Player Matchup

Kuzenbo
Kuzenbo
Kaweckii
Kuzenbo
Level 142
God Stats
2W - 0L
1,500 SR
Queue Stats
199W - 125L
1,627 Elo+
Party 2
Guan Yu
Guan Yu
Nini127
Guan Yu
Level 18
God Stats
4W - 2L
1,921 SR
Queue Stats
29W - 15L
1,680 Elo+
Party 2
He Bo
He Bo
Shlorber
He Bo
Level 139
God Stats
3W - 2L
1,736 SR
Queue Stats
102W - 65L
1,844 Elo+
Party 2
Rama
Rama
Toxicaflol
Rama
Level 160
God Stats
1W - 0L
1,826 SR
Queue Stats
43W - 22L
1,690 Elo+
Party 2
Thoth
Thoth
YmirNuts
Thoth
Level 109
God Stats
14W - 2L
1,907 SR
Queue Stats
107W - 41L
1,776 Elo+
Party 2
Team Averages
Level 114
1,778 SR
1,724 Elo+

VS

Team Averages
Level 65
1,543 SR
1,485 Elo+
Bellona
Bellona
Kerrigans
Bellona
Level 86
God Stats
0W - 1L
1,676 SR
Queue Stats
89W - 114L
1,418 Elo+
Party 1
Sobek
Sobek
ReadyEddyy
Sobek
Level 115
God Stats
1W - 2L
1,500 SR
Queue Stats
46W - 29L
1,504 Elo+
Party 1
Tiamat
Tiamat
Sir Teej III
Tiamat
Level 92
God Stats
5W - 10L
1,448 SR
Queue Stats
93W - 117L
1,477 Elo+
Party 3
Hel
Hel
vQ Kumaicita
Hel
Level 16
God Stats
3W - 7L
1,357 SR
Queue Stats
128W - 155L
1,411 Elo+
Party 1
Loki
Loki
viPhen
Loki
Level 18
God Stats
1W - 1L
1,733 SR
Queue Stats
6W - 6L
1,615 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Kaweckii
Kuzenbo
19
6 / 1 / 27
13,499
1,125
19,860
24,162
27,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Guan Yu
Nini127
Guan Yu
18
2 / 1 / 25
11,351
946
10,292
12,726
13,762
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

He Bo
Shlorber
He Bo
18
6 / 1 / 20
11,622
969
27,832
9,471
3,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
13 / 1 / 22
13,211
1,101
35,557
14,980
5,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thoth
YmirNuts
Thoth
19
11 / 0 / 22
12,532
1,044
33,495
5,664
2,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

291

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Kerrigans
Bellona
16
1 / 5 / 2
10,279
857
11,013
27,412
26,738
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sobek
16
1 / 4 / 2
11,314
943
12,114
36,403
46,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tiamat
16
2 / 7 / 2
10,794
900
16,757
22,448
21,006
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
0 / 20 / 3
9,743
812
9,260
34,942
20,136
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
viPhen
Loki
15
0 / 2 / 2
9,443
787
5,080
11,905
4,886
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

154
Kill Participation
15
38
Kills
4
4
Deaths
38
116
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Kaweckii
Kuzenbo
6
1
27
19.5
L
Bellona
Kerrigans
Bellona
1
5
2
0.4
W
Guan Yu
Nini127
Guan Yu
2
1
25
14.5
L
Sobek
1
4
2
0.5
W
He Bo
Shlorber
He Bo
6
1
20
16
L
Tiamat
2
7
2
0.43
W
13
1
22
24
W
Thoth
YmirNuts
Thoth
11
0
22
22
L
0
20
3
0.08
L
Loki
viPhen
Loki
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

127,036
Damage
54,224
67,003
Taken
133,110
53,028
Mitigated
119,533
34,275
Healing
11,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Kaweckii
Kuzenbo
19,860
5,428
0
10,220
24,162
27,559
0
10,322
13,345
34,820
0
L
Bellona
Kerrigans
Bellona
11,013
2,215
0
128
27,412
26,738
0
15,542
10,855
932
35,170
W
Guan Yu
Nini127
Guan Yu
10,292
1,453
5,220
3,807
12,726
13,762
0
6,793
5,617
0
19,396
L
Sobek
12,114
1,165
0
4,199
36,403
46,767
0
18,580
16,700
32,459
0
W
He Bo
Shlorber
He Bo
27,832
1,198
1,864
4,393
9,471
3,385
0
6,154
3,097
36,195
0
L
Tiamat
16,757
1,634
0
1,846
22,448
21,006
0
14,737
7,139
34,909
0
W
35,557
30,569
0
8,341
14,980
5,950
0
12,130
2,488
0
53,059
W
Thoth
YmirNuts
Thoth
33,495
1,495
0
430
5,664
2,372
0
2,012
3,494
66,914
0
L
9,260
1,521
2,957
2,840
34,942
20,136
0
22,462
11,726
27,208
0
L
Loki
viPhen
Loki
5,080
136
0
0
11,905
4,886
0
6,954
4,730
0
12,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,215
Gold Earned
51,573
209
Minions Killed
206
7
Camps Cleared
3
1,184,000
Distance Traveled
1,015,994
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
13,499
1,125
30
3
1
251,150
1
L
Bellona
10,279
857
57
5
1
219,625
0
W
Guan Yu
11,351
946
33
3
0
269,991
0
L
Sobek
11,314
943
43
4
0
236,627
0
W
He Bo
11,622
969
28
2
0
237,729
0
L
Tiamat
10,794
900
42
4
1
206,557
0
W
Rama
13,211
1,101
38
3
3
186,500
0
W
Thoth
12,532
1,044
80
7
3
238,630
0
L
Hel
9,743
812
46
4
1
178,409
0
L
Loki
9,443
787
18
2
0
174,776
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role