Player Matchup

Thor
Thor
AbruptXTron
Thor
Level 7
God Stats
2W - 2L
1,704 SR
Queue Stats
7W - 10L
1,460 Elo+
Party 1
Athena
Athena
MenacingGecko72
Athena
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,719 Elo+
Party 1
Heimdallr
Heimdallr
StressRumble
Heimdallr
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,460 Elo+
Party 1
Team Averages
Level 41
1,568 SR
1,547 Elo+

VS

Team Averages
Level 47
1,579 SR
1,446 Elo+
Merlin
Merlin
AwakeAware
Merlin
Level 28
God Stats
36W - 28L
1,574 SR
Queue Stats
87W - 65L
1,467 Elo+
Party 2
Danzaburou
Danzaburou
ItsBlippeD
Danzaburou
Level 47
God Stats
30W - 27L
1,726 SR
Queue Stats
109W - 125L
1,425 Elo+
Party 2
Cabrakan
Cabrakan
Loliking420
Cabrakan
Level 66
God Stats
3W - 3L
1,439 SR
Queue Stats
201W - 213L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
6,836
526
3,169
13,091
7,623
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Mace

Mace

+10
Physical Power

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
2 / 6 / 0
8,155
627
5,223
17,344
9,923
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heimdallr
StressRumble
Heimdallr
10
0 / 6 / 1
7,144
550
4,817
11,350
5,026
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AwakeAware
Merlin
13
5 / 1 / 9
9,454
727
10,076
5,044
2,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
ItsBlippeD
Danzaburou
13
6 / 1 / 10
10,036
772
16,442
9,237
3,718
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cabrakan
Loliking420
Cabrakan
12
5 / 1 / 11
9,952
766
6,529
10,361
13,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
46
2
Kills
16
16
Deaths
3
1
Assists
30
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
Merlin
AwakeAware
Merlin
5
1
9
9.5
W
Danzaburou
ItsBlippeD
Danzaburou
6
1
10
11
W
Cabrakan
Loliking420
Cabrakan
5
1
11
10.5
L
2
6
0
0.33
L
Heimdallr
StressRumble
Heimdallr
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,209
Damage
33,047
41,785
Taken
24,642
22,572
Mitigated
19,162
3,880
Healing
7,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,169
466
0
300
13,091
7,623
0
5,563
7,528
0
10,427
W
Merlin
AwakeAware
Merlin
10,076
552
1,310
804
5,044
2,163
933
880
4,114
32,302
0
W
Danzaburou
ItsBlippeD
Danzaburou
16,442
6,610
306
2,153
9,237
3,718
1,267
2,482
6,656
0
60,379
W
Cabrakan
Loliking420
Cabrakan
6,529
1,047
1,197
1,894
10,361
13,281
214
1,957
8,212
21,693
0
L
5,223
1,181
1,192
1,523
17,344
9,923
186
6,843
10,501
17,213
0
L
Heimdallr
StressRumble
Heimdallr
4,817
1,143
0
865
11,350
5,026
540
4,223
7,127
0
22,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,135
Gold Earned
29,442
97
Minions Killed
148
0
Camps Cleared
0
629,689
Distance Traveled
673,708
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,836
526
26
2
0
198,410
5
W
Merlin
9,454
727
47
4
0
188,628
0
W
Danzaburou
10,036
772
74
6
0
225,301
1
W
Cabrakan
9,952
766
27
2
0
259,779
0
L
Athena
8,155
627
23
2
0
231,214
4
L
Heimdallr
7,144
550
48
4
0
200,065
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role