Player Matchup

Achilles
Achilles
Audiomagi
Achilles
Level 65
God Stats
4W - 1L
1,141 SR
Queue Stats
64W - 42L
1,541 Elo+
Party 2
Thanatos
Thanatos
Murmurrrz
Thanatos
Level 2
God Stats
7W - 6L
1,500 SR
Queue Stats
49W - 35L
1,500 Elo+
Party 2
Cupid
Cupid
Steampunkengi
Cupid
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 27L
1,648 Elo+
Party 2
Ymir
Ymir
Zinul
Ymir
Level 46
God Stats
3W - 2L
1,459 SR
Queue Stats
10W - 7L
1,541 Elo+
Party 2
Janus
Janus
laxatpax
Janus
Level 7
God Stats
11W - 5L
1,641 SR
Queue Stats
12W - 6L
1,707 Elo+
Party 2
Team Averages
Level 27
1,448 SR
1,587 Elo+

VS

Team Averages
Level 24
1,445 SR
1,466 Elo+
Camazotz
Camazotz
DalyTron
Camazotz
Level 25
God Stats
2W - 2L
1,212 SR
Queue Stats
111W - 97L
1,482 Elo+
Solo
Neith
Neith
Eifti
Neith
Level 24
God Stats
5W - 2L
1,737 SR
Queue Stats
84W - 90L
1,460 Elo+
Party 1
Scylla
Scylla
SnapOh1
Scylla
Level 29
God Stats
14W - 27L
1,529 SR
Queue Stats
102W - 91L
1,532 Elo+
Party 3
Hades
Hades
all1kk
Hades
Level 26
God Stats
0W - 3L
1,377 SR
Queue Stats
65W - 65L
1,441 Elo+
Party 3
Ares
Ares
我是希瑞
Ares
Level 17
God Stats
2W - 5L
1,371 SR
Queue Stats
6W - 8L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Audiomagi
Achilles
17
5 / 3 / 9
11,416
519
12,579
19,985
17,002
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
Murmurrrz
Thanatos
16
4 / 1 / 7
11,060
503
7,219
12,339
7,064
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
8 / 2 / 7
11,939
543
17,094
15,291
6,927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ymir
Zinul
Ymir
17
6 / 1 / 14
12,369
562
11,899
13,339
11,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Janus
laxatpax
Janus
17
2 / 5 / 7
11,507
523
8,050
10,349
3,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
DalyTron
Camazotz
16
5 / 3 / 4
10,464
476
9,247
19,280
7,102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Neith
Eifti
Neith
11
0 / 6 / 3
7,666
348
6,016
11,845
3,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
SnapOh1
Scylla
17
6 / 4 / 0
11,279
513
11,392
11,157
4,476
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hades
all1kk
Hades
14
1 / 6 / 4
9,341
425
11,810
19,818
13,386
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
0 / 6 / 1
8,660
394
1,833
18,193
13,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
24
25
Kills
12
12
Deaths
25
44
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Achilles
Audiomagi
Achilles
5
3
9
3.17
L
Camazotz
DalyTron
Camazotz
5
3
4
2.33
L
Neith
Eifti
Neith
0
6
3
0.25
W
Thanatos
Murmurrrz
Thanatos
4
1
7
7.5
L
Scylla
SnapOh1
Scylla
6
4
0
1.5
W
8
2
7
5.75
W
Ymir
Zinul
Ymir
6
1
14
13
L
Hades
all1kk
Hades
1
6
4
0.5
W
Janus
laxatpax
Janus
2
5
7
1.1
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,841
Damage
40,298
71,303
Taken
80,293
46,619
Mitigated
42,589
34,262
Healing
25,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Audiomagi
Achilles
12,579
2,644
0
5,770
19,985
17,002
710
10,064
9,723
0
49,426
L
Camazotz
DalyTron
Camazotz
9,247
1,693
0
10,173
19,280
7,102
367
2,307
16,973
0
61,862
L
Neith
Eifti
Neith
6,016
1,417
0
2,523
11,845
3,810
627
3,460
8,385
0
25,991
W
Thanatos
Murmurrrz
Thanatos
7,219
2,361
0
12,580
12,339
7,064
0
3,939
8,339
0
78,709
L
Scylla
SnapOh1
Scylla
11,392
723
0
1,759
11,157
4,476
383
3,605
7,552
65,698
0
W
17,094
9,291
303
10,364
15,291
6,927
5,054
3,940
11,306
0
76,300
W
Ymir
Zinul
Ymir
11,899
1,706
0
3,554
13,339
11,696
453
6,788
6,473
50,619
0
L
Hades
all1kk
Hades
11,810
1,328
413
7,826
19,818
13,386
320
5,750
14,068
46,390
0
W
Janus
laxatpax
Janus
8,050
784
0
1,691
10,349
3,930
625
4,497
5,638
60,023
0
L
1,833
90
0
2,447
18,193
13,815
169
5,368
12,825
21,851
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,291
Gold Earned
47,410
505
Minions Killed
358
0
Camps Cleared
0
2,133,386
Distance Traveled
1,815,792
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,416
519
78
4
0
459,702
2
L
Camazotz
10,464
476
92
4
0
397,544
1
L
Neith
7,666
348
38
2
0
356,873
2
W
Thanatos
11,060
503
103
5
0
425,367
2
L
Scylla
11,279
513
126
6
0
360,464
5
W
Cupid
11,939
543
129
6
0
381,350
1
W
Ymir
12,369
562
73
3
0
435,964
2
L
Hades
9,341
425
68
3
0
336,505
2
W
Janus
11,507
523
122
6
0
431,003
1
L
Ares
8,660
394
34
2
0
364,406
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role