Player Matchup

Da Ji
Da Ji
AmazingRat
Da Ji
Level 24
God Stats
5W - 1L
1,500 SR
Queue Stats
34W - 10L
1,729 Elo+
Party 3
Loki
Loki
BanditGrimes
Loki
Level 7
God Stats
2W - 0L
1,798 SR
Queue Stats
12W - 2L
1,896 Elo+
Solo
Artemis
Artemis
ColonelKiefChief
Artemis
Level 23
God Stats
135W - 102L
1,608 SR
Queue Stats
593W - 692L
1,597 Elo+
Solo
Merlin
Merlin
MAX3210
Merlin
Level 20
God Stats
1W - 1L
1,295 SR
Queue Stats
28W - 24L
1,532 Elo+
Solo
Kukulkan
Kukulkan
tiemporeal
Kukulkan
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Team Averages
Level 16
1,540 SR
1,651 Elo+

VS

Team Averages
Level 11
1,577 SR
1,556 Elo+
Artemis
Artemis
BeeHorn
Artemis
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 73L
1,662 Elo+
Party 1
Hun Batz
Hun Batz
Brody Rage
Hun Batz
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,680 Elo+
Party 2
Kukulkan
Kukulkan
FujinXD
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,540 Elo+
Party 2
Skadi
Skadi
HellZEL
Skadi
Level 6
God Stats
3W - 3L
1,884 SR
Queue Stats
31W - 26L
1,479 Elo+
Party 1
Erlang Shen
Erlang Shen
Superman110
Erlang Shen
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
16
13 / 0 / 15
10,507
1,313
11,978
8,029
7,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
12 / 1 / 20
10,380
1,298
13,919
9,692
3,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
8 / 0 / 15
8,980
1,123
13,741
8,500
3,293
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Merlin
MAX3210
Merlin
17
8 / 0 / 26
9,864
1,233
10,884
2,854
944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
tiemporeal
Kukulkan
17
7 / 0 / 26
10,523
1,315
15,105
3,423
1,363
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

381

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BeeHorn
Artemis
13
1 / 6 / 0
7,794
974
9,929
11,659
4,680
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hun Batz
Brody Rage
Hun Batz
13
0 / 13 / 1
7,150
894
6,235
18,915
7,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
FujinXD
Kukulkan
12
0 / 7 / 0
6,984
873
3,640
8,189
2,957
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
HellZEL
Skadi
13
0 / 12 / 1
7,356
920
5,673
18,069
6,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
Superman110
Erlang Shen
13
0 / 10 / 1
7,297
912
3,533
16,183
9,404
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

150
Kill Participation
4
48
Kills
1
1
Deaths
48
102
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Da Ji
13
0
15
20.5
W
12
1
20
22
L
Artemis
BeeHorn
Artemis
1
6
0
0.17
L
Hun Batz
Brody Rage
Hun Batz
0
13
1
0.04
W
8
0
15
15.5
L
Kukulkan
FujinXD
Kukulkan
0
7
0
0
L
Skadi
HellZEL
Skadi
0
12
1
0.04
W
Merlin
MAX3210
Merlin
8
0
26
21
L
Erlang Shen
Superman110
Erlang Shen
0
10
1
0.05
W
Kukulkan
tiemporeal
Kukulkan
7
0
26
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,627
Damage
29,010
32,498
Taken
73,015
16,668
Mitigated
31,074
4,120
Healing
3,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
11,978
2,930
0
868
8,029
7,124
0
1,642
6,387
0
18,678
W
13,919
7,020
0
1,230
9,692
3,944
0
275
9,417
0
21,888
L
Artemis
BeeHorn
Artemis
9,929
5,034
0
681
11,659
4,680
0
4,229
7,430
0
18,867
L
Hun Batz
Brody Rage
Hun Batz
6,235
1,624
0
475
18,915
7,305
0
7,198
11,717
0
13,357
W
13,741
10,305
0
1,494
8,500
3,293
0
1,055
7,445
0
20,532
L
Kukulkan
FujinXD
Kukulkan
3,640
888
0
92
8,189
2,957
0
3,246
4,943
12,089
0
L
Skadi
HellZEL
Skadi
5,673
3,112
0
1,503
18,069
6,728
0
5,555
12,315
0
19,717
W
Merlin
MAX3210
Merlin
10,884
243
0
528
2,854
944
0
0
2,854
17,773
0
L
Erlang Shen
Superman110
Erlang Shen
3,533
1,352
0
468
16,183
9,404
0
5,761
10,422
0
17,258
W
Kukulkan
tiemporeal
Kukulkan
15,105
2,440
0
0
3,423
1,363
0
668
2,755
48,255
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,254
Gold Earned
36,581
151
Minions Killed
106
8
Camps Cleared
3
817,575
Distance Traveled
669,084
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
10,507
1,313
14
2
2
184,283
3
W
Loki
10,380
1,298
18
2
3
178,399
0
L
Artemis
7,794
974
21
3
1
142,713
0
L
Hun Batz
7,150
894
11
1
0
157,197
1
W
Artemis
8,980
1,123
17
2
1
149,888
0
L
Kukulkan
6,984
873
14
2
1
113,969
0
L
Skadi
7,356
920
28
4
1
123,001
0
W
Merlin
9,864
1,233
18
2
0
146,300
0
L
Erlang Shen
7,297
912
32
4
0
132,204
0
W
Kukulkan
10,523
1,315
84
11
2
158,705
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role