Player Matchup

Bacchus
Bacchus
ACupOfDucks
Bacchus
Level 109
God Stats
0W - 2L
1,519 SR
Queue Stats
32W - 27L
1,544 Elo+
Party 2
Serqet
Serqet
AceRivera
Serqet
Level 128
God Stats
1W - 2L
1,285 SR
Queue Stats
292W - 314L
1,628 Elo+
Solo
Bastet
Bastet
Cant Lift
Bastet
Level 129
God Stats
12W - 3L
1,500 SR
Queue Stats
410W - 428L
1,599 Elo+
Solo
Pele
Pele
Garko123
Pele
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 43L
1,607 Elo+
Party 2
The Morrigan
The Morrigan
darkfireking
The Morrigan
Level 156
God Stats
3W - 4L
1,372 SR
Queue Stats
137W - 142L
1,558 Elo+
Solo
Team Averages
Level 118
1,435 SR
1,587 Elo+

VS

Team Averages
Level 125
1,480 SR
1,500 Elo+
Chaac
Chaac
Chaos_1235
Chaac
Level 156
God Stats
5W - 4L
1,203 SR
Queue Stats
246W - 236L
1,569 Elo+
Solo
Baba Yaga
Baba Yaga
brianlbr
Baba Yaga
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
262W - 278L
1,520 Elo+
Solo
Jormungandr
Jormungandr
gimmethetims
Jormungandr
Level 94
God Stats
1W - 1L
1,500 SR
Queue Stats
96W - 78L
1,562 Elo+
Party 1
Sol
Sol
xCrowbar
Sol
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,338 Elo+
Solo
Neith
Neith
zamster
Neith
Level 142
God Stats
3W - 2L
1,696 SR
Queue Stats
51W - 53L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ACupOfDucks
Bacchus
20
7 / 7 / 8
12,883
678
27,533
19,160
27,938
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
AceRivera
Serqet
19
2 / 10 / 10
12,128
638
9,725
21,399
20,364
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bastet
Cant Lift
Bastet
15
1 / 9 / 6
9,185
483
17,182
15,622
5,769
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pele
20
4 / 8 / 7
12,060
635
17,661
20,627
9,988
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Morrigan
darkfireking
The Morrigan
20
8 / 4 / 5
11,946
629
17,477
11,449
5,214
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
20
9 / 3 / 24
13,842
729
18,750
27,588
27,187
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baba Yaga
brianlbr
Baba Yaga
20
7 / 6 / 18
13,321
701
18,479
18,996
8,425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
gimmethetims
Jormungandr
20
5 / 3 / 23
13,070
688
13,976
19,517
19,753
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

20
10 / 8 / 14
13,892
731
15,194
21,412
8,046
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Neith
zamster
Neith
20
6 / 2 / 21
13,134
691
13,312
17,757
8,090
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
137
22
Kills
37
38
Deaths
22
36
Assists
100
Player
Kills
Deaths
Assists
KDA
L
Bacchus
ACupOfDucks
Bacchus
7
7
8
1.57
L
Serqet
AceRivera
Serqet
2
10
10
0.7
L
Bastet
Cant Lift
Bastet
1
9
6
0.44
W
Chaac
9
3
24
7
L
Pele
4
8
7
0.94
W
Baba Yaga
brianlbr
Baba Yaga
7
6
18
2.67
L
The Morrigan
darkfireking
The Morrigan
8
4
5
2.63
W
Jormungandr
gimmethetims
Jormungandr
5
3
23
5.5
W
10
8
14
2.13
W
Neith
zamster
Neith
6
2
21
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,578
Damage
79,711
88,257
Taken
105,270
69,273
Mitigated
71,501
13,077
Healing
53,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
ACupOfDucks
Bacchus
27,533
838
375
2,334
19,160
27,938
0
9,533
9,213
34,727
0
L
Serqet
AceRivera
Serqet
9,725
1,177
1,851
2,636
21,399
20,364
0
10,953
10,080
0
14,995
L
Bastet
Cant Lift
Bastet
17,182
3,290
0
0
15,622
5,769
0
7,776
7,731
0
25,175
W
Chaac
18,750
2,659
5,507
11,944
27,588
27,187
957
8,825
16,652
2,934
44,236
L
Pele
17,661
4,198
729
3,970
20,627
9,988
0
11,925
8,444
0
46,447
W
Baba Yaga
brianlbr
Baba Yaga
18,479
971
4,632
6,048
18,996
8,425
187
7,293
11,349
34,653
0
L
The Morrigan
darkfireking
The Morrigan
17,477
1,376
191
991
11,449
5,214
0
6,285
4,898
34,654
4,072
W
Jormungandr
gimmethetims
Jormungandr
13,976
3,307
3,994
3,278
19,517
19,753
138
7,657
11,454
39,595
0
W
15,194
4,559
2,233
5,362
21,412
8,046
2,779
8,295
12,475
42,023
0
W
Neith
zamster
Neith
13,312
5,784
3,434
7,540
17,757
8,090
1,969
8,253
9,196
0
33,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,202
Gold Earned
67,259
164
Minions Killed
231
0
Camps Cleared
0
1,697,234
Distance Traveled
1,653,452
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
12,883
678
19
1
0
353,302
3
L
Serqet
12,128
638
20
1
0
321,791
1
L
Bastet
9,185
483
20
1
0
342,591
2
W
Chaac
13,842
729
41
2
0
361,998
2
L
Pele
12,060
635
53
3
0
348,843
0
W
Baba Yaga
13,321
701
44
2
0
333,617
2
L
The Morrigan
11,946
629
52
3
0
330,707
7
W
Jormungandr
13,070
688
34
2
0
327,379
0
W
Sol
13,892
731
75
4
0
296,577
2
W
Neith
13,134
691
37
2
0
333,881
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role