Player Matchup

Tiamat
Tiamat
OsooFav
Tiamat
Level 142
God Stats
4W - 3L
1,673 SR
Queue Stats
66W - 66L
1,406 Elo+
Solo
Fenrir
Fenrir
Sassy Dingo
Fenrir
Level 58
God Stats
6W - 5L
1,436 SR
Queue Stats
277W - 184L
1,548 Elo+
Party 2
Vamana
Vamana
Sassy Muskrat
Vamana
Level 48
God Stats
9W - 10L
1,418 SR
Queue Stats
346W - 245L
1,528 Elo+
Party 2
Team Averages
Level 83
1,509 SR
1,494 Elo+

VS

Team Averages
Level 89
1,754 SR
1,541 Elo+
Hades
Hades
Da CRAZY B
Hades
Level 82
God Stats
5W - 1L
1,762 SR
Queue Stats
37W - 37L
1,509 Elo+
Party 1
Ares
Ares
deeenumber3
Ares
Level 83
God Stats
3W - 1L
1,639 SR
Queue Stats
39W - 32L
1,555 Elo+
Party 1
Medusa
Medusa
offdechaine
Medusa
Level 102
God Stats
32W - 23L
1,861 SR
Queue Stats
266W - 352L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
OsooFav
Tiamat
14
5 / 0 / 7
10,016
715
10,209
6,816
7,517
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
11
1 / 3 / 8
8,934
638
4,717
10,629
4,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

15
9 / 0 / 4
10,559
754
14,172
14,479
10,201
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
11
1 / 5 / 2
8,236
588
9,027
10,883
5,798
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
1 / 5 / 2
8,289
592
4,944
12,913
11,329
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
12
1 / 5 / 1
8,482
606
8,714
10,237
4,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
8
15
Kills
3
3
Deaths
15
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hades
1
5
2
0.4
W
Tiamat
OsooFav
Tiamat
5
0
7
8.5
W
Fenrir
1
3
8
1.67
W
9
0
4
11
L
1
5
2
0.4
L
Medusa
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,098
Damage
22,685
31,924
Taken
34,033
22,431
Mitigated
21,336
10,323
Healing
4,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
9,027
473
687
1,729
10,883
5,798
288
4,206
6,481
25,699
0
W
Tiamat
OsooFav
Tiamat
10,209
1,175
0
3,911
6,816
7,517
275
2,348
4,468
38,621
0
W
Fenrir
4,717
1,513
0
2,443
10,629
4,713
863
5,772
4,857
0
31,881
W
14,172
6,772
0
3,969
14,479
10,201
931
5,954
8,525
0
42,147
L
4,944
389
0
250
12,913
11,329
96
3,074
9,589
16,766
0
L
Medusa
8,714
3,567
0
2,007
10,237
4,209
0
2,971
7,066
0
41,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,509
Gold Earned
25,007
160
Minions Killed
130
0
Camps Cleared
0
752,759
Distance Traveled
689,386
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
8,236
588
40
3
0
216,378
0
W
Tiamat
10,016
715
77
6
0
256,583
2
W
Fenrir
8,934
638
41
3
0
219,149
0
W
Vamana
10,559
754
42
3
0
277,027
1
L
Ares
8,289
592
20
1
0
231,801
4
L
Medusa
8,482
606
70
5
0
241,207
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role