Player Matchup

Sobek
Sobek
Bronze III
 
Sobek
Bronze III
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Achilles
Achilles
Bronze III
CurvyCrescent6
Achilles
Bronze III
Level 120
God Stats
35W - 12L
2,049 SR
Queue Stats
51W - 17L
1,751 MMR
Party 1
Chang'e
Chang'e
Bronze III
DlVlNE RUlN
Chang'e
Bronze III
Level 158
God Stats
15W - 5L
1,765 SR
Queue Stats
44W - 18L
1,801 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 137
1,771 SR
1,684 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 127
1,674 SR
1,779 MMR
Awilix
Awilix
Platinum III
Adol Geis
Awilix
Platinum III
Level 152
God Stats
216W - 231L
1,624 SR
Queue Stats
230W - 259L
1,805 MMR
Party 2
Chaac
Chaac
Gold V
Im NewBee
Chaac
Gold V
Level 106
God Stats
1W - 1L
1,771 SR
Queue Stats
10W - 8L
1,718 MMR
Solo
Kukulkan
Kukulkan
Platinum III
PR09H3T92808
Kukulkan
Platinum III
Level 124
God Stats
76W - 69L
1,628 SR
Queue Stats
146W - 154L
1,812 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
15
5 / 1 / 18
12,711
706
18,599
28,751
36,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
15
6 / 1 / 18
12,119
673
18,475
18,996
19,375
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Chang'e
DlVlNE RUlN
Chang'e
16
13 / 2 / 9
13,056
725
22,086
13,444
7,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
DanzaburouCu ChulainnGuan YuAphroditeScylla

VS

Bans
CupidCthulhuGebBacchusMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Adol Geis
Awilix
11
1 / 8 / 3
9,795
544
11,963
22,604
14,562
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chaac
Im NewBee
Chaac
13
1 / 7 / 2
10,419
579
16,678
26,866
20,455
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
PR09H3T92808
Kukulkan
13
2 / 9 / 2
10,603
589
17,706
15,391
5,445
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
11
24
Kills
4
4
Deaths
24
45
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
5
1
18
14
L
Awilix
Adol Geis
Awilix
1
8
3
0.31
W
Achilles
6
1
18
15
W
Chang'e
DlVlNE RUlN
Chang'e
13
2
9
8.75
L
Chaac
Im NewBee
Chaac
1
7
2
0.29
L
Kukulkan
PR09H3T92808
Kukulkan
2
9
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,160
Damage
46,347
61,191
Taken
64,861
63,337
Mitigated
40,462
34,698
Healing
19,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
18,599
2,222
0
11,518
28,751
36,625
839
5,665
21,315
47,366
0
L
Awilix
Adol Geis
Awilix
11,963
3,640
966
5,881
22,604
14,562
0
14,244
8,360
0
36,048
W
Achilles
18,475
7,584
0
5,923
18,996
19,375
988
5,796
12,584
0
44,200
W
Chang'e
DlVlNE RUlN
Chang'e
22,086
1,423
9,626
7,631
13,444
7,337
1,174
5,285
7,460
65,762
0
L
Chaac
Im NewBee
Chaac
16,678
4,273
0
9,919
26,866
20,455
0
16,467
10,399
0
44,637
L
Kukulkan
PR09H3T92808
Kukulkan
17,706
827
1,184
1,253
15,391
5,445
0
10,063
5,328
52,329
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,886
Gold Earned
30,817
165
Minions Killed
157
0
Camps Cleared
0
1,044,522
Distance Traveled
982,809
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
12,711
706
47
3
0
357,381
3
L
Awilix
9,795
544
18
1
0
358,202
0
W
Achilles
12,119
673
43
2
0
360,796
0
W
Chang'e
13,056
725
75
4
0
326,345
1
L
Chaac
10,419
579
50
3
0
343,689
0
L
Kukulkan
10,603
589
89
5
0
280,918
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role