Player Matchup

Hades
Hades
Gold IV
KoaMeeks
Hades
Gold IV
Level 102
God Stats
88W - 59L
1,683 SR
Queue Stats
305W - 311L
1,379 MMR
Solo
Cabrakan
Cabrakan
Gold II
The DoPeSlayer
Cabrakan
Gold II
Level 129
God Stats
5W - 0L
1,706 SR
Queue Stats
84W - 81L
1,374 MMR
Solo
Heimdallr
Heimdallr
Gold V
transonrama
Heimdallr
Gold V
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
280W - 284L
1,390 MMR
Solo
Arachne
Arachne
Gold II
xxShoutingLlama
Arachne
Gold II
Level 88
God Stats
69W - 56L
1,553 SR
Queue Stats
215W - 211L
1,492 MMR
Party 1
Anhur
Anhur
Silver I
zghost2001
Anhur
Silver I
Level 83
God Stats
1W - 3L
1,308 SR
Queue Stats
102W - 97L
1,300 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 112
1,550 SR
1,387 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 82
1,479 SR
1,387 MMR
Cernunnos
Cernunnos
Silver IV
Biscuitlypse
Cernunnos
Silver IV
Level 38
God Stats
7W - 9L
1,714 SR
Queue Stats
31W - 30L
1,309 MMR
Party 2
Fafnir
Fafnir
Bronze III
D0UGD1MM4D0M3
Fafnir
Bronze III
Level 83
God Stats
0W - 1L
1,235 SR
Queue Stats
32W - 45L
1,367 MMR
Solo
King Arthur
King Arthur
Gold IV
Fallen_Grey_Jedi
King Arthur
Gold IV
Level 144
God Stats
16W - 18L
1,609 SR
Queue Stats
301W - 304L
1,389 MMR
Solo
Agni
Agni
Silver IV
Zedaine
Agni
Silver IV
Level 46
God Stats
8W - 8L
1,527 SR
Queue Stats
20W - 18L
1,488 MMR
Party 2
Fenrir
Fenrir
Bronze III
alejogonzalez_89
Fenrir
Bronze III
Level 101
God Stats
13W - 18L
1,312 SR
Queue Stats
288W - 303L
1,384 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
KoaMeeks
Hades
20
9 / 5 / 6
16,662
617
23,179
24,740
17,695
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
19
2 / 2 / 16
13,945
516
11,039
22,412
40,414
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heimdallr
transonrama
Heimdallr
20
5 / 6 / 6
15,746
583
28,919
28,158
16,228
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

20
10 / 4 / 7
16,962
628
16,357
25,884
13,001
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Anhur
20
4 / 1 / 4
15,568
577
6,807
13,776
7,758
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
Nu WaSetCthulhuJanusCu Chulainn

VS

Bans
HeraGuan YuApolloRaDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Biscuitlypse
Cernunnos
20
4 / 2 / 1
14,562
539
14,116
13,221
5,502
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
2 / 6 / 5
11,453
424
7,457
21,636
23,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

King Arthur
Fallen_Grey_Jedi
King Arthur
20
4 / 6 / 4
13,278
492
21,850
38,295
30,926
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Agni
Zedaine
Agni
19
4 / 8 / 2
12,186
451
13,733
15,984
5,982
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
4 / 8 / 5
12,128
449
10,153
26,098
20,492
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
35
30
Kills
18
18
Deaths
30
39
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Biscuitlypse
Cernunnos
4
2
1
2.25
L
2
6
5
0.75
L
King Arthur
Fallen_Grey_Jedi
King Arthur
4
6
4
1
W
Hades
KoaMeeks
Hades
9
5
6
2.4
W
Cabrakan
2
2
16
5
L
Agni
Zedaine
Agni
4
8
2
0.63
L
4
8
5
0.81
W
Heimdallr
transonrama
Heimdallr
5
6
6
1.33
W
10
4
7
3.38
W
Anhur
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,301
Damage
67,309
114,970
Taken
115,234
95,096
Mitigated
86,218
47,344
Healing
21,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Biscuitlypse
Cernunnos
14,116
5,954
0
5,453
13,221
5,502
0
2,986
10,235
0
121,350
L
7,457
2,549
0
2,957
21,636
23,316
0
13,567
8,069
33,578
0
L
King Arthur
Fallen_Grey_Jedi
King Arthur
21,850
1,330
0
8,553
38,295
30,926
713
6,696
31,599
0
89,749
W
Hades
KoaMeeks
Hades
23,179
1,824
1,423
14,391
24,740
17,695
1,205
8,616
15,670
132,643
0
W
Cabrakan
11,039
1,472
0
3,431
22,412
40,414
976
5,898
16,094
45,580
0
L
Agni
Zedaine
Agni
13,733
852
0
2,600
15,984
5,982
43
7,320
8,664
87,985
0
L
10,153
1,773
0
1,987
26,098
20,492
1,230
3,649
22,449
0
82,839
W
Heimdallr
transonrama
Heimdallr
28,919
17,046
0
10,171
28,158
16,228
4,548
1,862
25,798
0
132,857
W
16,357
11,494
0
9,131
25,884
13,001
808
5,309
20,289
0
140,537
W
Anhur
6,807
3,317
0
8,797
13,776
7,758
7,264
1,426
12,350
0
117,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,883
Gold Earned
63,607
848
Minions Killed
689
0
Camps Cleared
0
2,412,121
Distance Traveled
2,530,962
21
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
14,562
539
208
8
0
478,423
12
L
Fafnir
11,453
424
42
2
0
510,802
0
L
King Arthur
13,278
492
145
5
0
503,894
3
W
Hades
16,662
617
230
9
0
484,684
0
W
Cabrakan
13,945
516
40
1
0
465,915
6
L
Agni
12,186
451
165
6
0
468,055
13
L
Fenrir
12,128
449
129
5
0
569,788
0
W
Heimdallr
15,746
583
195
7
0
389,521
2
W
Arachne
16,962
628
179
7
0
575,460
8
W
Anhur
15,568
577
204
8
0
496,541
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role