Player Matchup

Tiamat
Tiamat
Apolloanubis
Tiamat
Level 116
God Stats
1W - 6L
1,226 SR
Queue Stats
33W - 45L
1,546 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
BLAZE13799
Ah Muzen Cab
Level 125
God Stats
3W - 3L
1,500 SR
Queue Stats
231W - 214L
1,603 Elo+
Party 3
Danzaburou
Danzaburou
Golemred2
Danzaburou
Level 100
God Stats
7W - 8L
1,590 SR
Queue Stats
31W - 40L
1,546 Elo+
Party 2
Ao Kuang
Ao Kuang
Ronnokk
Ao Kuang
Level 67
God Stats
0W - 5L
1,500 SR
Queue Stats
295W - 286L
1,592 Elo+
Solo
Kumbhakarna
Kumbhakarna
spitfireshady
Kumbhakarna
Level 62
God Stats
4W - 2L
1,500 SR
Queue Stats
38W - 35L
1,661 Elo+
Party 3
Team Averages
Level 94
1,463 SR
1,590 Elo+

VS

Team Averages
Level 121
1,568 SR
1,480 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
Adretheon
Ganesha
Level 60
God Stats
7W - 7L
1,457 SR
Queue Stats
15W - 19L
1,311 Elo+
Party 1
Medusa
Medusa
TheManOfThighs
Medusa
Level 146
God Stats
3W - 1L
1,666 SR
Queue Stats
52W - 48L
1,554 Elo+
Party 1
Janus
Janus
Valì
Janus
Level 128
God Stats
1W - 0L
1,715 SR
Queue Stats
49W - 44L
1,532 Elo+
Party 1
Nemesis
Nemesis
Vaиic
Nemesis
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
18
2 / 6 / 1
11,686
467
9,409
19,655
10,892
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
BLAZE13799
Ah Muzen Cab
19
7 / 7 / 2
13,222
529
19,278
21,775
10,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Danzaburou
Golemred2
Danzaburou
19
2 / 7 / 6
12,830
513
18,974
25,405
9,879
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ao Kuang
Ronnokk
Ao Kuang
18
3 / 5 / 4
11,519
461
9,306
19,174
9,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
spitfireshady
Kumbhakarna
16
2 / 4 / 9
11,539
462
6,939
21,215
28,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
20
5 / 2 / 10
13,741
550
18,309
25,509
24,920
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ganesha
Adretheon
Ganesha
18
0 / 3 / 14
11,974
479
8,262
18,205
23,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
5 / 2 / 9
14,355
574
14,355
14,690
7,039
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Janus
Valì
Janus
19
5 / 7 / 10
13,137
525
19,473
17,436
6,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
Vaиic
Nemesis
20
14 / 2 / 2
15,287
611
18,161
21,801
11,778
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
74
16
Kills
29
29
Deaths
16
22
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
5
2
10
5
W
Ganesha
Adretheon
Ganesha
0
3
14
2.33
L
Tiamat
2
6
1
0.42
L
Ah Muzen Cab
BLAZE13799
Ah Muzen Cab
7
7
2
1.14
L
Danzaburou
Golemred2
Danzaburou
2
7
6
0.71
L
Ao Kuang
Ronnokk
Ao Kuang
3
5
4
1
W
5
2
9
4.75
W
Janus
Valì
Janus
5
7
10
1.43
W
Nemesis
Vaиic
Nemesis
14
2
2
7.5
L
Kumbhakarna
spitfireshady
Kumbhakarna
2
4
9
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,906
Damage
78,560
107,224
Taken
97,641
69,395
Mitigated
73,561
30,178
Healing
38,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
18,309
2,605
3,117
12,090
25,509
24,920
1,266
8,896
16,549
0
82,330
W
Ganesha
Adretheon
Ganesha
8,262
925
417
6,342
18,205
23,175
0
4,102
14,025
35,834
0
L
Tiamat
9,409
1,425
0
5,924
19,655
10,892
391
5,086
14,569
70,087
0
L
Ah Muzen Cab
BLAZE13799
Ah Muzen Cab
19,278
8,382
0
8,581
21,775
10,703
224
6,729
15,046
0
97,257
L
Danzaburou
Golemred2
Danzaburou
18,974
12,330
0
9,302
25,405
9,879
2,471
6,955
18,450
0
117,980
L
Ao Kuang
Ronnokk
Ao Kuang
9,306
1,108
0
4,983
19,174
9,094
0
4,836
14,338
70,652
0
W
14,355
8,368
0
7,568
14,690
7,039
6,599
2,840
11,850
0
115,272
W
Janus
Valì
Janus
19,473
308
130
4,908
17,436
6,649
530
6,640
10,534
91,650
0
W
Nemesis
Vaиic
Nemesis
18,161
10,479
0
3,806
21,801
11,778
2,465
5,537
15,984
0
135,697
L
Kumbhakarna
spitfireshady
Kumbhakarna
6,939
334
0
1,388
21,215
28,827
0
5,462
15,753
27,489
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,796
Gold Earned
68,494
608
Minions Killed
756
0
Camps Cleared
0
2,145,958
Distance Traveled
2,567,765
28
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
13,741
550
154
6
0
535,202
1
W
Ganesha
11,974
479
12
0
0
488,968
2
L
Tiamat
11,686
467
160
6
0
385,649
0
L
Ah Muzen Cab
13,222
529
144
6
0
412,548
6
L
Danzaburou
12,830
513
158
6
0
388,064
5
L
Ao Kuang
11,519
461
108
4
0
466,815
6
W
Medusa
14,355
574
223
9
0
490,591
3
W
Janus
13,137
525
164
7
0
490,482
3
W
Nemesis
15,287
611
203
8
0
562,522
9
L
Kumbhakarna
11,539
462
38
2
0
492,882
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role