Player Matchup

Scylla
Scylla
Azuriiken
Scylla
Level 61
God Stats
3W - 1L
1,695 SR
Queue Stats
156W - 146L
1,619 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Ca1i_goldz-uWu
Ah Muzen Cab
Level 143
God Stats
20W - 8L
1,671 SR
Queue Stats
406W - 347L
1,710 Elo+
Party 2
Apollo
Apollo
DripXF
Apollo
Level 49
God Stats
2W - 2L
1,500 SR
Queue Stats
45W - 55L
1,547 Elo+
Party 2
Bellona
Bellona
Hanahake
Bellona
Level 52
God Stats
1W - 1L
1,598 SR
Queue Stats
209W - 215L
1,566 Elo+
Party 2
Artio
Artio
Wtw_TELLYZ
Artio
Level 68
God Stats
16W - 14L
1,749 SR
Queue Stats
437W - 464L
1,568 Elo+
Party 2
Team Averages
Level 75
1,643 SR
1,602 Elo+

VS

Team Averages
Level 55
1,581 SR
1,521 Elo+
Fenrir
Fenrir
I Am Blitz God
Fenrir
Level 24
God Stats
13W - 20L
1,415 SR
Queue Stats
302W - 328L
1,388 Elo+
Party 3
Nu Wa
Nu Wa
I Am Scope God
Nu Wa
Level 68
God Stats
8W - 4L
1,921 SR
Queue Stats
962W - 961L
1,388 Elo+
Party 3
Ne Zha
Ne Zha
Mytchx
Ne Zha
Level 113
God Stats
6W - 5L
1,568 SR
Queue Stats
270W - 231L
1,645 Elo+
Party 1
Guan Yu
Guan Yu
XxVictorOfWarXx
Guan Yu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 35L
1,599 Elo+
Party 1
Skadi
Skadi
kclay37
Skadi
Level 52
God Stats
0W - 2L
1,500 SR
Queue Stats
125W - 106L
1,584 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Azuriiken
Scylla
18
3 / 0 / 6
11,973
599
11,148
8,594
2,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Muzen Cab
Ca1i_goldz-uWu
Ah Muzen Cab
20
11 / 0 / 7
13,151
658
23,125
15,156
6,630
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
DripXF
Apollo
19
12 / 1 / 5
12,602
630
10,667
11,157
4,441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Bellona
Hanahake
Bellona
18
0 / 4 / 3
11,836
592
7,516
14,343
15,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artio
16
2 / 2 / 10
10,859
543
3,994
12,124
10,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 9 / 1
7,088
354
2,784
18,801
14,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

14
0 / 5 / 1
8,768
438
8,985
10,072
3,856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
Mytchx
Ne Zha
17
6 / 5 / 0
10,332
517
12,684
17,427
7,601
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
1 / 3 / 3
8,801
440
5,214
13,047
12,313
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Skadi
kclay37
Skadi
12
0 / 6 / 1
7,882
394
3,390
12,466
3,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
13
28
Kills
7
7
Deaths
28
31
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Scylla
Azuriiken
Scylla
3
0
6
6
W
Ah Muzen Cab
Ca1i_goldz-uWu
Ah Muzen Cab
11
0
7
14.5
W
Apollo
DripXF
Apollo
12
1
5
14.5
W
Bellona
Hanahake
Bellona
0
4
3
0.38
L
0
9
1
0.06
L
0
5
1
0.1
L
Ne Zha
Mytchx
Ne Zha
6
5
0
1.2
W
Artio
2
2
10
3.5
L
1
3
3
0.83
L
Skadi
kclay37
Skadi
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,450
Damage
33,057
61,374
Taken
71,813
39,312
Mitigated
41,790
21,188
Healing
15,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Azuriiken
Scylla
11,148
1,016
0
801
8,594
2,641
1,959
3,037
5,419
93,055
0
W
Ah Muzen Cab
Ca1i_goldz-uWu
Ah Muzen Cab
23,125
14,266
0
8,142
15,156
6,630
7,208
1,749
13,305
0
134,868
W
Apollo
DripXF
Apollo
10,667
6,505
0
4,070
11,157
4,441
0
1,087
9,942
0
69,468
W
Bellona
Hanahake
Bellona
7,516
2,133
0
5,191
14,343
15,300
2,278
803
13,221
0
78,375
L
2,784
775
271
1,515
18,801
14,189
84
3,701
15,100
0
12,308
L
8,985
4,531
0
2,219
10,072
3,856
587
2,915
7,157
61,986
0
L
Ne Zha
Mytchx
Ne Zha
12,684
4,777
0
7,072
17,427
7,601
0
2,721
14,706
0
80,954
W
Artio
3,994
142
195
2,789
12,124
10,300
273
1,785
10,152
24,547
0
L
5,214
816
225
2,628
13,047
12,313
0
4,046
9,001
0
42,263
L
Skadi
kclay37
Skadi
3,390
1,197
0
1,490
12,466
3,831
0
1,759
10,707
0
45,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,421
Gold Earned
42,871
654
Minions Killed
483
0
Camps Cleared
0
1,960,166
Distance Traveled
1,790,103
13
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,973
599
171
9
0
389,063
4
W
Ah Muzen Cab
13,151
658
183
9
0
379,824
1
W
Apollo
12,602
630
106
5
0
403,085
2
W
Bellona
11,836
592
153
8
0
381,674
3
L
Fenrir
7,088
354
39
2
0
319,961
2
L
Nu Wa
8,768
438
132
7
0
343,154
6
L
Ne Zha
10,332
517
128
6
0
427,396
8
W
Artio
10,859
543
41
2
0
406,520
3
L
Guan Yu
8,801
440
87
4
0
396,924
1
L
Skadi
7,882
394
97
5
0
302,668
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role