvoyBoh
Ao Kuang
Level 17
God Stats
17W - 12L
1,712 SR
Queue Stats
70W - 70L
1,639 Elo+
Party 1
Ganesha
Ganesha
Прочтешьпидор
Ganesha
Level 28
God Stats
3W - 2L
1,853 SR
Queue Stats
118W - 114L
1,534 Elo+
Party 1
Team Averages
Level 25
1,675 SR
1,583 Elo+

VS

Team Averages
Level 22
1,635 SR
1,542 Elo+
Nemesis
Nemesis
Berlin47
Nemesis
Level 28
God Stats
8W - 3L
1,768 SR
Queue Stats
75W - 70L
1,567 Elo+
Solo
Poseidon
Poseidon
Juniorsaow
Poseidon
Level 13
God Stats
2W - 2L
1,500 SR
Queue Stats
3W - 5L
1,321 Elo+
Solo
Sobek
Sobek
Kuccu
Sobek
Level 17
God Stats
6W - 3L
1,634 SR
Queue Stats
53W - 60L
1,618 Elo+
Solo
Osiris
Osiris
TrebientaelOGT
Osiris
Level 25
God Stats
4W - 3L
1,652 SR
Queue Stats
78W - 59L
1,563 Elo+
Solo
Hou Yi
Hou Yi
arretedetegratte
Hou Yi
Level 29
God Stats
10W - 8L
1,621 SR
Queue Stats
32W - 31L
1,643 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Keddelele
Erlang Shen
14
1 / 6 / 3
8,914
524
10,681
14,194
10,480
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Olorun
Ozaka7
Olorun
14
5 / 5 / 3
9,214
542
8,405
13,950
4,895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
TearDar
Danzaburou
12
1 / 6 / 1
7,866
463
4,086
10,919
2,769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ao Kuang
YaTvoyBoh
Ao Kuang
15
7 / 3 / 3
9,847
579
12,587
15,622
6,026
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
1 / 3 / 1
7,512
442
4,701
8,133
6,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Berlin47
Nemesis
18
3 / 1 / 7
10,310
606
10,162
13,006
6,014
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Poseidon
Juniorsaow
Poseidon
14
3 / 6 / 3
8,957
527
7,539
8,886
3,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sobek
Kuccu
Sobek
14
1 / 2 / 7
8,767
516
3,138
10,344
8,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
7 / 4 / 1
10,433
614
12,945
18,686
10,824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
9 / 3 / 0
9,765
574
11,826
17,535
6,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
41
15
Kills
23
23
Deaths
16
11
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Berlin47
Nemesis
3
1
7
6.5
W
Poseidon
Juniorsaow
Poseidon
3
6
3
0.75
L
Erlang Shen
Keddelele
Erlang Shen
1
6
3
0.42
W
Sobek
Kuccu
Sobek
1
2
7
2.25
L
Olorun
Ozaka7
Olorun
5
5
3
1.3
L
Danzaburou
TearDar
Danzaburou
1
6
1
0.25
W
7
4
1
1.88
L
Ao Kuang
YaTvoyBoh
Ao Kuang
7
3
3
2.83
W
9
3
0
3
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,460
Damage
45,610
62,818
Taken
68,457
30,621
Mitigated
34,506
18,004
Healing
31,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Berlin47
Nemesis
10,162
5,132
0
5,972
13,006
6,014
0
3,507
9,499
0
79,904
W
Poseidon
Juniorsaow
Poseidon
7,539
1,241
0
500
8,886
3,062
788
6,108
2,778
45,764
0
L
Erlang Shen
Keddelele
Erlang Shen
10,681
6,022
0
3,496
14,194
10,480
368
1,294
12,900
0
53,479
W
Sobek
Kuccu
Sobek
3,138
508
0
4,764
10,344
8,514
419
3,698
6,646
25,426
0
L
Olorun
Ozaka7
Olorun
8,405
5,742
169
5,516
13,950
4,895
270
6,188
7,762
46,244
0
L
Danzaburou
TearDar
Danzaburou
4,086
1,387
0
2,467
10,919
2,769
804
1,336
9,583
0
39,737
W
12,945
6,150
0
9,672
18,686
10,824
0
4,429
14,257
0
72,101
L
Ao Kuang
YaTvoyBoh
Ao Kuang
12,587
2,450
0
5,268
15,622
6,026
0
995
14,627
68,330
0
W
11,826
7,392
0
10,848
17,535
6,092
2,400
7,951
9,584
0
78,183
L
4,701
391
0
1,088
8,133
6,451
106
864
7,269
24,198
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,353
Gold Earned
48,232
404
Minions Killed
527
0
Camps Cleared
0
1,477,645
Distance Traveled
1,574,577
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,310
606
140
8
0
357,946
0
W
Poseidon
8,957
527
95
6
0
306,297
0
L
Erlang Shen
8,914
524
100
6
0
283,034
4
W
Sobek
8,767
516
45
3
0
314,287
6
L
Olorun
9,214
542
89
5
0
286,890
2
L
Danzaburou
7,866
463
78
5
0
261,201
3
W
Osiris
10,433
614
121
7
0
331,822
4
L
Ao Kuang
9,847
579
112
7
0
312,292
1
W
Hou Yi
9,765
574
126
7
0
264,225
0
L
Ganesha
7,512
442
25
1
0
334,228
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role