Player Matchup

Tiamat
Tiamat
MidOrange77
Tiamat
Level 119
God Stats
11W - 21L
1,578 SR
Queue Stats
347W - 500L
1,391 Elo+
Party 1
Medusa
Medusa
SirNiq
Medusa
Level 28
God Stats
4W - 12L
1,639 SR
Queue Stats
32W - 60L
1,239 Elo+
Solo
Chaac
Chaac
dabicho
Chaac
Level 7
God Stats
57W - 89L
1,824 SR
Queue Stats
376W - 549L
1,275 Elo+
Party 1
Team Averages
Level 51
1,680 SR
1,302 Elo+

VS

Team Averages
Level 30
1,562 SR
1,431 Elo+
Sylvanus
Sylvanus
CrawdadKing
Sylvanus
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Nike
Nike
Lilbonestock
Nike
Level 27
God Stats
3W - 1L
1,790 SR
Queue Stats
66W - 77L
1,386 Elo+
Solo
Zeus
Zeus
rusticals89
Zeus
Level 16
God Stats
2W - 1L
1,397 SR
Queue Stats
28W - 41L
1,407 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
12
2 / 6 / 3
9,097
606
8,602
11,869
10,552
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Medusa
SirNiq
Medusa
13
2 / 3 / 1
8,986
599
11,819
11,826
4,570
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
dabicho
Chaac
12
2 / 2 / 4
9,310
621
9,543
10,051
8,159
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CrawdadKing
Sylvanus
14
4 / 1 / 5
10,092
673
5,700
15,802
15,585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

14
4 / 1 / 6
10,182
679
10,955
12,108
8,920
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
3 / 4 / 6
10,087
672
11,346
10,627
4,392
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
28
6
Kills
11
11
Deaths
6
8
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
CrawdadKing
Sylvanus
4
1
5
6.5
W
4
1
6
7
L
Tiamat
2
6
3
0.58
L
Medusa
SirNiq
Medusa
2
3
1
0.83
L
Chaac
dabicho
Chaac
2
2
4
2
W
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,964
Damage
28,001
33,746
Taken
38,537
23,281
Mitigated
28,897
8,299
Healing
14,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
CrawdadKing
Sylvanus
5,700
1,122
3,668
5,179
15,802
15,585
897
3,311
12,491
16,548
0
W
10,955
2,053
1,072
1,244
12,108
8,920
183
2,886
9,222
2,611
35,842
L
Tiamat
8,602
433
0
2,812
11,869
10,552
294
4,479
6,921
30,649
0
L
Medusa
SirNiq
Medusa
11,819
6,137
0
2,281
11,826
4,570
0
6,902
4,385
0
42,445
L
Chaac
dabicho
Chaac
9,543
1,205
0
3,206
10,051
8,159
0
5,702
4,138
0
29,955
W
11,346
1,920
775
2,233
10,627
4,392
435
2,534
8,093
48,625
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,393
Gold Earned
30,361
162
Minions Killed
158
0
Camps Cleared
0
739,753
Distance Traveled
767,793
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
10,092
673
30
2
0
236,622
1
W
Nike
10,182
679
55
4
0
313,136
3
L
Tiamat
9,097
606
42
3
0
229,481
2
L
Medusa
8,986
599
76
5
0
253,642
0
L
Chaac
9,310
621
44
3
0
256,630
0
W
Zeus
10,087
672
73
5
0
218,035
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role