Player Matchup

Danzaburou
Danzaburou
DANGG_DANK
Danzaburou
Level 143
God Stats
15W - 8L
1,732 SR
Queue Stats
157W - 140L
1,582 Elo+
Party 2
Ymir
Ymir
XANDY17X
Ymir
Level 84
God Stats
23W - 17L
1,651 SR
Queue Stats
143W - 123L
1,590 Elo+
Party 2
Ra
Ra
swahili_shaman
Ra
Level 8
God Stats
2W - 0L
1,736 SR
Queue Stats
4W - 2L
1,601 Elo+
Party 2
Team Averages
Level 78
1,707 SR
1,591 Elo+

VS

Team Averages
Level 86
1,510 SR
1,528 Elo+
Set
Set
 
Set
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
DarthNounours
Sobek
Level 104
God Stats
2W - 3L
1,445 SR
Queue Stats
368W - 347L
1,560 Elo+
Party 1
Eset
Eset
Lexi-13ST
Eset
Level 29
God Stats
37W - 34L
1,585 SR
Queue Stats
417W - 426L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DANGG_DANK
Danzaburou
17
12 / 2 / 5
13,455
791
21,270
10,648
4,384
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Ymir
15
2 / 0 / 15
12,138
714
6,848
10,148
10,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

15
4 / 2 / 11
11,374
669
8,249
7,493
2,769
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
14
4 / 8 / 0
11,099
653
9,825
16,671
7,922
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

13
0 / 3 / 1
9,231
543
5,806
19,480
17,771
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Eset
12
0 / 7 / 1
9,056
533
2,544
10,381
3,746
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
6
18
Kills
4
4
Deaths
18
31
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
4
8
0
0.5
W
Danzaburou
DANGG_DANK
Danzaburou
12
2
5
7.25
L
0
3
1
0.17
L
Eset
0
7
1
0.07
W
Ymir
2
0
15
9.5
W
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,367
Damage
18,175
28,289
Taken
46,532
17,972
Mitigated
29,439
10,168
Healing
11,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
9,825
4,181
0
3,124
16,671
7,922
0
4,430
12,141
0
54,223
W
Danzaburou
DANGG_DANK
Danzaburou
21,270
10,015
0
3,635
10,648
4,384
2,498
2,654
7,994
0
74,631
L
5,806
95
186
7,029
19,480
17,771
496
6,226
12,888
30,205
0
L
Eset
2,544
0
213
950
10,381
3,746
511
3,757
6,320
21,302
0
W
Ymir
6,848
764
0
1,202
10,148
10,819
76
2,793
7,355
20,701
0
W
8,249
1,268
1,941
3,390
7,493
2,769
412
3,038
4,455
43,743
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,967
Gold Earned
29,386
196
Minions Killed
168
0
Camps Cleared
0
878,729
Distance Traveled
813,866
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
11,099
653
80
5
0
249,404
3
W
Danzaburou
13,455
791
95
6
0
280,543
1
L
Sobek
9,231
543
38
2
0
319,334
2
L
Eset
9,056
533
50
3
0
245,128
1
W
Ymir
12,138
714
26
2
0
286,648
0
W
Ra
11,374
669
75
4
0
311,538
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role