Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
Bucctte
Sylvanus
Level 154
God Stats
1W - 0L
1,244 SR
Queue Stats
79W - 25L
1,993 Elo+
Party 1
Apollo
Apollo
n38w77
Apollo
Level 158
God Stats
1W - 1L
1,770 SR
Queue Stats
163W - 101L
1,875 Elo+
Party 1
Team Averages
Level 157
1,504 SR
1,789 Elo+

VS

Team Averages
Level 116
1,581 SR
1,712 Elo+
Danzaburou
Danzaburou
KoruSenpai
Danzaburou
Level 123
God Stats
1W - 1L
1,690 SR
Queue Stats
95W - 74L
1,625 Elo+
Party 2
Tiamat
Tiamat
ShiroganeSensei
Tiamat
Level 75
God Stats
19W - 16L
1,551 SR
Queue Stats
43W - 40L
1,655 Elo+
Party 2
Hades
Hades
beest18
Hades
Level 149
God Stats
1W - 4L
1,500 SR
Queue Stats
26W - 41L
1,855 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
12
5 / 0 / 5
7,745
775
7,915
3,921
3,486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sylvanus
Bucctte
Sylvanus
10
1 / 0 / 8
7,429
743
4,656
8,097
6,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Apollo
n38w77
Apollo
10
4 / 0 / 5
7,425
743
4,042
6,429
2,565
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
KoruSenpai
Danzaburou
8
0 / 5 / 0
6,036
604
4,449
7,229
2,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 3 / 0
5,849
585
5,665
6,937
5,796
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hades
beest18
Hades
9
0 / 2 / 0
6,225
623
3,565
6,607
2,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
0
10
Kills
0
0
Deaths
10
18
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
5
0
5
7.5
W
Sylvanus
Bucctte
Sylvanus
1
0
8
5
L
Danzaburou
KoruSenpai
Danzaburou
0
5
0
0
L
0
3
0
0
L
Hades
beest18
Hades
0
2
0
0
W
Apollo
n38w77
Apollo
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,613
Damage
13,679
18,447
Taken
20,773
12,560
Mitigated
10,506
10,805
Healing
6,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
7,915
228
0
1,578
3,921
3,486
324
1,572
2,349
29,946
0
W
Sylvanus
Bucctte
Sylvanus
4,656
874
1,894
4,981
8,097
6,509
28
3,632
4,465
15,062
0
L
Danzaburou
KoruSenpai
Danzaburou
4,449
1,059
0
1,667
7,229
2,316
0
3,916
3,145
0
24,183
L
5,665
382
0
2,352
6,937
5,796
0
3,445
3,246
18,216
0
L
Hades
beest18
Hades
3,565
722
192
1,832
6,607
2,394
0
4,578
1,767
25,415
0
W
Apollo
n38w77
Apollo
4,042
2,391
0
2,352
6,429
2,565
1,142
4,131
2,298
0
24,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,599
Gold Earned
18,110
136
Minions Killed
124
0
Camps Cleared
0
513,966
Distance Traveled
468,585
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
7,745
775
68
7
0
178,011
2
W
Sylvanus
7,429
743
29
3
0
156,220
2
L
Danzaburou
6,036
604
48
5
0
141,675
3
L
Tiamat
5,849
585
34
3
0
171,965
3
L
Hades
6,225
623
42
4
0
154,945
2
W
Apollo
7,425
743
39
4
0
179,735
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role