Player Matchup

Khepri
Khepri
Gold II
ItzRober
Khepri
Gold II
Level 154
God Stats
7W - 7L
1,328 SR
Queue Stats
546W - 525L
1,718 MMR
Solo
Nox
Nox
Platinum I
LordChabuKing
Nox
Platinum I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Masters
Realzx
Sun Wukong
Masters
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Masters
Zhainy
Nemesis
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Silver I
washedchimp
Izanami
Silver I
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 147
1,466 SR
1,544 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 138
1,571 SR
1,887 MMR
Guan Yu
Guan Yu
Platinum IV
Crackman09
Guan Yu
Platinum IV
Level 149
God Stats
0W - 4L
1,294 SR
Queue Stats
398W - 400L
1,703 MMR
Party 1
Baba Yaga
Baba Yaga
Diamond IV
Shibα
Baba Yaga
Diamond IV
Level 160
God Stats
19W - 14L
1,788 SR
Queue Stats
187W - 157L
2,268 MMR
Solo
Bacchus
Bacchus
Platinum IV
Zelikiaxe
Bacchus
Platinum IV
Level 121
God Stats
7W - 3L
1,770 SR
Queue Stats
87W - 79L
1,668 MMR
Solo
Danzaburou
Danzaburou
Diamond V
wildwolfxbutgood
Danzaburou
Diamond V
Level 100
God Stats
10W - 13L
1,506 SR
Queue Stats
140W - 120L
1,988 MMR
Solo
Ravana
Ravana
Platinum V
ÐerHenker
Ravana
Platinum V
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
145W - 124L
1,807 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
ItzRober
Khepri
14
2 / 4 / 12
9,561
562
3,125
14,580
11,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
0 / 2 / 10
10,075
593
6,076
8,553
3,276
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
Realzx
Sun Wukong
17
6 / 1 / 11
11,249
662
17,011
14,985
10,296
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
Zhainy
Nemesis
18
18 / 2 / 6
12,474
734
16,397
14,203
8,141
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
washedchimp
Izanami
17
2 / 3 / 8
10,927
643
12,449
11,428
4,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
ScyllaThe MorriganApolloAo KuangChang'e

VS

Bans
SetSobekFenrirCerberusAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Crackman09
Guan Yu
15
2 / 6 / 2
8,963
527
3,992
16,236
13,090
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Baba Yaga
Shibα
Baba Yaga
13
4 / 7 / 2
8,427
496
11,339
12,418
4,988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bacchus
Zelikiaxe
Bacchus
11
2 / 6 / 5
7,656
450
5,780
16,187
15,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
wildwolfxbutgood
Danzaburou
17
3 / 3 / 2
10,539
620
6,400
12,251
6,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ravana
ÐerHenker
Ravana
14
1 / 6 / 2
8,061
474
3,874
14,293
5,786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
25
28
Kills
12
12
Deaths
28
47
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Crackman09
Guan Yu
2
6
2
0.5
W
Khepri
ItzRober
Khepri
2
4
12
2
W
0
2
10
2.5
W
Sun Wukong
Realzx
Sun Wukong
6
1
11
11.5
L
Baba Yaga
Shibα
Baba Yaga
4
7
2
0.71
L
Bacchus
Zelikiaxe
Bacchus
2
6
5
0.75
W
Nemesis
Zhainy
Nemesis
18
2
6
10.5
W
Izanami
washedchimp
Izanami
2
3
8
2
L
Danzaburou
wildwolfxbutgood
Danzaburou
3
3
2
1.33
L
Ravana
ÐerHenker
Ravana
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,058
Damage
31,385
63,749
Taken
71,385
37,657
Mitigated
45,755
19,578
Healing
21,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Crackman09
Guan Yu
3,992
420
546
5,014
16,236
13,090
0
1,084
15,118
0
38,282
W
Khepri
ItzRober
Khepri
3,125
294
0
2,758
14,580
11,844
0
5,782
7,968
20,796
0
W
6,076
419
0
2,166
8,553
3,276
2,629
4,097
4,218
59,266
0
W
Sun Wukong
Realzx
Sun Wukong
17,011
5,096
0
4,926
14,985
10,296
1,250
4,456
10,420
0
65,789
L
Baba Yaga
Shibα
Baba Yaga
11,339
817
0
2,714
12,418
4,988
0
3,624
8,572
54,582
0
L
Bacchus
Zelikiaxe
Bacchus
5,780
1,445
0
3,512
16,187
15,583
0
3,329
12,721
19,948
0
W
Nemesis
Zhainy
Nemesis
16,397
10,634
0
5,089
14,203
8,141
793
1,629
12,490
0
86,646
W
Izanami
washedchimp
Izanami
12,449
8,535
0
4,639
11,428
4,100
6,394
3,104
8,272
0
82,103
L
Danzaburou
wildwolfxbutgood
Danzaburou
6,400
3,730
0
5,046
12,251
6,308
0
80
12,171
0
84,568
L
Ravana
ÐerHenker
Ravana
3,874
1,219
0
4,787
14,293
5,786
0
1,092
13,125
0
55,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,286
Gold Earned
43,646
527
Minions Killed
454
0
Camps Cleared
0
1,840,925
Distance Traveled
1,641,934
24
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
8,963
527
74
4
0
351,652
1
W
Khepri
9,561
562
21
1
0
371,984
8
W
Nox
10,075
593
134
8
0
363,251
5
W
Sun Wukong
11,249
662
110
6
0
358,834
2
L
Baba Yaga
8,427
496
100
6
0
330,947
5
L
Bacchus
7,656
450
24
1
0
337,997
3
W
Nemesis
12,474
734
99
6
0
418,374
5
W
Izanami
10,927
643
163
10
0
328,482
4
L
Danzaburou
10,539
620
161
9
0
300,397
5
L
Ravana
8,061
474
95
6
0
320,941
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role